Player Matchup

Fenrir
Fenrir
Homer-Lars
Fenrir
Level 63
God Stats
21W - 19L
1,539 SR
Queue Stats
373W - 351L
1,502 Elo+
Party 3
Artio
Artio
This_is_Moe21
Artio
Level 27
God Stats
2W - 4L
1,391 SR
Queue Stats
34W - 67L
1,336 Elo+
Party 2
Anubis
Anubis
XxanimekillxX
Anubis
Level 35
God Stats
8W - 16L
1,297 SR
Queue Stats
106W - 143L
1,306 Elo+
Party 2
Nu Wa
Nu Wa
mariexfv
Nu Wa
Level 124
God Stats
5W - 6L
1,726 SR
Queue Stats
167W - 169L
1,522 Elo+
Party 3
Medusa
Medusa
npu206
Medusa
Level 63
God Stats
14W - 10L
1,572 SR
Queue Stats
327W - 351L
1,415 Elo+
Party 2
Team Averages
Level 62
1,505 SR
1,416 Elo+

VS

Team Averages
Level 63
1,498 SR
1,446 Elo+
Nike
Nike
 
Nike
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
AGONIZED441
Achilles
Level 117
God Stats
9W - 12L
1,488 SR
Queue Stats
622W - 606L
1,391 Elo+
Solo
Yemoja
Yemoja
X4nti
Yemoja
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
9W - 19L
1,418 Elo+
Party 1
Hera
Hera
zazugg
Hera
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 53L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Homer-Lars
Fenrir
11
4 / 0 / 5
6,007
601
6,659
7,349
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 5
5,408
541
2,520
8,017
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
4 / 1 / 0
6,386
639
3,595
7,319
2,843
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Nu Wa
mariexfv
Nu Wa
12
4 / 0 / 4
6,800
680
3,791
2,218
702
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Medusa
npu206
Medusa
10
1 / 0 / 3
5,612
561
3,918
3,070
1,021
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
1 / 4 / 0
5,078
508
4,510
6,132
2,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jing Wei
 
Jing Wei
9
0 / 2 / 0
4,979
498
4,696
6,917
2,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Achilles
AGONIZED441
Achilles
10
0 / 2 / 0
4,999
500
2,989
8,676
3,770
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Yemoja
X4nti
Yemoja
6
0 / 2 / 0
4,632
463
894
6,224
3,341
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
zazugg
Hera
9
0 / 3 / 0
5,031
503
2,227
4,567
1,272
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
1
13
Kills
1
1
Deaths
13
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
1
4
0
0.25
L
Jing Wei
 
Jing Wei
0
2
0
0
L
Achilles
AGONIZED441
Achilles
0
2
0
0
W
Fenrir
Homer-Lars
Fenrir
4
0
5
6.5
W
0
0
5
2.5
L
Yemoja
X4nti
Yemoja
0
2
0
0
W
4
1
0
4
W
Nu Wa
mariexfv
Nu Wa
4
0
4
6
W
Medusa
npu206
Medusa
1
0
3
2.5
L
Hera
zazugg
Hera
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,483
Damage
15,316
27,973
Taken
32,516
14,243
Mitigated
12,606
10,608
Healing
10,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,510
787
0
289
6,132
2,033
0
3,740
2,392
0
19,283
L
Jing Wei
 
Jing Wei
4,696
3,904
0
1,666
6,917
2,190
0
1,212
5,705
0
35,811
L
Achilles
AGONIZED441
Achilles
2,989
593
0
4,466
8,676
3,770
0
1,603
7,073
0
34,562
W
Fenrir
Homer-Lars
Fenrir
6,659
1,705
0
1,726
7,349
3,443
138
1,214
6,135
0
39,648
W
2,520
149
200
3,160
8,017
6,234
50
1,125
6,892
11,671
0
L
Yemoja
X4nti
Yemoja
894
282
1,229
1,660
6,224
3,341
0
1,496
4,728
5,670
0
W
3,595
37
0
3,886
7,319
2,843
0
0
6,875
30,985
0
W
Nu Wa
mariexfv
Nu Wa
3,791
1,006
0
532
2,218
702
389
677
1,541
41,360
1,639
W
Medusa
npu206
Medusa
3,918
1,064
0
1,104
3,070
1,021
808
105
2,965
0
40,120
L
Hera
zazugg
Hera
2,227
163
0
750
4,567
1,272
0
1,847
2,720
33,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,213
Gold Earned
24,719
247
Minions Killed
208
0
Camps Cleared
0
993,844
Distance Traveled
978,922
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,078
508
22
2
0
166,014
0
L
Jing Wei
4,979
498
50
5
0
190,013
0
L
Achilles
4,999
500
71
7
0
248,767
0
W
Fenrir
6,007
601
52
5
0
239,172
0
W
Artio
5,408
541
10
1
0
220,213
2
L
Yemoja
4,632
463
5
1
0
176,061
0
W
Anubis
6,386
639
48
5
0
160,582
0
W
Nu Wa
6,800
680
68
7
0
192,804
4
W
Medusa
5,612
561
69
7
0
181,073
5
L
Hera
5,031
503
60
6
0
198,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role