Player Matchup

Nemesis
Nemesis
BuckNorr1s
Nemesis
Level 159
God Stats
10W - 12L
1,518 SR
Queue Stats
97W - 90L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
Dr4che
Ao Kuang
Level 128
God Stats
0W - 6L
1,192 SR
Queue Stats
397W - 363L
1,542 Elo+
Party 1
Nu Wa
Nu Wa
Junior-PR21
Nu Wa
Level 121
God Stats
162W - 121L
1,694 SR
Queue Stats
370W - 344L
1,531 Elo+
Solo
Terra
Terra
NaqBot
Terra
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
192W - 173L
1,508 Elo+
Solo
Xbalanque
Xbalanque
Sâiyan
Xbalanque
Level 157
God Stats
2W - 5L
1,441 SR
Queue Stats
19W - 16L
1,587 Elo+
Party 1
Team Averages
Level 138
1,469 SR
1,544 Elo+

VS

Team Averages
Level 167
1,573 SR
1,533 Elo+
Cernunnos
Cernunnos
 
Cernunnos
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bluerageebar
Baron Samedi
Level 129
God Stats
8W - 3L
1,558 SR
Queue Stats
333W - 323L
1,544 Elo+
Solo
Sol
Sol
EngorgedThirdArm
Sol
Level 188
God Stats
4W - 5L
1,638 SR
Queue Stats
272W - 219L
1,568 Elo+
Solo
Bastet
Bastet
HAIRHELLEMT101
Bastet
Level 158
God Stats
8W - 3L
1,678 SR
Queue Stats
163W - 160L
1,554 Elo+
Party 2
Horus
Horus
lilītu
Horus
Level 238
God Stats
2W - 1L
1,492 SR
Queue Stats
25W - 28L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BuckNorr1s
Nemesis
9
0 / 3 / 0
5,456
420
7,067
14,955
5,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
Dr4che
Ao Kuang
12
2 / 4 / 0
7,076
544
7,533
12,907
10,400
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
3 / 2 / 0
7,567
582
7,312
8,778
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
NaqBot
Terra
9
0 / 1 / 1
6,137
472
4,602
12,605
9,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Xbalanque
Sâiyan
Xbalanque
14
1 / 1 / 1
7,538
580
7,972
11,109
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
12
0 / 2 / 3
7,594
584
6,378
11,133
5,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Bluerageebar
Baron Samedi
12
2 / 2 / 5
7,286
560
9,796
7,368
2,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
1 / 1 / 0
7,637
587
9,022
12,054
4,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
7 / 1 / 2
7,641
588
13,170
15,168
5,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
lilītu
Horus
12
1 / 0 / 3
7,058
543
2,661
7,187
5,625
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
6
Kills
11
11
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
0
2
3
0.75
W
Baron Samedi
Bluerageebar
Baron Samedi
2
2
5
2.25
L
Nemesis
BuckNorr1s
Nemesis
0
3
0
0
L
Ao Kuang
Dr4che
Ao Kuang
2
4
0
0.5
W
1
1
0
1
W
7
1
2
8
L
3
2
0
1.5
L
Terra
NaqBot
Terra
0
1
1
0.5
L
Xbalanque
Sâiyan
Xbalanque
1
1
1
1.5
W
Horus
lilītu
Horus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,486
Damage
41,027
60,354
Taken
52,910
32,568
Mitigated
23,941
18,976
Healing
28,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
6,378
2,392
0
5,664
11,133
5,439
21
5,083
5,264
0
43,419
W
Baron Samedi
Bluerageebar
Baron Samedi
9,796
577
225
2,402
7,368
2,909
0
3,174
4,006
46,010
790
L
Nemesis
BuckNorr1s
Nemesis
7,067
3,673
0
3,807
14,955
5,027
0
4,002
10,477
0
43,622
L
Ao Kuang
Dr4che
Ao Kuang
7,533
1,307
0
4,043
12,907
10,400
0
985
11,788
39,020
3,722
W
9,022
4,371
0
7,987
12,054
4,059
1,005
1,906
10,072
75,582
4,871
W
13,170
4,180
0
4,806
15,168
5,909
0
5,313
9,395
0
63,563
L
7,312
1,479
0
1,603
8,778
2,903
0
1,678
7,024
56,491
0
L
Terra
NaqBot
Terra
4,602
561
1,262
4,035
12,605
9,569
0
4,788
7,636
22,906
0
L
Xbalanque
Sâiyan
Xbalanque
7,972
3,406
0
4,226
11,109
4,669
965
6,219
4,884
0
71,030
W
Horus
lilītu
Horus
2,661
1,494
2,899
4,264
7,187
5,625
0
2,150
4,873
0
15,814

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,774
Gold Earned
37,216
367
Minions Killed
394
0
Camps Cleared
0
1,293,113
Distance Traveled
1,344,043
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,594
584
64
5
0
248,525
0
W
Baron Samedi
7,286
560
92
7
0
257,134
2
L
Nemesis
5,456
420
47
4
0
300,998
0
L
Ao Kuang
7,076
544
79
6
0
238,905
0
W
Sol
7,637
587
129
10
0
211,293
0
W
Bastet
7,641
588
81
6
0
322,387
2
L
Nu Wa
7,567
582
112
9
0
236,804
2
L
Terra
6,137
472
18
1
0
280,078
2
L
Xbalanque
7,538
580
111
9
0
236,328
1
W
Horus
7,058
543
28
2
0
304,704
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role