Player Matchup

Eset
Eset
CarryDk-
Eset
Level 147
God Stats
0W - 2L
1,320 SR
Queue Stats
332W - 309L
1,600 Elo+
Party 2
Anubis
Anubis
Scorpio542
Anubis
Level 108
God Stats
3W - 3L
1,554 SR
Queue Stats
108W - 96L
1,572 Elo+
Solo
Kuzenbo
Kuzenbo
TheTrueDemonlord
Kuzenbo
Level 125
God Stats
8W - 12L
1,713 SR
Queue Stats
95W - 124L
1,496 Elo+
Party 2
Rama
Rama
goku_ss_god_Blue
Rama
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
160W - 165L
1,614 Elo+
Party 2
Mercury
Mercury
hiverbibas
Mercury
Level 97
God Stats
1W - 7L
1,273 SR
Queue Stats
88W - 99L
1,601 Elo+
Party 2
Team Averages
Level 125
1,472 SR
1,577 Elo+

VS

Team Averages
Level 124
1,658 SR
1,599 Elo+
Nemesis
Nemesis
Ex90Trouble
Nemesis
Level 118
God Stats
4W - 2L
1,766 SR
Queue Stats
330W - 274L
1,597 Elo+
Solo
Hercules
Hercules
OhZoneYT
Hercules
Level 65
God Stats
3W - 2L
1,505 SR
Queue Stats
42W - 28L
1,648 Elo+
Party 1
King Arthur
King Arthur
Ryxord-_-
King Arthur
Level 116
God Stats
16W - 13L
1,813 SR
Queue Stats
141W - 108L
1,640 Elo+
Solo
Kukulkan
Kukulkan
oGxCorruption
Kukulkan
Level 175
God Stats
13W - 6L
1,637 SR
Queue Stats
238W - 243L
1,574 Elo+
Party 1
Sol
Sol
oGxGrimReaper
Sol
Level 148
God Stats
22W - 15L
1,569 SR
Queue Stats
287W - 269L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
13
2 / 2 / 2
7,938
496
7,399
13,097
13,577
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Anubis
Scorpio542
Anubis
14
1 / 4 / 2
8,288
518
3,850
12,289
6,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

15
1 / 2 / 3
8,033
502
5,803
14,456
13,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 2 / 1
7,410
463
8,468
13,144
6,546
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
hiverbibas
Mercury
15
5 / 2 / 1
8,114
507
7,629
14,779
6,784
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Ex90Trouble
Nemesis
17
5 / 3 / 4
9,155
572
9,630
16,292
6,752
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
OhZoneYT
Hercules
13
2 / 2 / 3
8,127
508
7,522
15,465
13,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Ryxord-_-
King Arthur
15
2 / 3 / 0
9,286
580
10,773
15,540
12,465
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
oGxCorruption
Kukulkan
16
3 / 0 / 3
9,838
615
11,112
4,297
2,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

14
0 / 2 / 3
8,032
502
9,000
9,083
3,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
25
10
Kills
12
12
Deaths
10
9
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Eset
2
2
2
1.5
W
Nemesis
Ex90Trouble
Nemesis
5
3
4
2.33
W
Hercules
OhZoneYT
Hercules
2
2
3
1.75
W
King Arthur
Ryxord-_-
King Arthur
2
3
0
0.67
L
Anubis
Scorpio542
Anubis
1
4
2
0.5
L
1
2
3
1.25
L
1
2
1
0.75
L
Mercury
hiverbibas
Mercury
5
2
1
2.75
W
Kukulkan
oGxCorruption
Kukulkan
3
0
3
4.5
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,149
Damage
48,037
67,765
Taken
60,677
46,797
Mitigated
37,991
16,046
Healing
22,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
7,399
1,047
779
2,988
13,097
13,577
0
4,066
8,978
51,635
2,194
W
Nemesis
Ex90Trouble
Nemesis
9,630
3,456
0
7,814
16,292
6,752
0
2,647
13,645
0
77,037
W
Hercules
OhZoneYT
Hercules
7,522
2,365
0
5,351
15,465
13,291
0
3,638
11,783
0
30,089
W
King Arthur
Ryxord-_-
King Arthur
10,773
1,188
0
6,019
15,540
12,465
0
4,539
10,543
0
80,644
L
Anubis
Scorpio542
Anubis
3,850
0
0
2,539
12,289
6,821
0
6,370
5,842
58,074
1,078
L
5,803
2,076
0
2,051
14,456
13,069
0
672
13,718
44,492
599
L
8,468
7,413
0
5,476
13,144
6,546
0
4,953
8,169
0
61,717
L
Mercury
hiverbibas
Mercury
7,629
3,046
0
2,213
14,779
6,784
0
3,027
11,691
0
68,091
W
Kukulkan
oGxCorruption
Kukulkan
11,112
814
0
232
4,297
2,072
358
2,741
1,556
84,584
1,650
W
9,000
3,242
0
3,314
9,083
3,411
396
2,423
6,660
63,977
15,058

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,783
Gold Earned
44,438
470
Minions Killed
547
0
Camps Cleared
0
1,530,581
Distance Traveled
1,614,983
6
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,938
496
64
4
0
315,496
2
W
Nemesis
9,155
572
114
7
0
381,098
3
W
Hercules
8,127
508
26
2
0
342,996
4
W
King Arthur
9,286
580
120
8
0
272,526
4
L
Anubis
8,288
518
126
8
0
259,407
1
L
Kuzenbo
8,033
502
86
5
0
280,056
3
L
Rama
7,410
463
99
6
0
295,163
0
L
Mercury
8,114
507
95
6
0
380,459
0
W
Kukulkan
9,838
615
151
9
0
317,553
6
W
Sol
8,032
502
136
9
0
300,810
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role