Player Matchup

Sol
Sol
 
Sol
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
BigJon9628
Loki
Level 65
God Stats
1W - 0L
1,276 SR
Queue Stats
21W - 34L
1,262 Elo+
Solo
Cthulhu
Cthulhu
Demon_Gaming169
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Surtr
Surtr
itz_izie05
Surtr
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 22L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
zmankiller1
Baron Samedi
Level 113
God Stats
21W - 23L
1,526 SR
Queue Stats
177W - 200L
1,483 Elo+
Solo
Team Averages
Level 69
1,461 SR
1,449 Elo+

VS

Team Averages
Level 65
1,335 SR
1,377 Elo+
Merlin
Merlin
AJ__0330
Merlin
Level 114
God Stats
4W - 13L
1,216 SR
Queue Stats
67W - 93L
1,399 Elo+
Solo
Zeus
Zeus
Crimson0407
Zeus
Level 63
God Stats
8W - 7L
1,472 SR
Queue Stats
221W - 239L
1,423 Elo+
Solo
Fafnir
Fafnir
Just_Bored_Wbu
Fafnir
Level 58
God Stats
11W - 20L
1,473 SR
Queue Stats
646W - 614L
1,414 Elo+
Solo
Artemis
Artemis
Rafb1836
Artemis
Level 42
God Stats
0W - 5L
1,107 SR
Queue Stats
15W - 21L
1,339 Elo+
Solo
Susano
Susano
SebasCrack25
Susano
Level 47
God Stats
1W - 3L
1,405 SR
Queue Stats
25W - 31L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
2 / 0 / 6
6,445
586
4,615
6,463
2,374
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

10
1 / 2 / 0
5,739
522
2,155
7,579
2,509
Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 4
5,171
470
1,773
5,153
3,588
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
10
6 / 0 / 2
6,176
561
3,028
6,784
3,446
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Baron Samedi
zmankiller1
Baron Samedi
12
6 / 0 / 5
7,374
670
10,859
7,217
3,362
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AJ__0330
Merlin
12
2 / 1 / 0
7,041
640
4,295
4,673
1,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 6 / 0
4,809
437
2,369
8,078
2,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 2 / 0
4,800
436
2,786
8,618
8,463
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
Rafb1836
Artemis
8
1 / 5 / 0
5,078
462
4,356
7,197
2,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Susano
11
0 / 1 / 1
5,722
520
1,580
6,951
2,614
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
4
15
Kills
3
3
Deaths
15
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
0
6
5
L
Merlin
AJ__0330
Merlin
2
1
0
2
W
1
2
0
0.5
L
0
6
0
0
W
0
1
4
2
L
0
2
0
0
L
Artemis
Rafb1836
Artemis
1
5
0
0.2
L
Susano
0
1
1
0.5
W
Surtr
6
0
2
7
W
Baron Samedi
zmankiller1
Baron Samedi
6
0
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,430
Damage
15,386
33,196
Taken
35,517
15,279
Mitigated
17,818
10,694
Healing
7,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,615
1,881
0
2,916
6,463
2,374
0
1,418
5,045
50,235
0
L
Merlin
AJ__0330
Merlin
4,295
112
0
871
4,673
1,854
418
0
4,673
42,858
2,727
W
2,155
371
34
942
7,579
2,509
0
3,156
3,818
0
30,395
L
2,369
590
0
440
8,078
2,366
0
4,325
3,273
18,826
561
W
1,773
355
0
714
5,153
3,588
182
866
4,287
16,159
0
L
2,786
1,085
48
2,186
8,618
8,463
0
4,951
3,395
14,854
2,225
L
Artemis
Rafb1836
Artemis
4,356
1,860
0
486
7,197
2,521
0
4,052
3,033
0
23,039
L
Susano
1,580
0
0
3,326
6,951
2,614
0
2,481
4,246
0
36,320
W
Surtr
3,028
831
0
1,936
6,784
3,446
114
1,295
5,371
85
28,664
W
Baron Samedi
zmankiller1
Baron Samedi
10,859
649
895
3,257
7,217
3,362
691
1,757
5,460
41,871
2,536

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,905
Gold Earned
27,450
260
Minions Killed
254
0
Camps Cleared
0
1,059,234
Distance Traveled
1,055,736
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,445
586
81
7
0
198,786
0
L
Merlin
7,041
640
98
9
0
211,922
0
W
Loki
5,739
522
37
3
0
212,446
0
L
Zeus
4,809
437
26
2
0
196,417
0
W
Cthulhu
5,171
470
20
2
0
208,808
1
L
Fafnir
4,800
436
23
2
0
203,596
2
L
Artemis
5,078
462
34
3
0
184,991
1
L
Susano
5,722
520
73
7
0
258,810
0
W
Surtr
6,176
561
42
4
0
222,106
0
W
Baron Samedi
7,374
670
80
7
0
217,088
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role