Player Matchup

Martichoras
Martichoras
D23v0
Martichoras
Level 82
God Stats
19W - 21L
1,315 SR
Queue Stats
72W - 72L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
ElReydeAlmas
Gilgamesh
Level 139
God Stats
3W - 6L
1,607 SR
Queue Stats
66W - 82L
1,425 Elo+
Party 1
Charon
Charon
Garticus127
Charon
Level 137
God Stats
5W - 2L
1,887 SR
Queue Stats
37W - 38L
1,445 Elo+
Party 1
Eset
Eset
PokerTokens
Eset
Level 155
God Stats
1W - 3L
1,274 SR
Queue Stats
67W - 80L
1,513 Elo+
Party 1
Bakasura
Bakasura
yai811
Bakasura
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
212W - 199L
1,493 Elo+
Solo
Team Averages
Level 124
1,517 SR
1,467 Elo+

VS

Team Averages
Level 128
1,528 SR
1,501 Elo+
Awilix
Awilix
Cosmixc
Awilix
Level 111
God Stats
0W - 3L
1,304 SR
Queue Stats
17W - 24L
1,446 Elo+
Solo
Artemis
Artemis
VIP 720
Artemis
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
207W - 210L
1,547 Elo+
Solo
Nu Wa
Nu Wa
hurtaches
Nu Wa
Level 117
God Stats
2W - 1L
1,817 SR
Queue Stats
9W - 14L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
imcanceled4760
Cu Chulainn
Level 129
God Stats
2W - 5L
1,519 SR
Queue Stats
60W - 68L
1,456 Elo+
Solo
Ganesha
Ganesha
sual10
Ganesha
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 31L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
D23v0
Martichoras
17
8 / 1 / 1
11,412
634
14,512
13,440
6,518
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
ElReydeAlmas
Gilgamesh
18
7 / 3 / 9
10,671
593
9,538
20,724
14,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charon
14
2 / 0 / 12
9,676
538
8,576
13,291
12,195
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
10 / 4 / 6
11,649
647
18,850
11,936
4,927
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
yai811
Bakasura
16
2 / 2 / 3
10,392
577
11,619
18,886
20,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Cosmixc
Awilix
16
6 / 5 / 0
9,275
515
10,682
18,469
8,158
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Artemis
VIP 720
Artemis
13
1 / 8 / 1
7,805
434
6,774
14,261
5,792
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
hurtaches
Nu Wa
14
0 / 9 / 4
8,450
469
11,755
13,275
4,369
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
imcanceled4760
Cu Chulainn
15
2 / 3 / 1
9,373
521
12,099
16,524
14,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ganesha
sual10
Ganesha
13
1 / 4 / 3
8,467
470
4,430
19,080
18,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
19
29
Kills
10
10
Deaths
29
31
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Awilix
Cosmixc
Awilix
6
5
0
1.2
W
Martichoras
D23v0
Martichoras
8
1
1
8.5
W
Gilgamesh
ElReydeAlmas
Gilgamesh
7
3
9
3.83
W
Charon
2
0
12
8
W
10
4
6
3.25
L
Artemis
VIP 720
Artemis
1
8
1
0.19
L
Nu Wa
hurtaches
Nu Wa
0
9
4
0.22
L
Cu Chulainn
imcanceled4760
Cu Chulainn
2
3
1
0.83
L
Ganesha
sual10
Ganesha
1
4
3
0.63
W
Bakasura
yai811
Bakasura
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,095
Damage
45,740
78,277
Taken
81,609
59,530
Mitigated
50,996
23,267
Healing
14,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
Cosmixc
Awilix
10,682
4,033
0
6,264
18,469
8,158
0
5,677
12,406
0
81,960
W
Martichoras
D23v0
Martichoras
14,512
7,998
0
6,026
13,440
6,518
2,289
2,929
10,397
0
100,740
W
Gilgamesh
ElReydeAlmas
Gilgamesh
9,538
3,747
0
6,732
20,724
14,921
315
3,736
16,623
0
83,745
W
Charon
8,576
1,604
0
1,773
13,291
12,195
0
2,954
10,141
32,757
815
W
18,850
1,645
494
1,530
11,936
4,927
529
5,191
6,333
93,854
1,735
L
Artemis
VIP 720
Artemis
6,774
2,720
0
3,235
14,261
5,792
0
2,940
11,321
0
50,433
L
Nu Wa
hurtaches
Nu Wa
11,755
2,137
0
340
13,275
4,369
0
8,399
3,979
57,849
0
L
Cu Chulainn
imcanceled4760
Cu Chulainn
12,099
1,918
0
1,551
16,524
14,055
34
3,318
10,778
1,048
89,024
L
Ganesha
sual10
Ganesha
4,430
796
0
3,349
19,080
18,622
24
5,824
12,483
27,321
0
W
Bakasura
yai811
Bakasura
11,619
6,373
0
6,712
18,886
20,969
880
2,025
16,728
388
57,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,800
Gold Earned
43,370
588
Minions Killed
490
0
Camps Cleared
0
1,679,699
Distance Traveled
1,615,999
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,275
515
134
7
0
392,637
0
W
Martichoras
11,412
634
153
9
0
296,432
3
W
Gilgamesh
10,671
593
119
7
0
396,029
0
W
Charon
9,676
538
20
1
0
336,771
6
W
Eset
11,649
647
165
9
0
315,372
0
L
Artemis
7,805
434
102
6
0
292,266
0
L
Nu Wa
8,450
469
110
6
0
270,961
0
L
Cu Chulainn
9,373
521
137
8
0
314,287
6
L
Ganesha
8,467
470
7
0
0
345,848
6
W
Bakasura
10,392
577
131
7
0
335,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role