Player Matchup

Charon
Charon
MaddMannSamm
Charon
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
131W - 105L
1,514 Elo+
Solo
Da Ji
Da Ji
Popeyethewelder
Da Ji
Level 56
God Stats
30W - 21L
1,624 SR
Queue Stats
423W - 419L
1,384 Elo+
Party 1
Jing Wei
Jing Wei
SirJimmethy
Jing Wei
Level 82
God Stats
2W - 1L
1,516 SR
Queue Stats
28W - 40L
1,400 Elo+
Solo
Mulan
Mulan
TeamPoverty
Mulan
Level 67
God Stats
18W - 11L
1,566 SR
Queue Stats
104W - 108L
1,396 Elo+
Party 1
Discordia
Discordia
ivancito2006
Discordia
Level 59
God Stats
10W - 3L
1,702 SR
Queue Stats
95W - 95L
1,486 Elo+
Solo
Team Averages
Level 70
1,582 SR
1,436 Elo+

VS

Team Averages
Level 50
1,490 SR
1,379 Elo+
Jing Wei
Jing Wei
ApexRoman5417
Jing Wei
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 27L
1,340 Elo+
Solo
Janus
Janus
OhKIlla
Janus
Level 38
God Stats
0W - 2L
1,334 SR
Queue Stats
9W - 28L
1,261 Elo+
Solo
Cabrakan
Cabrakan
ScrewMuffins
Cabrakan
Level 26
God Stats
6W - 6L
1,489 SR
Queue Stats
54W - 41L
1,468 Elo+
Party 2
Hades
Hades
bbeech745
Hades
Level 89
God Stats
70W - 49L
1,585 SR
Queue Stats
123W - 109L
1,420 Elo+
Party 2
Arachne
Arachne
triplemil
Arachne
Level 28
God Stats
18W - 14L
1,544 SR
Queue Stats
78W - 77L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
14
1 / 0 / 5
8,537
502
8,206
10,186
11,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

14
3 / 3 / 5
8,228
484
7,482
16,262
7,817
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
SirJimmethy
Jing Wei
13
0 / 2 / 1
7,506
442
6,121
9,173
4,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
7 / 1 / 2
10,291
605
15,371
17,423
13,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Discordia
ivancito2006
Discordia
16
6 / 1 / 4
9,914
583
9,571
6,653
2,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ApexRoman5417
Jing Wei
12
0 / 2 / 1
6,847
403
3,136
9,923
3,973
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Janus
OhKIlla
Janus
14
2 / 4 / 1
8,283
487
5,279
8,973
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
ScrewMuffins
Cabrakan
11
1 / 0 / 2
7,527
443
6,733
12,763
14,392
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hades
bbeech745
Hades
13
1 / 6 / 2
8,060
474
10,451
16,793
11,284
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
triplemil
Arachne
12
2 / 5 / 1
7,528
443
9,710
17,305
7,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
13
17
Kills
6
7
Deaths
17
17
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ApexRoman5417
Jing Wei
0
2
1
0.25
W
Charon
1
0
5
3.5
L
Janus
OhKIlla
Janus
2
4
1
0.63
W
3
3
5
1.83
L
Cabrakan
ScrewMuffins
Cabrakan
1
0
2
2
W
Jing Wei
SirJimmethy
Jing Wei
0
2
1
0.25
W
7
1
2
8
L
Hades
bbeech745
Hades
1
6
2
0.33
W
Discordia
ivancito2006
Discordia
6
1
4
8
L
Arachne
triplemil
Arachne
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,751
Damage
35,309
59,697
Taken
65,757
39,268
Mitigated
41,062
19,172
Healing
21,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ApexRoman5417
Jing Wei
3,136
2,174
0
5,083
9,923
3,973
627
4,083
5,840
0
41,828
W
Charon
8,206
2,082
404
3,699
10,186
11,308
0
3,828
6,358
39,183
877
L
Janus
OhKIlla
Janus
5,279
581
0
830
8,973
3,855
0
4,141
4,832
62,225
1,782
W
7,482
1,341
0
7,896
16,262
7,817
0
4,669
11,593
0
65,392
L
Cabrakan
ScrewMuffins
Cabrakan
6,733
1,053
0
3,218
12,763
14,392
0
4,758
8,005
21,924
1,193
W
Jing Wei
SirJimmethy
Jing Wei
6,121
4,299
0
2,720
9,173
4,056
1,118
3,100
6,073
0
51,867
W
15,371
2,549
0
2,752
17,423
13,399
62
8,304
9,119
0
75,179
L
Hades
bbeech745
Hades
10,451
782
35
6,291
16,793
11,284
0
1,423
15,370
52,888
0
W
Discordia
ivancito2006
Discordia
9,571
293
0
1,701
6,653
2,688
0
2,128
4,525
76,695
359
L
Arachne
triplemil
Arachne
9,710
5,895
0
6,340
17,305
7,558
0
3,083
14,222
0
60,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,476
Gold Earned
38,245
496
Minions Killed
402
0
Camps Cleared
0
1,640,602
Distance Traveled
1,520,317
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,847
403
77
5
0
273,836
0
W
Charon
8,537
502
36
2
0
316,475
2
L
Janus
8,283
487
124
7
0
292,495
0
W
Da Ji
8,228
484
109
6
0
347,700
0
L
Cabrakan
7,527
443
26
2
0
318,542
0
W
Jing Wei
7,506
442
89
5
0
320,998
2
W
Mulan
10,291
605
122
7
0
300,650
0
L
Hades
8,060
474
96
6
0
307,402
0
W
Discordia
9,914
583
140
8
0
354,779
0
L
Arachne
7,528
443
79
5
0
328,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role