Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
HeyItsKMART
Cerberus
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 27L
1,512 Elo+
Solo
Martichoras
Martichoras
TAZKILLER5
Martichoras
Level 155
God Stats
1W - 0L
1,809 SR
Queue Stats
40W - 31L
1,443 Elo+
Solo
Thoth
Thoth
markuca
Thoth
Level 157
God Stats
4W - 1L
1,711 SR
Queue Stats
108W - 118L
1,483 Elo+
Solo
Yemoja
Yemoja
poochy5474
Yemoja
Level 126
God Stats
1W - 4L
1,298 SR
Queue Stats
923W - 951L
1,451 Elo+
Solo
Team Averages
Level 149
1,564 SR
1,478 Elo+

VS

Team Averages
Level 93
1,401 SR
1,490 Elo+
Cthulhu
Cthulhu
Alvernaaz
Cthulhu
Level 37
God Stats
0W - 2L
1,175 SR
Queue Stats
87W - 88L
1,460 Elo+
Party 1
Izanami
Izanami
Ancalak
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,554 Elo+
Party 1
Hel
Hel
YoyoTripp
Hel
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
310W - 313L
1,471 Elo+
Party 2
Zhong Kui
Zhong Kui
dougtwister
Zhong Kui
Level 133
God Stats
2W - 3L
1,474 SR
Queue Stats
163W - 155L
1,491 Elo+
Party 1
Maman Brigitte
Maman Brigitte
mosbysjedi
Maman Brigitte
Level 103
God Stats
1W - 6L
1,354 SR
Queue Stats
330W - 342L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
16
4 / 4 / 16
9,654
805
11,673
13,946
5,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
HeyItsKMART
Cerberus
15
3 / 3 / 19
9,289
774
14,353
21,797
22,286
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Martichoras
TAZKILLER5
Martichoras
19
12 / 1 / 10
11,602
967
25,700
9,957
4,645
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thoth
markuca
Thoth
18
6 / 0 / 15
10,106
842
16,189
7,715
3,405
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
poochy5474
Yemoja
16
2 / 1 / 19
9,242
770
5,754
11,100
6,837
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alvernaaz
Cthulhu
14
0 / 6 / 5
8,040
670
9,303
19,107
21,414
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Ancalak
Izanami
15
1 / 6 / 5
8,767
731
5,954
13,397
5,075
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
1 / 5 / 3
7,486
624
2,024
12,893
6,783
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Zhong Kui
dougtwister
Zhong Kui
17
3 / 5 / 2
9,382
782
17,201
16,977
15,369
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maman Brigitte
mosbysjedi
Maman Brigitte
13
4 / 5 / 2
8,051
671
9,003
17,415
12,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
26
27
Kills
9
9
Deaths
27
79
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
4
4
16
3
L
Cthulhu
Alvernaaz
Cthulhu
0
6
5
0.42
L
Izanami
Ancalak
Izanami
1
6
5
0.58
W
Cerberus
HeyItsKMART
Cerberus
3
3
19
4.17
W
Martichoras
TAZKILLER5
Martichoras
12
1
10
17
L
1
5
3
0.5
L
Zhong Kui
dougtwister
Zhong Kui
3
5
2
0.8
W
Thoth
markuca
Thoth
6
0
15
13.5
L
Maman Brigitte
mosbysjedi
Maman Brigitte
4
5
2
1
W
Yemoja
poochy5474
Yemoja
2
1
19
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,669
Damage
43,485
64,515
Taken
79,789
42,633
Mitigated
61,571
38,105
Healing
27,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
11,673
6,689
2,170
1,985
13,946
5,460
1,532
7,945
6,001
0
21,381
L
Cthulhu
Alvernaaz
Cthulhu
9,303
184
965
978
19,107
21,414
0
7,778
11,329
17,121
201
L
Izanami
Ancalak
Izanami
5,954
2,619
474
717
13,397
5,075
50
4,778
8,619
0
13,743
W
Cerberus
HeyItsKMART
Cerberus
14,353
566
943
7,013
21,797
22,286
386
10,522
11,275
18,674
3,192
W
Martichoras
TAZKILLER5
Martichoras
25,700
6,588
527
1,126
9,957
4,645
1,350
6,695
3,262
0
48,333
L
2,024
429
11,701
5,789
12,893
6,783
0
7,081
5,812
3,152
0
L
Zhong Kui
dougtwister
Zhong Kui
17,201
2,897
321
3,024
16,977
15,369
0
7,257
9,720
43,608
448
W
Thoth
markuca
Thoth
16,189
1,121
1,551
417
7,715
3,405
1,998
5,474
2,241
33,894
0
L
Maman Brigitte
mosbysjedi
Maman Brigitte
9,003
463
1,705
1,697
17,415
12,930
0
6,675
10,740
11,354
1,532
W
Yemoja
poochy5474
Yemoja
5,754
1,579
17,722
4,651
11,100
6,837
677
5,192
5,908
10,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,893
Gold Earned
41,726
159
Minions Killed
119
0
Camps Cleared
0
1,056,057
Distance Traveled
1,083,627
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,654
805
24
2
0
196,609
0
L
Cthulhu
8,040
670
27
2
0
204,156
0
L
Izanami
8,767
731
25
2
0
210,816
0
W
Cerberus
9,289
774
26
2
0
226,219
0
W
Martichoras
11,602
967
58
5
0
212,140
0
L
Hel
7,486
624
3
0
0
218,323
0
L
Zhong Kui
9,382
782
55
5
0
209,703
0
W
Thoth
10,106
842
42
4
0
226,104
0
L
Maman Brigitte
8,051
671
9
1
0
240,629
0
W
Yemoja
9,242
770
9
1
0
194,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role