Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bake Kujira
Bake Kujira
DiIKSTAR_
Bake Kujira
Level 78
God Stats
10W - 8L
1,629 SR
Queue Stats
215W - 217L
1,466 Elo+
Party 1
He Bo
He Bo
Draconic-nima
He Bo
Level 65
God Stats
6W - 5L
1,615 SR
Queue Stats
151W - 132L
1,477 Elo+
Party 1
Arachne
Arachne
Mobone
Arachne
Level 65
God Stats
5W - 9L
1,381 SR
Queue Stats
136W - 122L
1,441 Elo+
Solo
Danzaburou
Danzaburou
Nilawndreas
Danzaburou
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
296W - 285L
1,424 Elo+
Party 1
Team Averages
Level 98
1,525 SR
1,462 Elo+

VS

Team Averages
Level 86
1,590 SR
1,378 Elo+
Skadi
Skadi
MASteur51
Skadi
Level 74
God Stats
1W - 0L
1,716 SR
Queue Stats
2W - 3L
1,210 Elo+
Party 2
Hel
Hel
RUCaaaa
Hel
Level 66
God Stats
6W - 2L
1,717 SR
Queue Stats
40W - 41L
1,513 Elo+
Party 3
Nu Wa
Nu Wa
Shaktiwolf
Nu Wa
Level 99
God Stats
714W - 705L
1,519 SR
Queue Stats
725W - 722L
1,448 Elo+
Solo
Scylla
Scylla
ben urbanc
Scylla
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,210 Elo+
Party 2
Sun Wukong
Sun Wukong
srsilv2407
Sun Wukong
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 25L
1,507 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
1 / 2 / 1
8,401
494
7,693
10,144
11,195
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bake Kujira
DiIKSTAR_
Bake Kujira
12
0 / 2 / 5
8,050
474
8,166
18,305
17,427
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
5 / 3 / 2
9,482
558
12,142
10,064
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
Mobone
Arachne
15
5 / 2 / 2
8,546
503
7,338
19,623
9,702
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Mace

Mace

+10
Physical Power

Danzaburou
Nilawndreas
Danzaburou
15
1 / 1 / 2
8,781
517
7,946
11,494
4,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
MASteur51
Skadi
14
2 / 1 / 0
7,702
453
12,899
14,085
5,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hel
14
3 / 1 / 5
9,168
539
9,829
13,114
11,557
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
15
1 / 1 / 6
8,506
500
5,471
5,782
1,774
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
ben urbanc
Scylla
12
0 / 6 / 4
7,328
431
6,988
11,247
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
srsilv2407
Sun Wukong
16
4 / 3 / 2
9,356
550
7,843
15,238
13,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
27
12
Kills
10
10
Deaths
12
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
2
1
0.75
L
Bake Kujira
DiIKSTAR_
Bake Kujira
0
2
5
1.25
L
5
3
2
2
W
Skadi
MASteur51
Skadi
2
1
0
2
L
Arachne
Mobone
Arachne
5
2
2
3
L
Danzaburou
Nilawndreas
Danzaburou
1
1
2
2
W
Hel
3
1
5
5.5
W
Nu Wa
1
1
6
4
W
Scylla
ben urbanc
Scylla
0
6
4
0.33
W
Sun Wukong
srsilv2407
Sun Wukong
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,285
Damage
43,030
69,630
Taken
59,466
47,451
Mitigated
35,564
18,720
Healing
22,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
7,693
983
0
3,638
10,144
11,195
0
1,567
8,073
40,109
3,430
L
Bake Kujira
DiIKSTAR_
Bake Kujira
8,166
4,129
0
2,086
18,305
17,427
136
6,522
11,742
46,724
1,935
L
12,142
363
0
741
10,064
4,309
0
4,556
5,466
86,027
0
W
Skadi
MASteur51
Skadi
12,899
6,417
0
4,008
14,085
5,556
438
6,701
7,148
0
67,724
L
Arachne
Mobone
Arachne
7,338
5,998
0
7,524
19,623
9,702
354
5,587
13,892
0
60,310
L
Danzaburou
Nilawndreas
Danzaburou
7,946
3,068
0
4,731
11,494
4,818
661
3,924
7,519
0
68,967
W
Hel
9,829
1,726
6,261
7,435
13,114
11,557
288
5,006
7,903
45,454
1,114
W
Nu Wa
5,471
2,275
0
1,517
5,782
1,774
678
1,817
3,865
59,906
354
W
Scylla
ben urbanc
Scylla
6,988
481
0
1,045
11,247
3,677
43
4,756
6,129
44,012
352
W
Sun Wukong
srsilv2407
Sun Wukong
7,843
1,860
0
2,218
15,238
13,000
330
7,717
6,769
0
59,716

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,260
Gold Earned
42,060
495
Minions Killed
441
0
Camps Cleared
0
1,701,548
Distance Traveled
1,546,537
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,401
494
73
4
0
282,409
0
L
Bake Kujira
8,050
474
48
3
0
377,719
0
L
He Bo
9,482
558
166
10
0
349,726
0
W
Skadi
7,702
453
110
6
0
306,149
0
L
Arachne
8,546
503
78
5
0
376,183
0
L
Danzaburou
8,781
517
130
8
0
315,511
0
W
Hel
9,168
539
57
3
0
325,560
0
W
Nu Wa
8,506
500
95
6
0
327,916
0
W
Scylla
7,328
431
77
5
0
287,638
6
W
Sun Wukong
9,356
550
102
6
0
299,274
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role