Player Matchup

Zeus
Zeus
DerMuffinmann5
Zeus
Level 45
God Stats
0W - 6L
1,455 SR
Queue Stats
21W - 31L
1,027 Elo+
Party 1
Chiron
Chiron
Hangover1609
Chiron
Level 68
God Stats
7W - 16L
1,395 SR
Queue Stats
323W - 332L
1,460 Elo+
Solo
King Arthur
King Arthur
XxSnIpE11xX
King Arthur
Level 29
God Stats
0W - 3L
1,459 SR
Queue Stats
0W - 10L
864 Elo+
Party 1
Team Averages
Level 47
1,437 SR
1,117 Elo+

VS

Team Averages
Level 96
1,726 SR
1,486 Elo+
Kukulkan
Kukulkan
Artican
Kukulkan
Level 81
God Stats
3W - 0L
1,855 SR
Queue Stats
32W - 29L
1,488 Elo+
Party 2
Nemesis
Nemesis
Stram1
Nemesis
Level 99
God Stats
6W - 2L
1,823 SR
Queue Stats
433W - 432L
1,476 Elo+
Solo
Cthulhu
Cthulhu
shadowyos
Cthulhu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 3
7,929
610
8,808
7,969
2,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
13
2 / 1 / 0
8,270
636
7,848
9,882
4,042
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

King Arthur
XxSnIpE11xX
King Arthur
13
0 / 2 / 1
7,528
579
4,583
9,561
10,032
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Artican
Kukulkan
14
3 / 1 / 4
9,104
700
5,697
6,036
2,722
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nemesis
Stram1
Nemesis
14
2 / 1 / 5
8,705
670
8,893
9,661
4,018
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
shadowyos
Cthulhu
15
2 / 1 / 3
8,928
687
8,721
14,445
14,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Artican
Kukulkan
3
1
4
5
L
0
4
3
0.38
L
Chiron
2
1
0
2
W
Nemesis
Stram1
Nemesis
2
1
5
4.5
L
King Arthur
XxSnIpE11xX
King Arthur
0
2
1
0.25
W
Cthulhu
shadowyos
Cthulhu
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,239
Damage
23,311
27,412
Taken
30,142
16,941
Mitigated
20,833
3,061
Healing
3,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Artican
Kukulkan
5,697
229
0
497
6,036
2,722
43
1,686
4,180
33,377
1,017
L
8,808
1,068
0
689
7,969
2,867
0
3,085
4,874
25,757
0
L
Chiron
7,848
2,602
707
1,665
9,882
4,042
0
4,789
5,084
0
34,139
W
Nemesis
Stram1
Nemesis
8,893
944
0
2,246
9,661
4,018
0
2,236
7,045
0
22,969
L
King Arthur
XxSnIpE11xX
King Arthur
4,583
324
0
0
9,561
10,032
0
5,512
4,040
479
13,370
W
Cthulhu
shadowyos
Cthulhu
8,721
385
278
870
14,445
14,093
0
3,912
9,819
26,446
2,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,727
Gold Earned
26,737
123
Minions Killed
144
0
Camps Cleared
0
675,273
Distance Traveled
762,754
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,104
700
51
4
0
226,604
0
L
Zeus
7,929
610
43
3
0
233,303
0
L
Chiron
8,270
636
58
4
0
230,840
0
W
Nemesis
8,705
670
40
3
0
277,764
0
L
King Arthur
7,528
579
22
2
0
211,130
0
W
Cthulhu
8,928
687
53
4
0
258,386
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role