Player Matchup

Da Ji
Da Ji
Andrenaline90
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 19L
1,437 Elo+
Solo
Medusa
Medusa
Bigtigblack109
Medusa
Level 192
God Stats
21W - 13L
1,594 SR
Queue Stats
493W - 534L
1,416 Elo+
Solo
Gilgamesh
Gilgamesh
LodossLight
Gilgamesh
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 97L
1,382 Elo+
Solo
Fenrir
Fenrir
TailsFarts01
Fenrir
Level 129
God Stats
2W - 4L
1,500 SR
Queue Stats
921W - 958L
1,386 Elo+
Solo
Eset
Eset
jydog1
Eset
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,485 Elo+
Solo
Team Averages
Level 93
1,519 SR
1,421 Elo+

VS

Team Averages
Level 132
1,543 SR
1,509 Elo+
Tiamat
Tiamat
FragginAndBaggin
Tiamat
Level 143
God Stats
2W - 1L
1,733 SR
Queue Stats
89W - 89L
1,554 Elo+
Party 1
Izanami
Izanami
Klaatyy
Izanami
Level 104
God Stats
2W - 1L
1,285 SR
Queue Stats
38W - 24L
1,636 Elo+
Party 2
Shiva
Shiva
Sephiroth61
Shiva
Level 101
God Stats
3W - 1L
1,752 SR
Queue Stats
303W - 308L
1,462 Elo+
Party 1
Cupid
Cupid
Tee Leaph
Cupid
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
92W - 83L
1,459 Elo+
Party 2
Hun Batz
Hun Batz
WonkyWoof
Hun Batz
Level 205
God Stats
2W - 1L
1,446 SR
Queue Stats
450W - 451L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 3
7,732
773
4,389
7,989
4,981
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 6 / 2
7,024
702
10,061
8,402
3,394
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gilgamesh
LodossLight
Gilgamesh
12
1 / 3 / 1
6,916
692
5,272
9,848
9,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
12
0 / 4 / 4
6,893
689
5,154
12,533
12,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Eset
jydog1
Eset
15
1 / 4 / 3
7,693
769
8,515
7,610
3,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 11
8,634
863
7,642
7,617
4,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Izanami
Klaatyy
Izanami
16
9 / 1 / 6
9,689
969
11,344
7,126
3,348
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 0 / 13
9,240
924
10,041
10,687
9,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
Tee Leaph
Cupid
14
0 / 2 / 15
8,181
818
5,001
8,407
3,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
WonkyWoof
Hun Batz
13
3 / 1 / 9
8,260
826
6,778
8,760
4,556
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
5
Kills
21
21
Deaths
6
13
Assists
54
Player
Kills
Deaths
Assists
KDA
L
2
4
3
0.88
L
1
6
2
0.33
W
4
2
11
4.75
W
Izanami
Klaatyy
Izanami
9
1
6
12
L
Gilgamesh
LodossLight
Gilgamesh
1
3
1
0.5
W
5
0
13
11.5
L
Fenrir
0
4
4
0.5
W
Cupid
Tee Leaph
Cupid
0
2
15
3.75
W
Hun Batz
WonkyWoof
Hun Batz
3
1
9
7.5
L
Eset
jydog1
Eset
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,391
Damage
40,806
46,382
Taken
42,597
33,981
Mitigated
24,797
6,449
Healing
19,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,389
508
626
1,300
7,989
4,981
0
1,521
6,238
0
8,792
L
10,061
3,303
0
0
8,402
3,394
0
1,293
6,892
0
17,987
W
7,642
463
209
1,887
7,617
4,557
733
325
7,236
14,869
0
W
Izanami
Klaatyy
Izanami
11,344
6,395
1,319
2,103
7,126
3,348
2,235
1,283
5,549
0
31,989
L
Gilgamesh
LodossLight
Gilgamesh
5,272
544
0
642
9,848
9,873
0
1,608
8,041
0
14,334
W
10,041
956
1,069
3,224
10,687
9,111
0
2,728
7,424
0
17,465
L
Fenrir
5,154
1,962
349
2,172
12,533
12,728
0
2,006
10,267
0
8,297
W
Cupid
Tee Leaph
Cupid
5,001
2,198
4,435
3,579
8,407
3,225
513
945
7,280
0
12,216
W
Hun Batz
WonkyWoof
Hun Batz
6,778
652
1,079
1,065
8,760
4,556
454
2,288
5,893
0
10,714
L
Eset
jydog1
Eset
8,515
650
414
946
7,610
3,005
0
1,214
6,256
20,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,258
Gold Earned
44,004
90
Minions Killed
121
0
Camps Cleared
0
784,136
Distance Traveled
937,144
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,732
773
10
1
0
168,135
0
L
Medusa
7,024
702
19
2
0
108,340
0
W
Tiamat
8,634
863
30
3
0
192,744
0
W
Izanami
9,689
969
40
4
0
179,880
0
L
Gilgamesh
6,916
692
18
2
0
141,635
0
W
Shiva
9,240
924
20
2
0
202,919
0
L
Fenrir
6,893
689
5
1
0
188,883
0
W
Cupid
8,181
818
19
2
0
201,011
0
W
Hun Batz
8,260
826
12
1
0
160,590
0
L
Eset
7,693
769
38
4
0
177,143
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role