Player Matchup

Bacchus
Bacchus
Silver II
Bushyyyyyyy
Bacchus
Silver II
Level 153
God Stats
1W - 2L
1,287 SR
Queue Stats
14W - 16L
1,416 MMR
Solo
Apollo
Apollo
Gold IV
Coach4kev2
Apollo
Gold IV
Level 89
God Stats
3W - 3L
1,860 SR
Queue Stats
75W - 78L
1,418 MMR
Solo
Ix Chel
Ix Chel
Gold II
FastestClapr
Ix Chel
Gold II
Level 135
God Stats
10W - 5L
1,569 SR
Queue Stats
100W - 102L
1,629 MMR
Party 1
Loki
Loki
Silver I
LuvAydxn
Loki
Silver I
Level 125
God Stats
9W - 12L
1,456 SR
Queue Stats
100W - 116L
1,202 MMR
Party 1
Sun Wukong
Sun Wukong
Silver III
SelfPeace
Sun Wukong
Silver III
Level 123
God Stats
3W - 0L
1,916 SR
Queue Stats
11W - 11L
1,414 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 125
1,618 SR
1,416 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 181
1,555 SR
1,433 MMR
Ne Zha
Ne Zha
Gold III
 
Ne Zha
Gold III
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver I
Godslayer420764
Zeus
Silver I
Level 318
God Stats
54W - 46L
1,524 SR
Queue Stats
474W - 505L
1,419 MMR
Solo
Lancelot
Lancelot
Gold IV
Ra14
Lancelot
Gold IV
Level 156
God Stats
5W - 12L
1,436 SR
Queue Stats
378W - 392L
1,417 MMR
Solo
Bake Kujira
Bake Kujira
Gold IV
Savalav
Bake Kujira
Gold IV
Level 133
God Stats
20W - 13L
1,602 SR
Queue Stats
107W - 118L
1,415 MMR
Solo
Sol
Sol
Bronze III
darksimphony666
Sol
Bronze III
Level 157
God Stats
0W - 3L
1,714 SR
Queue Stats
41W - 46L
1,416 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bushyyyyyyy
Bacchus
13
2 / 0 / 7
8,023
573
7,000
9,036
9,290
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate

Breastplate

+20
Physical Protection

Apollo
Coach4kev2
Apollo
16
6 / 1 / 0
9,261
662
4,288
6,474
2,970
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
FastestClapr
Ix Chel
14
2 / 0 / 1
7,897
564
4,038
6,743
2,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Loki
14
3 / 1 / 4
7,449
532
6,810
10,426
3,964
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sun Wukong
SelfPeace
Sun Wukong
14
4 / 2 / 2
7,910
565
9,945
14,509
13,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
JanusJormungandrAo KuangOdin

VS

Bans
ThorXbalanqueThanatosKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
0 / 2 / 0
6,134
438
2,280
6,195
3,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
0 / 3 / 0
6,712
479
3,715
4,315
1,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Ra14
Lancelot
12
0 / 2 / 0
6,504
465
4,307
11,705
5,624
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bake Kujira
Savalav
Bake Kujira
13
3 / 6 / 0
8,138
581
12,357
15,509
14,963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 4 / 0
7,644
546
3,851
8,582
2,970
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
17
Kills
4
4
Deaths
17
14
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
0
2
0
0
W
Bacchus
Bushyyyyyyy
Bacchus
2
0
7
5.5
W
Apollo
Coach4kev2
Apollo
6
1
0
6
W
Ix Chel
FastestClapr
Ix Chel
2
0
1
2.5
L
0
3
0
0
W
Loki
3
1
4
5
L
Lancelot
Ra14
Lancelot
0
2
0
0
L
Bake Kujira
Savalav
Bake Kujira
3
6
0
0.5
W
Sun Wukong
SelfPeace
Sun Wukong
4
2
2
2.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,081
Damage
26,510
47,188
Taken
46,306
32,200
Mitigated
28,429
17,745
Healing
7,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
2,280
134
0
1,183
6,195
3,783
0
1,763
4,308
0
31,412
W
Bacchus
Bushyyyyyyy
Bacchus
7,000
980
0
2,331
9,036
9,290
0
2,173
6,798
30,366
3,316
W
Apollo
Coach4kev2
Apollo
4,288
3,211
0
3,901
6,474
2,970
546
2,985
3,456
0
77,694
W
Ix Chel
FastestClapr
Ix Chel
4,038
757
374
2,647
6,743
2,952
0
2,755
3,792
61,524
0
L
3,715
118
0
441
4,315
1,089
0
2,439
1,710
45,589
507
W
Loki
6,810
2,333
0
3,998
10,426
3,964
0
2,049
8,256
0
55,881
L
Lancelot
Ra14
Lancelot
4,307
937
0
1,353
11,705
5,624
0
2,733
8,847
0
56,242
L
Bake Kujira
Savalav
Bake Kujira
12,357
6,278
0
3,030
15,509
14,963
0
601
13,858
62,062
1,944
W
Sun Wukong
SelfPeace
Sun Wukong
9,945
3,492
0
4,494
14,509
13,024
482
9,666
4,843
0
51,040
L
3,851
1,428
0
1,974
8,582
2,970
1,040
2,941
5,641
58,282
960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,540
Gold Earned
35,132
476
Minions Killed
428
0
Camps Cleared
0
1,458,927
Distance Traveled
1,359,602
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
6,134
438
31
2
0
349,452
5
W
Bacchus
8,023
573
37
3
0
304,789
11
W
Apollo
9,261
662
146
10
0
244,754
0
W
Ix Chel
7,897
564
129
9
0
287,129
1
L
Zeus
6,712
479
101
7
0
210,691
2
W
Loki
7,449
532
90
6
0
333,674
0
L
Lancelot
6,504
465
84
6
0
339,092
1
L
Bake Kujira
8,138
581
105
8
0
216,412
0
W
Sun Wukong
7,910
565
74
5
0
288,581
1
L
Sol
7,644
546
107
8
0
243,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role