Player Matchup

Neith
Neith
Bloodkrig
Neith
Level 46
God Stats
1W - 2L
1,309 SR
Queue Stats
28W - 23L
1,558 Elo+
Party 1
Merlin
Merlin
DreDaKing66
Merlin
Level 134
God Stats
4W - 2L
1,744 SR
Queue Stats
249W - 247L
1,455 Elo+
Party 3
Bastet
Bastet
ReportMe4022
Bastet
Level 17
God Stats
14W - 8L
1,638 SR
Queue Stats
27W - 25L
1,458 Elo+
Party 3
Guan Yu
Guan Yu
Turbocharged22
Guan Yu
Level 146
God Stats
2W - 2L
1,332 SR
Queue Stats
211W - 196L
1,469 Elo+
Party 1
Cerberus
Cerberus
blowjibber
Cerberus
Level 73
God Stats
1W - 1L
1,261 SR
Queue Stats
8W - 4L
1,482 Elo+
Party 1
Team Averages
Level 83
1,457 SR
1,484 Elo+

VS

Team Averages
Level 96
1,597 SR
1,457 Elo+
Sol
Sol
Artistic-Stars
Sol
Level 26
God Stats
7W - 3L
1,699 SR
Queue Stats
85W - 107L
1,499 Elo+
Party 2
Serqet
Serqet
Comfyottoman
Serqet
Level 129
God Stats
3W - 9L
1,486 SR
Queue Stats
93W - 137L
1,458 Elo+
Party 2
Set
Set
JohnAllynMyth
Set
Level 195
God Stats
6W - 3L
1,850 SR
Queue Stats
413W - 527L
1,452 Elo+
Party 2
Chaac
Chaac
SLD_Juanlu
Chaac
Level 47
God Stats
0W - 2L
1,265 SR
Queue Stats
52W - 57L
1,423 Elo+
Solo
Nike
Nike
XpOzEd-mIkE
Nike
Level 82
God Stats
1W - 1L
1,685 SR
Queue Stats
109W - 129L
1,453 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Bloodkrig
Neith
11
2 / 0 / 4
6,000
545
6,541
3,831
1,386
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Merlin
11
1 / 1 / 0
6,010
546
2,174
3,567
1,129
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bastet
11
3 / 1 / 2
5,862
533
5,892
7,005
2,237
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 2
7,474
679
7,647
6,881
7,255
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
blowjibber
Cerberus
10
0 / 0 / 5
5,694
518
2,234
6,387
4,242
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
5,967
542
5,191
7,991
3,139
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Serqet
9
0 / 1 / 0
4,788
435
1,073
6,637
2,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
1 / 0 / 0
5,228
475
2,486
7,351
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Chaac
10
0 / 5 / 0
5,781
526
2,302
10,215
4,730
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
1 / 3 / 0
5,380
489
2,692
8,609
5,528
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
11
Kills
2
2
Deaths
11
13
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
Neith
Bloodkrig
Neith
2
0
4
4
L
Serqet
0
1
0
0
W
Merlin
1
1
0
1
L
1
0
0
1
W
Bastet
3
1
2
4
L
Chaac
0
5
0
0
W
5
0
2
6
L
1
3
0
0.33
W
Cerberus
blowjibber
Cerberus
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,488
Damage
13,744
27,671
Taken
40,803
16,249
Mitigated
19,468
9,265
Healing
11,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,191
2,073
0
4,214
7,991
3,139
0
478
7,513
52,645
6,343
W
Neith
Bloodkrig
Neith
6,541
1,472
0
1,911
3,831
1,386
0
1,301
2,530
0
51,171
L
Serqet
1,073
253
0
500
6,637
2,972
0
403
6,135
0
30,832
W
Merlin
2,174
110
0
53
3,567
1,129
316
209
3,358
34,711
2,343
L
2,486
289
0
2,471
7,351
3,099
0
1,331
5,699
0
37,838
W
Bastet
5,892
1,186
0
1,141
7,005
2,237
524
975
5,766
0
33,105
L
Chaac
2,302
614
0
2,589
10,215
4,730
0
0
9,547
0
38,861
W
7,647
1,470
113
4,206
6,881
7,255
0
188
6,693
0
51,096
L
2,692
97
0
1,522
8,609
5,528
0
1,693
6,806
0
14,773
W
Cerberus
blowjibber
Cerberus
2,234
268
0
1,841
6,387
4,242
0
2,222
4,165
17,295
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,040
Gold Earned
27,144
340
Minions Killed
310
0
Camps Cleared
0
1,072,029
Distance Traveled
1,006,685
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,967
542
89
8
0
176,241
1
W
Neith
6,000
545
86
8
0
203,656
0
L
Serqet
4,788
435
56
5
0
187,443
3
W
Merlin
6,010
546
79
7
0
200,482
1
L
Set
5,228
475
59
5
0
230,072
2
W
Bastet
5,862
533
48
4
0
222,637
0
L
Chaac
5,781
526
80
7
0
204,815
2
W
Guan Yu
7,474
679
87
8
0
216,963
1
L
Nike
5,380
489
26
2
0
208,114
2
W
Cerberus
5,694
518
40
4
0
228,291
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role