Player Matchup

Neith
Neith
Davicat
Neith
Level 53
God Stats
5W - 9L
1,506 SR
Queue Stats
35W - 37L
1,678 Elo+
Party 1
Ra
Ra
Renardau
Ra
Level 27
God Stats
5W - 9L
1,206 SR
Queue Stats
6W - 11L
1,282 Elo+
Solo
Hercules
Hercules
Ssaeko
Hercules
Level 23
God Stats
4W - 6L
1,585 SR
Queue Stats
15W - 19L
1,546 Elo+
Party 1
Kuzenbo
Kuzenbo
StyleDaker
Kuzenbo
Level 101
God Stats
1W - 0L
1,763 SR
Queue Stats
30W - 27L
1,615 Elo+
Party 1
Bastet
Bastet
noker
Bastet
Level 135
God Stats
2W - 0L
1,740 SR
Queue Stats
77W - 71L
1,623 Elo+
Party 1
Team Averages
Level 68
1,560 SR
1,549 Elo+

VS

Team Averages
Level 21
1,415 SR
1,298 Elo+
Rama
Rama
Därken
Rama
Level 33
God Stats
0W - 2L
1,338 SR
Queue Stats
4W - 13L
1,285 Elo+
Solo
Kukulkan
Kukulkan
NyxEris4
Kukulkan
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 9L
1,000 Elo+
Solo
Ymir
Ymir
Rodrigo_borin
Ymir
Level 18
God Stats
5W - 2L
1,483 SR
Queue Stats
30W - 51L
1,366 Elo+
Solo
Thor
Thor
Yeti6064
Thor
Level 26
God Stats
1W - 5L
1,347 SR
Queue Stats
46W - 65L
1,381 Elo+
Solo
Vulcan
Vulcan
lusar19
Vulcan
Level 23
God Stats
5W - 12L
1,405 SR
Queue Stats
28W - 31L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Davicat
Neith
16
6 / 0 / 10
9,118
912
12,860
9,034
4,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 0 / 4
8,277
828
5,900
3,144
1,200
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
Ssaeko
Hercules
15
5 / 1 / 12
8,558
856
8,793
13,428
12,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kuzenbo
StyleDaker
Kuzenbo
15
4 / 1 / 10
8,726
873
5,379
10,063
11,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bastet
noker
Bastet
16
6 / 0 / 8
9,252
925
10,833
4,761
3,230
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Därken
Rama
13
1 / 3 / 0
7,453
745
4,482
10,139
4,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
NyxEris4
Kukulkan
13
0 / 5 / 0
7,184
718
3,583
9,118
4,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 5 / 0
6,782
678
1,967
13,610
8,711
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
12
0 / 5 / 0
6,652
665
4,630
9,173
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
lusar19
Vulcan
15
1 / 3 / 1
8,172
817
7,849
6,615
3,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
3
21
Kills
2
2
Deaths
21
44
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Neith
Davicat
Neith
6
0
10
11
L
Rama
Därken
Rama
1
3
0
0.33
L
Kukulkan
NyxEris4
Kukulkan
0
5
0
0
W
0
0
4
2
L
0
5
0
0
W
Hercules
Ssaeko
Hercules
5
1
12
11
W
Kuzenbo
StyleDaker
Kuzenbo
4
1
10
9
L
Thor
0
5
0
0
L
Vulcan
lusar19
Vulcan
1
3
1
0.5
W
Bastet
noker
Bastet
6
0
8
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,765
Damage
22,511
40,430
Taken
48,655
32,379
Mitigated
24,624
12,081
Healing
3,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Davicat
Neith
12,860
7,739
0
3,285
9,034
4,202
1,156
3,905
5,129
0
36,184
L
Rama
Därken
Rama
4,482
3,237
0
855
10,139
4,150
855
1,636
8,247
0
14,483
L
Kukulkan
NyxEris4
Kukulkan
3,583
598
0
0
9,118
4,108
0
2,199
6,498
17,155
0
W
5,900
166
593
1,983
3,144
1,200
967
1,811
1,333
32,665
0
L
1,967
107
0
2,680
13,610
8,711
0
3,652
9,521
8,697
0
W
Hercules
Ssaeko
Hercules
8,793
2,216
0
3,663
13,428
12,235
106
4,085
9,343
0
12,540
W
Kuzenbo
StyleDaker
Kuzenbo
5,379
1,843
0
1,378
10,063
11,512
133
2,447
7,616
16,256
1,990
L
Thor
4,630
131
0
81
9,173
4,164
0
1,060
7,851
0
8,295
L
Vulcan
lusar19
Vulcan
7,849
1,610
0
250
6,615
3,491
0
1,519
4,832
35,303
0
W
Bastet
noker
Bastet
10,833
2,076
0
1,179
4,761
3,230
60
1,151
3,610
0
33,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,931
Gold Earned
36,243
232
Minions Killed
161
0
Camps Cleared
0
1,051,114
Distance Traveled
906,033
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,118
912
65
7
0
174,901
0
L
Rama
7,453
745
27
3
0
185,358
0
L
Kukulkan
7,184
718
41
4
0
178,352
0
W
Ra
8,277
828
65
7
0
186,008
0
L
Ymir
6,782
678
14
1
0
146,975
0
W
Hercules
8,558
856
12
1
0
227,699
0
W
Kuzenbo
8,726
873
23
2
0
224,566
0
L
Thor
6,652
665
9
1
0
190,344
0
L
Vulcan
8,172
817
70
7
0
205,004
2
W
Bastet
9,252
925
67
7
0
237,940
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role