Player Matchup

Eset
Eset
Blutiger_Altar
Eset
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,414 Elo+
Solo
Thanatos
Thanatos
RaGneR-xX
Thanatos
Level 31
God Stats
5W - 11L
1,030 SR
Queue Stats
34W - 44L
1,259 Elo+
Party 2
Neith
Neith
cinturon_digno5
Neith
Level 47
God Stats
7W - 14L
1,410 SR
Queue Stats
64W - 89L
1,312 Elo+
Party 2
Cthulhu
Cthulhu
dUnlooky1
Cthulhu
Level 38
God Stats
2W - 1L
1,474 SR
Queue Stats
14W - 17L
1,448 Elo+
Solo
Freya
Freya
x-Andeer10
Freya
Level 84
God Stats
5W - 10L
1,792 SR
Queue Stats
181W - 196L
1,385 Elo+
Solo
Team Averages
Level 65
1,441 SR
1,363 Elo+

VS

Team Averages
Level 37
1,269 SR
1,148 Elo+
Ares
Ares
RAJAH_SARVI
Ares
Level 21
God Stats
6W - 20L
1,207 SR
Queue Stats
19W - 63L
1,071 Elo+
Party 1
Charybdis
Charybdis
R_SAGI
Charybdis
Level 14
God Stats
3W - 13L
1,245 SR
Queue Stats
8W - 39L
1,097 Elo+
Party 1
Mulan
Mulan
TipTapmeister
Mulan
Level 67
God Stats
6W - 9L
1,481 SR
Queue Stats
43W - 44L
1,445 Elo+
Solo
Kukulkan
Kukulkan
VaAmU_27-13
Kukulkan
Level 17
God Stats
11W - 33L
1,190 SR
Queue Stats
19W - 61L
1,065 Elo+
Party 1
Pele
Pele
fxture_trunks
Pele
Level 64
God Stats
12W - 21L
1,219 SR
Queue Stats
20W - 77L
1,063 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 0
7,957
497
3,951
10,038
4,240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RaGneR-xX
Thanatos
10
2 / 3 / 3
6,505
407
3,036
7,830
2,716
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
4 / 4 / 6
8,376
524
9,798
10,441
4,198
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cthulhu
dUnlooky1
Cthulhu
12
1 / 2 / 0
7,094
443
5,861
12,472
6,314
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Freya
15
4 / 2 / 3
8,833
552
5,921
10,824
4,923
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 3
7,565
473
4,173
15,089
11,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
R_SAGI
Charybdis
11
2 / 3 / 4
7,056
441
3,635
7,835
2,894
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
3 / 0 / 0
8,386
524
8,376
8,519
6,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
VaAmU_27-13
Kukulkan
14
1 / 1 / 1
8,286
518
4,209
5,343
2,081
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

14
5 / 2 / 3
8,315
520
9,017
12,856
5,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
26
12
Kills
15
15
Deaths
12
12
Assists
11
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
4
6
3
0.92
W
Charybdis
R_SAGI
Charybdis
2
3
4
1.33
L
Thanatos
RaGneR-xX
Thanatos
2
3
3
1.17
W
3
0
0
3
W
Kukulkan
VaAmU_27-13
Kukulkan
1
1
1
1.5
L
4
4
6
1.75
L
Cthulhu
dUnlooky1
Cthulhu
1
2
0
0.5
W
5
2
3
3.25
L
Freya
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,567
Damage
29,410
51,605
Taken
49,642
22,391
Mitigated
28,829
14,883
Healing
10,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,951
188
0
2,815
10,038
4,240
265
3,829
6,209
60,750
0
W
4,173
183
0
1,180
15,089
11,611
53
1,792
13,085
39,755
0
W
Charybdis
R_SAGI
Charybdis
3,635
1,590
0
810
7,835
2,894
253
773
6,922
0
33,335
L
Thanatos
RaGneR-xX
Thanatos
3,036
565
0
4,111
7,830
2,716
0
681
7,149
0
22,958
W
8,376
606
0
3,934
8,519
6,745
0
3,636
4,843
0
54,988
W
Kukulkan
VaAmU_27-13
Kukulkan
4,209
215
0
967
5,343
2,081
320
3,132
2,171
62,058
1,293
L
9,798
3,683
0
1,815
10,441
4,198
729
2,311
8,032
0
45,385
L
Cthulhu
dUnlooky1
Cthulhu
5,861
533
0
2,221
12,472
6,314
90
341
11,689
39,350
0
W
9,017
2,067
0
3,411
12,856
5,498
620
5,728
6,910
0
62,003
L
Freya
5,921
2,004
0
3,921
10,824
4,923
233
1,181
9,599
60,770
1,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,765
Gold Earned
39,608
380
Minions Killed
397
0
Camps Cleared
0
1,357,389
Distance Traveled
1,454,909
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
7,957
497
120
8
0
289,334
0
W
Ares
7,565
473
54
3
0
290,870
1
W
Charybdis
7,056
441
50
3
0
265,136
1
L
Thanatos
6,505
407
36
2
0
199,225
0
W
Mulan
8,386
524
78
5
0
266,832
1
W
Kukulkan
8,286
518
114
7
0
293,130
0
L
Neith
8,376
524
59
4
0
244,116
0
L
Cthulhu
7,094
443
57
4
0
308,767
0
W
Pele
8,315
520
101
6
0
338,941
1
L
Freya
8,833
552
108
7
0
315,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role