Player Matchup

Cthulhu
Cthulhu
IceC9ld
Cthulhu
Level 67
God Stats
13W - 14L
1,531 SR
Queue Stats
186W - 178L
1,514 Elo+
Solo
Chronos
Chronos
MasterOogway20
Chronos
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
82W - 77L
1,400 Elo+
Party 2
Danzaburou
Danzaburou
Snoozyn_
Danzaburou
Level 105
God Stats
2W - 5L
1,388 SR
Queue Stats
64W - 75L
1,471 Elo+
Solo
Sylvanus
Sylvanus
TriPls
Sylvanus
Level 105
God Stats
3W - 2L
1,649 SR
Queue Stats
79W - 40L
1,666 Elo+
Solo
Osiris
Osiris
xxBALLER721
Osiris
Level 104
God Stats
0W - 3L
1,500 SR
Queue Stats
80W - 76L
1,407 Elo+
Party 2
Team Averages
Level 97
1,514 SR
1,492 Elo+

VS

Team Averages
Level 89
1,531 SR
1,459 Elo+
Chaac
Chaac
Demyxdoom
Chaac
Level 121
God Stats
1W - 2L
1,450 SR
Queue Stats
230W - 243L
1,461 Elo+
Party 1
Bacchus
Bacchus
KhiiNotFrm63rd
Bacchus
Level 53
God Stats
6W - 2L
1,529 SR
Queue Stats
26W - 29L
1,400 Elo+
Solo
Tiamat
Tiamat
NoFlamingo
Tiamat
Level 65
God Stats
58W - 58L
1,416 SR
Queue Stats
179W - 173L
1,462 Elo+
Solo
Amaterasu
Amaterasu
SikOWolF_
Amaterasu
Level 84
God Stats
10W - 5L
1,759 SR
Queue Stats
108W - 102L
1,466 Elo+
Solo
Sol
Sol
madjag10
Sol
Level 123
God Stats
3W - 0L
1,500 SR
Queue Stats
179W - 165L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IceC9ld
Cthulhu
9
0 / 4 / 0
5,869
419
4,663
11,006
8,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

13
0 / 3 / 2
7,507
536
5,827
11,401
4,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Danzaburou
Snoozyn_
Danzaburou
5
0 / 1 / 0
4,672
334
976
3,094
1,093
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Sylvanus
TriPls
Sylvanus
15
4 / 0 / 0
9,109
651
12,539
11,725
9,107
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Osiris
13
1 / 3 / 0
6,996
500
4,380
11,711
7,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Demyxdoom
Chaac
13
3 / 3 / 3
7,177
513
6,209
13,122
7,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

13
2 / 0 / 3
7,877
563
2,331
7,160
6,245
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tiamat
NoFlamingo
Tiamat
13
1 / 0 / 4
7,931
567
8,676
5,255
4,316
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Amaterasu
SikOWolF_
Amaterasu
13
0 / 1 / 0
6,810
486
3,080
16,330
10,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
5 / 1 / 2
8,111
579
14,137
8,612
3,325
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
11
11
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chaac
Demyxdoom
Chaac
3
3
3
1.5
L
Cthulhu
IceC9ld
Cthulhu
0
4
0
0
W
2
0
3
3.5
L
0
3
2
0.33
W
Tiamat
NoFlamingo
Tiamat
1
0
4
3
W
Amaterasu
SikOWolF_
Amaterasu
0
1
0
0
L
Danzaburou
Snoozyn_
Danzaburou
0
1
0
0
L
Sylvanus
TriPls
Sylvanus
4
0
0
4
W
5
1
2
6
L
Osiris
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,385
Damage
34,433
48,937
Taken
50,479
30,452
Mitigated
32,348
9,215
Healing
18,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Demyxdoom
Chaac
6,209
1,521
0
1,905
13,122
7,865
26
4,538
8,584
0
57,132
L
Cthulhu
IceC9ld
Cthulhu
4,663
640
75
1,289
11,006
8,653
0
7,728
3,278
26,558
0
W
2,331
462
1,723
2,716
7,160
6,245
577
1,753
5,407
28,283
1,886
L
5,827
2,320
0
1,113
11,401
4,565
0
6,918
4,001
51,540
2,541
W
Tiamat
NoFlamingo
Tiamat
8,676
1,367
0
1,616
5,255
4,316
887
2,830
2,425
46,729
1,251
W
Amaterasu
SikOWolF_
Amaterasu
3,080
1,248
0
6,342
16,330
10,597
0
9,058
7,272
0
56,663
L
Danzaburou
Snoozyn_
Danzaburou
976
413
0
987
3,094
1,093
0
2,099
995
0
11,752
L
Sylvanus
TriPls
Sylvanus
12,539
4,424
104
5,247
11,725
9,107
283
2,244
9,393
67,616
20,666
W
14,137
7,242
0
3,944
8,612
3,325
1,980
3,880
4,732
72,445
14,639
L
Osiris
4,380
2,057
0
400
11,711
7,034
124
4,154
7,265
0
57,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,153
Gold Earned
37,906
414
Minions Killed
449
0
Camps Cleared
0
1,103,502
Distance Traveled
1,417,569
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,177
513
86
6
0
306,437
0
L
Cthulhu
5,869
419
34
2
0
235,600
1
W
Bacchus
7,877
563
30
2
0
302,517
3
L
Chronos
7,507
536
125
9
0
273,596
0
W
Tiamat
7,931
567
108
8
0
293,873
1
W
Amaterasu
6,810
486
80
6
0
252,903
3
L
Danzaburou
4,672
334
23
2
0
60,288
0
L
Sylvanus
9,109
651
136
10
0
232,291
1
W
Sol
8,111
579
145
10
0
261,839
5
L
Osiris
6,996
500
96
7
0
301,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role