Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Apofius
Cthulhu
Level 154
God Stats
5W - 3L
1,585 SR
Queue Stats
348W - 335L
1,607 Elo+
Solo
Horus
Horus
Javirus_
Horus
Level 121
God Stats
0W - 3L
1,302 SR
Queue Stats
62W - 58L
1,501 Elo+
Solo
Hades
Hades
JoseFdezPicanya
Hades
Level 156
God Stats
10W - 7L
1,706 SR
Queue Stats
329W - 319L
1,511 Elo+
Party 1
Artemis
Artemis
archiemas
Artemis
Level 96
God Stats
3W - 3L
1,705 SR
Queue Stats
76W - 76L
1,467 Elo+
Solo
Team Averages
Level 133
1,560 SR
1,517 Elo+

VS

Team Averages
Level 65
1,525 SR
1,519 Elo+
Achilles
Achilles
Hxud1n1
Achilles
Level 11
God Stats
12W - 6L
1,676 SR
Queue Stats
15W - 8L
1,616 Elo+
Party 3
Ishtar
Ishtar
LilRozhok
Ishtar
Level 62
God Stats
17W - 10L
1,633 SR
Queue Stats
62W - 57L
1,534 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MeisterZebra
Tsukuyomi
Level 99
God Stats
1W - 0L
1,223 SR
Queue Stats
101W - 88L
1,499 Elo+
Party 2
Nu Wa
Nu Wa
Phenix1717
Nu Wa
Level 108
God Stats
7W - 5L
1,592 SR
Queue Stats
591W - 587L
1,477 Elo+
Party 2
Ymir
Ymir
cBigD
Ymir
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 54L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 2 / 1
3,280
656
2,097
4,933
1,651
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Apofius
Cthulhu
6
0 / 1 / 0
3,602
720
2,829
5,280
2,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Javirus_
Horus
6
0 / 0 / 3
3,697
739
2,725
5,657
3,270
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

4
0 / 1 / 0
2,842
568
354
1,466
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
archiemas
Artemis
6
3 / 1 / 0
3,847
769
3,489
2,820
977
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Hxud1n1
Achilles
8
1 / 0 / 0
4,167
833
4,000
5,128
2,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Ishtar
LilRozhok
Ishtar
6
0 / 2 / 1
3,461
692
2,748
3,404
800
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Tsukuyomi
MeisterZebra
Tsukuyomi
6
0 / 0 / 3
3,690
738
1,358
2,685
750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Nu Wa
8
4 / 0 / 0
4,344
869
3,064
2,143
584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
cBigD
Ymir
6
0 / 1 / 1
3,422
684
2,195
5,781
3,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
10
3
Kills
5
5
Deaths
3
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
0
2
1
0.25
L
Cthulhu
Apofius
Cthulhu
0
1
0
0
W
Achilles
Hxud1n1
Achilles
1
0
0
1
L
Horus
Javirus_
Horus
0
0
3
1.5
L
0
1
0
0
W
Ishtar
LilRozhok
Ishtar
0
2
1
0.25
W
Tsukuyomi
MeisterZebra
Tsukuyomi
0
0
3
1.5
W
Nu Wa
4
0
0
4
L
Artemis
archiemas
Artemis
3
1
0
3
W
Ymir
cBigD
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,494
Damage
13,365
20,156
Taken
19,141
9,035
Mitigated
8,177
6,736
Healing
8,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
2,097
676
0
1,834
4,933
1,651
0
1,783
2,946
0
14,653
L
Cthulhu
Apofius
Cthulhu
2,829
455
0
1,284
5,280
2,639
0
90
4,752
16,783
314
W
Achilles
Hxud1n1
Achilles
4,000
1,303
0
3,556
5,128
2,369
0
2,336
2,304
0
26,610
L
Horus
Javirus_
Horus
2,725
1,642
200
2,141
5,657
3,270
0
1,361
4,278
0
11,630
L
354
112
40
430
1,466
498
0
689
705
6,438
0
W
Ishtar
LilRozhok
Ishtar
2,748
1,670
0
605
3,404
800
0
0
3,404
0
19,451
W
Tsukuyomi
MeisterZebra
Tsukuyomi
1,358
385
0
2,328
2,685
750
0
166
2,479
0
16,619
W
Nu Wa
3,064
872
0
644
2,143
584
0
108
1,995
20,510
0
L
Artemis
archiemas
Artemis
3,489
1,845
0
807
2,820
977
0
1,009
1,796
0
19,961
W
Ymir
cBigD
Ymir
2,195
912
0
1,572
5,781
3,674
0
0
5,781
8,724
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,268
Gold Earned
19,084
135
Minions Killed
180
0
Camps Cleared
0
493,822
Distance Traveled
575,571
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,280
656
28
6
0
129,313
0
L
Cthulhu
3,602
720
44
9
0
105,247
0
W
Achilles
4,167
833
53
11
0
124,586
0
L
Horus
3,697
739
20
4
0
115,522
0
L
Hades
2,842
568
16
3
0
47,746
1
W
Ishtar
3,461
692
40
8
0
109,968
0
W
Tsukuyomi
3,690
738
37
7
0
129,379
0
W
Nu Wa
4,344
869
38
8
0
107,213
0
L
Artemis
3,847
769
27
5
0
95,994
2
W
Ymir
3,422
684
12
2
0
104,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role