Player Matchup

Eset
Eset
Doní
Eset
Level 178
God Stats
3W - 3L
1,759 SR
Queue Stats
172W - 150L
1,635 Elo+
Party 1
Loki
Loki
Míkëy
Loki
Level 153
God Stats
4W - 1L
1,709 SR
Queue Stats
55W - 45L
1,643 Elo+
Party 1
Cupid
Cupid
PlayerTanner
Cupid
Level 146
God Stats
2W - 0L
1,783 SR
Queue Stats
15W - 14L
1,615 Elo+
Party 1
Kuzenbo
Kuzenbo
RushedThem
Kuzenbo
Level 142
God Stats
2W - 0L
1,937 SR
Queue Stats
28W - 20L
1,603 Elo+
Party 1
Odin
Odin
VibrantRoom
Odin
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 42L
1,537 Elo+
Solo
Team Averages
Level 155
1,738 SR
1,607 Elo+

VS

Team Averages
Level 161
1,716 SR
1,569 Elo+
Hercules
Hercules
AronCR
Hercules
Level 222
God Stats
1W - 1L
1,642 SR
Queue Stats
103W - 129L
1,468 Elo+
Solo
Da Ji
Da Ji
J0rm1trick
Da Ji
Level 136
God Stats
80W - 50L
1,680 SR
Queue Stats
678W - 647L
1,622 Elo+
Party 2
Ix Chel
Ix Chel
Juliunne
Ix Chel
Level 159
God Stats
1W - 2L
1,616 SR
Queue Stats
223W - 219L
1,542 Elo+
Party 2
Hou Yi
Hou Yi
Luvving
Hou Yi
Level 143
God Stats
6W - 10L
1,986 SR
Queue Stats
588W - 508L
1,554 Elo+
Party 2
Charon
Charon
Teyuun
Charon
Level 146
God Stats
7W - 12L
1,657 SR
Queue Stats
518W - 431L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Doní
Eset
14
2 / 0 / 2
7,341
667
4,905
5,138
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
Míkëy
Loki
14
5 / 2 / 4
7,584
689
6,730
8,739
3,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

12
3 / 2 / 1
6,353
578
4,919
8,274
3,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
RushedThem
Kuzenbo
11
0 / 3 / 6
6,349
577
4,806
10,558
10,053
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

12
2 / 1 / 2
6,670
606
4,262
8,792
7,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AronCR
Hercules
11
1 / 4 / 0
6,406
582
7,413
11,213
9,915
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Da Ji
11
4 / 2 / 2
6,091
554
4,613
7,640
2,870
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ix Chel
Juliunne
Ix Chel
11
0 / 3 / 0
6,250
568
2,807
6,875
2,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
Luvving
Hou Yi
11
1 / 1 / 3
5,875
534
5,082
6,570
2,791
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
Teyuun
Charon
10
0 / 2 / 3
6,107
555
4,431
7,773
4,765
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
12
Kills
6
8
Deaths
12
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
AronCR
Hercules
1
4
0
0.25
W
Eset
Doní
Eset
2
0
2
3
L
Da Ji
4
2
2
2.5
L
Ix Chel
Juliunne
Ix Chel
0
3
0
0
L
Hou Yi
Luvving
Hou Yi
1
1
3
2.5
W
Loki
Míkëy
Loki
5
2
4
3.5
W
3
2
1
1.75
W
Kuzenbo
RushedThem
Kuzenbo
0
3
6
1
L
Charon
Teyuun
Charon
0
2
3
0.75
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,622
Damage
24,346
41,501
Taken
40,071
25,872
Mitigated
22,567
12,879
Healing
10,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AronCR
Hercules
7,413
2,969
0
1,909
11,213
9,915
0
295
10,918
0
51,382
W
Eset
Doní
Eset
4,905
556
0
1,267
5,138
2,082
0
1,854
3,064
65,546
1,056
L
Da Ji
4,613
1,056
0
2,567
7,640
2,870
0
1,533
6,107
0
40,463
L
Ix Chel
Juliunne
Ix Chel
2,807
505
268
1,056
6,875
2,226
0
4,292
2,583
48,704
506
L
Hou Yi
Luvving
Hou Yi
5,082
2,207
0
2,657
6,570
2,791
0
1,775
4,795
0
50,292
W
Loki
Míkëy
Loki
6,730
2,057
0
3,533
8,739
3,207
0
281
8,393
0
57,117
W
4,919
2,770
86
3,682
8,274
3,414
0
2,763
5,511
0
57,025
W
Kuzenbo
RushedThem
Kuzenbo
4,806
1,669
0
1,821
10,558
10,053
100
1,847
8,676
14,883
685
L
Charon
Teyuun
Charon
4,431
512
142
2,170
7,773
4,765
0
1,531
6,242
28,843
0
W
4,262
1,266
0
2,490
8,792
7,116
0
0
8,792
0
44,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,297
Gold Earned
30,729
446
Minions Killed
389
0
Camps Cleared
0
1,192,898
Distance Traveled
1,105,496
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,406
582
91
8
0
191,115
0
W
Eset
7,341
667
132
12
0
250,884
3
L
Da Ji
6,091
554
63
6
0
269,221
0
L
Ix Chel
6,250
568
101
9
0
217,629
0
L
Hou Yi
5,875
534
108
10
0
213,102
1
W
Loki
7,584
689
110
10
0
280,516
0
W
Cupid
6,353
578
105
10
0
194,162
1
W
Kuzenbo
6,349
577
15
1
0
250,952
4
L
Charon
6,107
555
26
2
0
214,429
2
W
Odin
6,670
606
84
8
0
216,384
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role