Player Matchup

Freya
Freya
E1 Jefe B1anco
Freya
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,453 Elo+
Party 1
He Bo
He Bo
EmpanadaTriste
He Bo
Level 17
God Stats
0W - 5L
1,500 SR
Queue Stats
491W - 497L
1,515 Elo+
Solo
Surtr
Surtr
Noah TheDuk
Surtr
Level 127
God Stats
0W - 2L
1,270 SR
Queue Stats
83W - 83L
1,536 Elo+
Party 1
Agni
Agni
Welshman1203
Agni
Level 65
God Stats
3W - 4L
1,722 SR
Queue Stats
316W - 293L
1,539 Elo+
Solo
Erlang Shen
Erlang Shen
x1MaDHaTTeR7x
Erlang Shen
Level 106
God Stats
2W - 2L
1,495 SR
Queue Stats
77W - 84L
1,487 Elo+
Party 1
Team Averages
Level 75
1,497 SR
1,506 Elo+

VS

Team Averages
Level 140
1,495 SR
1,489 Elo+
Chaac
Chaac
Boricuas69
Chaac
Level 129
God Stats
1W - 1L
1,297 SR
Queue Stats
45W - 47L
1,500 Elo+
Solo
Scylla
Scylla
Dhawkin295
Scylla
Level 128
God Stats
4W - 0L
1,804 SR
Queue Stats
172W - 171L
1,524 Elo+
Solo
He Bo
He Bo
Let It OFF
He Bo
Level 149
God Stats
9W - 9L
1,009 SR
Queue Stats
450W - 473L
1,463 Elo+
Party 2
Ah Puch
Ah Puch
TheDHerbo
Ah Puch
Level 149
God Stats
22W - 7L
1,890 SR
Queue Stats
348W - 351L
1,486 Elo+
Party 2
Fenrir
Fenrir
TheManiacJoker
Fenrir
Level 144
God Stats
3W - 2L
1,476 SR
Queue Stats
236W - 228L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 4
7,057
706
1,595
10,501
4,715
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
3 / 5 / 5
7,468
747
9,010
8,863
3,792
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
0 / 5 / 4
6,738
674
6,476
12,023
11,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
3 / 3 / 4
8,813
881
9,047
6,338
2,930
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
x1MaDHaTTeR7x
Erlang Shen
14
2 / 4 / 5
7,445
745
9,628
14,220
15,168
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
2 / 1 / 17
8,681
868
10,126
13,912
15,946
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Dhawkin295
Scylla
15
2 / 2 / 9
8,673
867
5,481
7,004
3,583
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

He Bo
16
10 / 2 / 5
9,273
927
7,623
8,375
3,725
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
TheDHerbo
Ah Puch
16
8 / 1 / 13
9,397
940
15,760
8,047
4,141
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
2 / 4 / 12
7,861
786
6,924
10,712
12,246
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
80
9
Kills
24
24
Deaths
10
22
Assists
56
Player
Kills
Deaths
Assists
KDA
W
Chaac
2
1
17
10.5
W
Scylla
Dhawkin295
Scylla
2
2
9
3.25
L
1
7
4
0.43
L
3
5
5
1.1
W
He Bo
10
2
5
6.25
L
0
5
4
0.4
W
Ah Puch
TheDHerbo
Ah Puch
8
1
13
14.5
W
2
4
12
2
L
3
3
4
1.67
L
Erlang Shen
x1MaDHaTTeR7x
Erlang Shen
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,756
Damage
45,914
51,945
Taken
48,050
38,153
Mitigated
39,641
8,550
Healing
21,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
10,126
1,168
2,432
9,714
13,912
15,946
402
4,188
9,318
0
21,890
W
Scylla
Dhawkin295
Scylla
5,481
513
0
0
7,004
3,583
177
3,919
2,996
21,741
0
L
1,595
462
237
480
10,501
4,715
0
6,339
4,162
4,912
0
L
9,010
556
222
1,587
8,863
3,792
0
3,706
5,157
13,684
0
W
He Bo
7,623
1,039
207
562
8,375
3,725
806
2,930
5,271
17,408
0
L
6,476
1,902
812
997
12,023
11,548
12
6,388
5,634
187
12,915
W
Ah Puch
TheDHerbo
Ah Puch
15,760
592
1,178
4,260
8,047
4,141
240
3,975
3,888
22,805
2,426
W
6,924
1,298
1,320
1,955
10,712
12,246
46
4,791
5,663
0
9,298
L
9,047
934
186
406
6,338
2,930
0
3,418
2,920
27,122
0
L
Erlang Shen
x1MaDHaTTeR7x
Erlang Shen
9,628
4,154
260
3,363
14,220
15,168
0
8,530
5,688
0
15,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,521
Gold Earned
43,885
108
Minions Killed
131
0
Camps Cleared
0
923,695
Distance Traveled
976,281
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,681
868
6
1
0
225,031
0
W
Scylla
8,673
867
64
6
0
172,752
0
L
Freya
7,057
706
12
1
0
153,211
0
L
He Bo
7,468
747
18
2
0
190,278
0
W
He Bo
9,273
927
28
3
0
176,391
0
L
Surtr
6,738
674
17
2
0
188,445
0
W
Ah Puch
9,397
940
29
3
0
222,093
0
W
Fenrir
7,861
786
4
0
0
180,014
0
L
Agni
8,813
881
57
6
0
202,879
0
L
Erlang Shen
7,445
745
4
0
0
188,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role