Player Matchup

Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver IV
MoonChild420333
Ra
Silver IV
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,412 MMR
Solo
Xing Tian
Xing Tian
Silver I
ObamaGamingYT
Xing Tian
Silver I
Level 129
God Stats
0W - 1L
1,629 SR
Queue Stats
7W - 9L
1,402 MMR
Solo
Chiron
Chiron
Silver IV
ShotOfTequiIa
Chiron
Silver IV
Level 112
God Stats
4W - 5L
1,755 SR
Queue Stats
88W - 88L
1,409 MMR
Solo
Loki
Loki
Gold III
SmiteDaDDy5648
Loki
Gold III
Level 162
God Stats
5W - 6L
1,576 SR
Queue Stats
376W - 383L
1,434 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 125
1,592 SR
1,431 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,554 SR
1,444 MMR
Medusa
Medusa
Gold IV
 
Medusa
Gold IV
Level 188
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
HUMPDAY24
Kuzenbo
Silver III
Level 121
God Stats
8W - 8L
1,429 SR
Queue Stats
38W - 41L
1,396 MMR
Solo
Cerberus
Cerberus
Gold IV
SamBam21
Cerberus
Gold IV
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
359W - 359L
1,401 MMR
Solo
Bastet
Bastet
Silver II
lRayzel
Bastet
Silver II
Level 143
God Stats
12W - 5L
1,736 SR
Queue Stats
20W - 15L
1,458 MMR
Party 1
Sol
Sol
Silver II
lReaperz B
Sol
Silver II
Level 148
God Stats
9W - 1L
1,608 SR
Queue Stats
40W - 33L
1,465 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
1 / 1 / 0
6,954
632
5,859
8,354
6,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 0
5,248
477
2,950
8,345
3,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Xing Tian
ObamaGamingYT
Xing Tian
9
0 / 1 / 2
5,744
522
5,746
10,705
5,967
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

11
2 / 1 / 0
6,059
551
4,932
7,871
2,936
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

9
0 / 2 / 1
4,861
442
2,372
7,572
2,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
SurtrOdinAthenaAgni

VS

Bans
Ah Muzen CabAwilixNu WaAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 1
6,506
591
3,940
6,856
2,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
HUMPDAY24
Kuzenbo
10
1 / 0 / 2
6,116
556
3,548
7,270
7,406
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
SamBam21
Cerberus
12
0 / 1 / 1
6,704
609
2,368
9,041
6,011
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bastet
lRayzel
Bastet
12
2 / 1 / 2
6,244
568
5,051
9,008
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 0 / 2
7,211
656
9,207
8,565
3,235
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
1
1
0
1
W
Medusa
 
Medusa
3
1
1
3.5
W
Kuzenbo
HUMPDAY24
Kuzenbo
1
0
2
2
L
0
4
0
0
L
Xing Tian
ObamaGamingYT
Xing Tian
0
1
2
1
W
Cerberus
SamBam21
Cerberus
0
1
1
0.5
L
2
1
0
2
L
0
2
1
0.25
W
Bastet
lRayzel
Bastet
2
1
2
3
W
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,859
Damage
24,114
42,847
Taken
40,740
20,866
Mitigated
23,245
15,331
Healing
15,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
5,859
1,542
0
5,320
8,354
6,123
0
2,655
5,253
56,413
2,014
W
Medusa
 
Medusa
3,940
955
0
565
6,856
2,841
0
1,345
5,511
0
49,661
W
Kuzenbo
HUMPDAY24
Kuzenbo
3,548
1,840
224
2,720
7,270
7,406
0
1,822
5,448
20,277
711
L
2,950
816
36
1,120
8,345
3,504
0
6,492
1,853
35,449
0
L
Xing Tian
ObamaGamingYT
Xing Tian
5,746
338
1,485
2,335
10,705
5,967
0
2,366
8,339
24,422
3,010
W
Cerberus
SamBam21
Cerberus
2,368
69
0
3,856
9,041
6,011
0
4,824
4,217
42,018
0
L
4,932
1,333
235
1,689
7,871
2,936
0
1,120
6,751
0
46,375
L
2,372
475
0
3,111
7,572
2,336
0
1,828
5,744
0
27,879
W
Bastet
lRayzel
Bastet
5,051
1,470
0
2,691
9,008
3,752
0
1,676
7,332
0
47,725
W
9,207
3,952
0
5,886
8,565
3,235
2,141
3,987
4,520
62,838
6,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,866
Gold Earned
32,781
320
Minions Killed
427
0
Camps Cleared
0
1,140,011
Distance Traveled
1,099,371
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,954
632
111
10
0
176,175
2
W
Medusa
6,506
591
100
9
0
206,510
5
W
Kuzenbo
6,116
556
31
3
0
262,526
2
L
Ra
5,248
477
60
5
0
221,077
2
L
Xing Tian
5,744
522
33
3
0
256,636
3
W
Cerberus
6,704
609
122
11
0
206,532
0
L
Chiron
6,059
551
74
7
0
211,082
3
L
Loki
4,861
442
42
4
0
275,041
2
W
Bastet
6,244
568
71
6
0
238,844
2
W
Sol
7,211
656
103
9
0
184,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role