Player Matchup

Gilgamesh
Gilgamesh
BAD-BELLE_SYL81
Gilgamesh
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 60L
1,476 Elo+
Solo
Bellona
Bellona
FMJ573
Bellona
Level 140
God Stats
0W - 1L
1,215 SR
Queue Stats
1W - 5L
1,226 Elo+
Party 2
Odin
Odin
QWM1321
Odin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,449 Elo+
Party 2
Chronos
Chronos
cjdkrd
Chronos
Level 129
God Stats
1W - 3L
1,489 SR
Queue Stats
229W - 234L
1,482 Elo+
Solo
Atlas
Atlas
rdwmanman15
Atlas
Level 100
God Stats
0W - 2L
1,289 SR
Queue Stats
147W - 166L
1,431 Elo+
Solo
Team Averages
Level 113
1,399 SR
1,413 Elo+

VS

Team Averages
Level 124
1,400 SR
1,408 Elo+
Charon
Charon
FIannel
Charon
Level 159
God Stats
3W - 5L
1,581 SR
Queue Stats
374W - 387L
1,453 Elo+
Solo
Cthulhu
Cthulhu
ForeverGoth1999
Cthulhu
Level 100
God Stats
4W - 1L
1,175 SR
Queue Stats
120W - 138L
1,357 Elo+
Party 1
Ishtar
Ishtar
SINOGIN
Ishtar
Level 92
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 63L
1,444 Elo+
Solo
Xbalanque
Xbalanque
xGETxSLAPPEDx
Xbalanque
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
139W - 154L
1,348 Elo+
Party 1
Artemis
Artemis
xImBrendennn
Artemis
Level 124
God Stats
1W - 1L
1,245 SR
Queue Stats
16W - 17L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BAD-BELLE_SYL81
Gilgamesh
12
3 / 2 / 3
6,312
1,052
5,682
6,272
4,601
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
FMJ573
Bellona
11
2 / 3 / 5
6,183
1,031
6,834
8,539
9,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
QWM1321
Odin
12
2 / 3 / 6
6,432
1,072
6,042
7,815
7,845
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
cjdkrd
Chronos
12
2 / 1 / 4
6,197
1,033
2,205
5,300
3,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

1
0 / 0 / 0
1,484
247
0
212
78

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
FIannel
Charon
11
1 / 1 / 8
6,187
1,031
4,469
5,478
5,867
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 2 / 7
6,378
1,063
4,157
5,384
5,774
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
SINOGIN
Ishtar
9
0 / 3 / 5
5,317
886
3,234
5,118
2,536
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Xbalanque
xGETxSLAPPEDx
Xbalanque
11
0 / 2 / 9
6,082
1,014
6,137
4,194
2,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artemis
xImBrendennn
Artemis
13
6 / 1 / 2
7,055
1,176
7,581
5,288
2,568
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
40
9
Kills
9
9
Deaths
9
18
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
BAD-BELLE_SYL81
Gilgamesh
3
2
3
2.25
W
Charon
FIannel
Charon
1
1
8
5
L
Bellona
FMJ573
Bellona
2
3
5
1.5
W
2
2
7
2.75
L
Odin
QWM1321
Odin
2
3
6
1.67
W
Ishtar
SINOGIN
Ishtar
0
3
5
0.83
L
Chronos
cjdkrd
Chronos
2
1
4
4
L
0
0
0
0
W
Xbalanque
xGETxSLAPPEDx
Xbalanque
0
2
9
2.25
W
Artemis
xImBrendennn
Artemis
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,763
Damage
25,578
28,138
Taken
25,462
25,349
Mitigated
18,916
8,168
Healing
7,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
BAD-BELLE_SYL81
Gilgamesh
5,682
601
608
1,111
6,272
4,601
0
1,863
4,409
0
9,617
W
Charon
FIannel
Charon
4,469
1,214
918
1,193
5,478
5,867
322
803
4,637
10,083
0
L
Bellona
FMJ573
Bellona
6,834
1,824
244
1,886
8,539
9,799
0
2,646
5,893
0
13,684
W
4,157
579
1,162
878
5,384
5,774
46
1,166
4,096
6,207
0
L
Odin
QWM1321
Odin
6,042
784
748
2,044
7,815
7,845
0
2,405
5,410
2,701
9,494
W
Ishtar
SINOGIN
Ishtar
3,234
1,515
312
593
5,118
2,536
182
464
4,571
0
7,343
L
Chronos
cjdkrd
Chronos
2,205
476
291
1,236
5,300
3,026
0
1,500
3,800
10,981
0
L
0
0
0
0
212
78
0
212
0
0
0
W
Xbalanque
xGETxSLAPPEDx
Xbalanque
6,137
2,191
442
370
4,194
2,171
159
486
3,581
0
13,318
W
Artemis
xImBrendennn
Artemis
7,581
2,631
0
1,604
5,288
2,568
155
959
4,245
0
13,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,608
Gold Earned
31,019
61
Minions Killed
61
0
Camps Cleared
0
473,435
Distance Traveled
522,763
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
6,312
1,052
11
2
0
120,232
0
W
Charon
6,187
1,031
8
1
0
107,308
0
L
Bellona
6,183
1,031
23
4
0
117,174
0
W
Cthulhu
6,378
1,063
6
1
0
88,040
0
L
Odin
6,432
1,072
14
2
0
118,164
0
W
Ishtar
5,317
886
15
3
0
102,493
0
L
Chronos
6,197
1,033
13
2
0
117,753
0
L
Atlas
1,484
247
0
0
0
112
0
W
Xbalanque
6,082
1,014
22
4
0
105,704
0
W
Artemis
7,055
1,176
10
2
0
119,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role