Player Matchup

Hel
Hel
Gold I
D4RKWIZ4RD
Hel
Gold I
Level 188
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,886 MMR
Party 1
Medusa
Medusa
Gold I
FerreRlz
Medusa
Gold I
Level 206
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,886 MMR
Party 1
Charon
Charon
Gold I
TheRayShadow
Charon
Gold I
Level 233
God Stats
1W - 0L
1,316 SR
Queue Stats
12W - 1L
1,886 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 209
1,439 SR
1,886 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 126
1,664 SR
1,605 MMR
Xbalanque
Xbalanque
Gold I
AKnozawa
Xbalanque
Gold I
Level 126
God Stats
9W - 11L
1,624 SR
Queue Stats
161W - 179L
1,502 MMR
Solo
Geb
Geb
Platinum V
BorjaGamer
Geb
Platinum V
Level 104
God Stats
1W - 2L
1,865 SR
Queue Stats
71W - 84L
1,571 MMR
Solo
Nox
Nox
Gold V
Megai
Nox
Gold V
Level 147
God Stats
0W - 1L
1,501 SR
Queue Stats
18W - 26L
1,742 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 7
8,406
841
7,636
9,753
6,698
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
FerreRlz
Medusa
13
6 / 0 / 3
8,438
844
10,923
10,278
4,347
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charon
13
4 / 1 / 8
8,223
822
11,507
11,120
7,447
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Bans
ThothNe ZhaAh Muzen CabPersephoneKukulkan

VS

Bans
AphroditeHou YiIshtarAnhurUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AKnozawa
Xbalanque
10
0 / 6 / 2
6,090
609
4,870
11,039
4,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
2 / 2 / 0
6,676
668
9,399
13,532
12,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nox
Megai
Nox
10
0 / 5 / 2
6,301
630
7,039
8,534
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
13
Kills
2
2
Deaths
13
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AKnozawa
Xbalanque
0
6
2
0.17
L
2
2
0
1
W
3
1
7
6.5
W
Medusa
FerreRlz
Medusa
6
0
3
7.5
L
Nox
Megai
Nox
0
5
2
0.2
W
Charon
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,066
Damage
21,308
31,151
Taken
33,105
18,492
Mitigated
20,112
16,289
Healing
2,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AKnozawa
Xbalanque
4,870
3,086
0
485
11,039
4,459
0
6,831
3,511
0
19,494
L
9,399
1,008
0
1,875
13,532
12,184
0
4,527
8,236
21,935
418
W
7,636
278
6,433
7,091
9,753
6,698
262
5,252
3,702
28,497
0
W
Medusa
FerreRlz
Medusa
10,923
3,811
0
750
10,278
4,347
1,569
4,310
5,592
0
41,172
L
Nox
Megai
Nox
7,039
386
0
296
8,534
3,469
0
5,068
2,870
16,102
0
W
Charon
11,507
1,513
130
1,885
11,120
7,447
0
4,741
5,643
27,880
2,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,067
Gold Earned
19,067
152
Minions Killed
78
0
Camps Cleared
0
591,333
Distance Traveled
527,487
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
6,090
609
33
3
0
155,144
0
L
Geb
6,676
668
11
1
0
203,612
2
W
Hel
8,406
841
50
5
0
178,503
0
W
Medusa
8,438
844
67
7
0
209,686
0
L
Nox
6,301
630
34
3
0
168,731
3
W
Charon
8,223
822
35
4
0
203,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role