Player Matchup

Atlas
Atlas
 
Atlas
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Cambone99
Raijin
Level 74
God Stats
4W - 1L
1,692 SR
Queue Stats
110W - 117L
1,468 Elo+
Party 2
Awilix
Awilix
FishPie_Devourer
Awilix
Level 128
God Stats
7W - 6L
1,424 SR
Queue Stats
92W - 91L
1,535 Elo+
Solo
Odin
Odin
MrBookies7151
Odin
Level 127
God Stats
3W - 0L
1,931 SR
Queue Stats
59W - 45L
1,472 Elo+
Party 2
Cupid
Cupid
alenator1
Cupid
Level 159
God Stats
4W - 1L
1,474 SR
Queue Stats
6W - 3L
1,549 Elo+
Solo
Team Averages
Level 125
1,604 SR
1,505 Elo+

VS

Team Averages
Level 152
1,539 SR
1,538 Elo+
Ullr
Ullr
Gertoo
Ullr
Level 129
God Stats
4W - 6L
1,432 SR
Queue Stats
44W - 45L
1,604 Elo+
Party 1
Nox
Nox
Joe2oh
Nox
Level 175
God Stats
138W - 155L
1,420 SR
Queue Stats
431W - 476L
1,449 Elo+
Solo
Ravana
Ravana
Leviathan102
Ravana
Level 149
God Stats
5W - 8L
1,558 SR
Queue Stats
342W - 371L
1,507 Elo+
Solo
Bacchus
Bacchus
Qertoo
Bacchus
Level 149
God Stats
1W - 1L
1,701 SR
Queue Stats
73W - 67L
1,563 Elo+
Party 1
Baron Samedi
Baron Samedi
Two_Gud_Fa_Yah
Baron Samedi
Level 156
God Stats
54W - 45L
1,583 SR
Queue Stats
119W - 123L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
0 / 1 / 8
6,717
1,343
3,732
6,413
5,914
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
Cambone99
Raijin
11
1 / 0 / 3
6,318
1,264
5,147
3,159
1,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 1 / 5
6,936
1,387
6,821
4,937
2,111
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
3 / 2 / 6
7,024
1,405
4,961
6,077
4,257
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cupid
alenator1
Cupid
12
3 / 0 / 4
7,479
1,496
8,233
4,004
1,772
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

390

VS

Team 2 Tickets

316

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Gertoo
Ullr
11
0 / 3 / 4
5,987
1,197
5,319
10,496
4,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
Joe2oh
Nox
11
2 / 4 / 1
6,261
1,252
3,371
6,830
2,924
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
10
0 / 0 / 1
5,546
1,109
1,906
2,088
1,088
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bacchus
Qertoo
Bacchus
11
1 / 2 / 3
6,841
1,368
5,838
8,453
10,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Baron Samedi
Two_Gud_Fa_Yah
Baron Samedi
11
1 / 2 / 3
6,379
1,276
4,695
4,372
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
16
11
Kills
4
4
Deaths
11
26
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
8
4
W
Raijin
Cambone99
Raijin
1
0
3
2.5
W
4
1
5
6.5
L
Ullr
Gertoo
Ullr
0
3
4
0.67
L
Nox
Joe2oh
Nox
2
4
1
0.63
L
Ravana
0
0
1
0.5
W
3
2
6
3
L
Bacchus
Qertoo
Bacchus
1
2
3
1.25
L
Baron Samedi
Two_Gud_Fa_Yah
Baron Samedi
1
2
3
1.25
W
Cupid
alenator1
Cupid
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,894
Damage
21,129
24,590
Taken
32,239
15,317
Mitigated
20,813
2,890
Healing
3,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,732
1,707
0
306
6,413
5,914
0
3,481
2,932
13,420
0
W
Raijin
Cambone99
Raijin
5,147
432
0
0
3,159
1,263
0
1,580
1,579
12,056
636
W
6,821
2,174
0
111
4,937
2,111
0
2,582
2,355
0
10,586
L
Ullr
Gertoo
Ullr
5,319
849
0
0
10,496
4,104
0
2,298
7,986
0
17,093
L
Nox
Joe2oh
Nox
3,371
387
0
0
6,830
2,924
0
1,528
5,211
9,118
0
L
Ravana
1,906
774
0
542
2,088
1,088
0
953
1,135
0
5,632
W
4,961
1,325
0
1,297
6,077
4,257
0
3,649
2,428
0
8,955
L
Bacchus
Qertoo
Bacchus
5,838
778
0
1,040
8,453
10,747
0
2,626
5,756
11,134
288
L
Baron Samedi
Two_Gud_Fa_Yah
Baron Samedi
4,695
139
714
924
4,372
1,950
0
1,123
3,177
12,345
0
W
Cupid
alenator1
Cupid
8,233
5,213
172
1,004
4,004
1,772
0
2,493
1,511
0
31,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,474
Gold Earned
31,014
117
Minions Killed
79
8
Camps Cleared
2
570,987
Distance Traveled
466,964
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,717
1,343
21
4
1
119,987
1
W
Raijin
6,318
1,264
25
5
2
113,459
0
W
Awilix
6,936
1,387
6
1
1
119,606
0
L
Ullr
5,987
1,197
30
6
0
98,048
0
L
Nox
6,261
1,252
7
1
0
98,755
0
L
Ravana
5,546
1,109
7
1
2
49,909
0
W
Odin
7,024
1,405
8
2
1
104,287
0
L
Bacchus
6,841
1,368
11
2
0
115,054
0
L
Baron Samedi
6,379
1,276
24
5
0
105,198
0
W
Cupid
7,479
1,496
57
11
3
113,648
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role