Player Matchup

Bacchus
Bacchus
EL JEDNOREKI
Bacchus
Level 14
God Stats
4W - 7L
1,471 SR
Queue Stats
8W - 17L
1,258 Elo+
Party 2
Arachne
Arachne
McCLANE PL
Arachne
Level 119
God Stats
1W - 3L
1,516 SR
Queue Stats
140W - 147L
1,456 Elo+
Party 2
Sol
Sol
crow0000pl
Sol
Level 67
God Stats
11W - 12L
1,525 SR
Queue Stats
64W - 67L
1,424 Elo+
Party 2
Team Averages
Level 67
1,504 SR
1,379 Elo+

VS

Team Averages
Level 40
1,439 SR
1,447 Elo+
Agni
Agni
 
Agni
Level 37
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
Dancekick
Loki
Level 15
God Stats
2W - 2L
1,284 SR
Queue Stats
9W - 12L
1,408 Elo+
Party 1
Izanami
Izanami
iKinderPlay
Izanami
Level 67
God Stats
6W - 8L
1,533 SR
Queue Stats
12W - 13L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
EL JEDNOREKI
Bacchus
17
1 / 1 / 8
10,913
606
7,612
14,893
17,267
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Arachne
McCLANE PL
Arachne
15
5 / 4 / 4
11,674
649
7,526
16,507
8,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
3 / 3 / 7
11,160
620
11,659
13,176
4,564
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
19
2 / 0 / 6
12,812
712
7,265
8,860
4,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
16
2 / 6 / 5
11,674
649
10,641
14,840
5,889
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
iKinderPlay
Izanami
18
4 / 4 / 4
12,628
702
14,145
13,620
6,280
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
23
9
Kills
8
8
Deaths
10
19
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
0
6
5
W
Loki
2
6
5
0.75
L
Bacchus
EL JEDNOREKI
Bacchus
1
1
8
5
L
Arachne
McCLANE PL
Arachne
5
4
4
1.75
L
3
3
7
2.17
W
Izanami
iKinderPlay
Izanami
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,797
Damage
32,051
44,576
Taken
37,320
30,006
Mitigated
16,376
17,077
Healing
5,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
7,265
580
0
2,056
8,860
4,207
216
4,632
4,206
70,524
1,746
W
Loki
10,641
3,966
0
1,318
14,840
5,889
445
5,719
8,070
0
33,324
L
Bacchus
EL JEDNOREKI
Bacchus
7,612
685
362
6,783
14,893
17,267
282
3,745
11,107
28,464
2,354
L
Arachne
McCLANE PL
Arachne
7,526
5,312
205
4,099
16,507
8,175
987
1,438
14,986
0
35,810
L
11,659
2,920
209
5,419
13,176
4,564
493
2,655
10,450
51,984
661
W
Izanami
iKinderPlay
Izanami
14,145
10,319
0
2,004
13,620
6,280
1,483
8,680
4,884
0
72,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,747
Gold Earned
37,114
153
Minions Killed
266
0
Camps Cleared
0
881,855
Distance Traveled
955,058
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
12,812
712
116
6
0
318,883
1
W
Loki
11,674
649
35
2
0
346,616
0
L
Bacchus
10,913
606
20
1
0
333,738
4
L
Arachne
11,674
649
55
3
0
305,482
3
L
Sol
11,160
620
78
4
0
242,635
2
W
Izanami
12,628
702
115
6
0
289,559
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role