Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
 
Anubis
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Kinosaypient
Kukulkan
Level 143
God Stats
14W - 19L
1,455 SR
Queue Stats
420W - 446L
1,476 Elo+
Solo
Sylvanus
Sylvanus
Sagittari
Sylvanus
Level 142
God Stats
7W - 1L
1,500 SR
Queue Stats
42W - 43L
1,501 Elo+
Solo
Chiron
Chiron
nunjamin953
Chiron
Level 107
God Stats
5W - 1L
1,933 SR
Queue Stats
132W - 135L
1,526 Elo+
Solo
Team Averages
Level 135
1,578 SR
1,501 Elo+

VS

Team Averages
Level 124
1,595 SR
1,493 Elo+
Mercury
Mercury
 
Mercury
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
DeathSariel
Bacchus
Level 144
God Stats
5W - 5L
1,500 SR
Queue Stats
104W - 86L
1,510 Elo+
Solo
Artemis
Artemis
EvietheBard
Artemis
Level 141
God Stats
29W - 19L
1,651 SR
Queue Stats
515W - 515L
1,509 Elo+
Solo
King Arthur
King Arthur
Mr Taitan
King Arthur
Level 128
God Stats
8W - 3L
1,716 SR
Queue Stats
223W - 219L
1,541 Elo+
Solo
Kukulkan
Kukulkan
devildog1345e3
Kukulkan
Level 106
God Stats
4W - 8L
1,610 SR
Queue Stats
16W - 21L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
1 / 1 / 1
6,049
605
5,454
7,760
4,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
 
Anubis
11
3 / 0 / 4
5,841
584
5,208
6,244
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Kinosaypient
Kukulkan
10
2 / 1 / 3
5,377
538
4,921
3,484
1,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
Sagittari
Sylvanus
10
2 / 0 / 2
5,763
576
3,276
7,057
4,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Chiron
10
0 / 0 / 1
5,509
551
3,325
5,330
1,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
0 / 1 / 0
4,472
447
1,823
7,627
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
DeathSariel
Bacchus
7
0 / 3 / 0
4,531
453
5,859
9,792
6,307
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Artemis
EvietheBard
Artemis
10
0 / 0 / 0
4,986
499
3,920
5,463
1,875
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Mr Taitan
King Arthur
11
1 / 2 / 0
5,483
548
5,091
10,120
5,870
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Kukulkan
9
1 / 2 / 0
5,136
514
2,207
5,402
1,489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
8
Kills
2
2
Deaths
8
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
1
1
1
1.5
W
Anubis
 
Anubis
3
0
4
5
L
Mercury
 
Mercury
0
1
0
0
L
Bacchus
DeathSariel
Bacchus
0
3
0
0
L
Artemis
EvietheBard
Artemis
0
0
0
0
W
Kukulkan
Kinosaypient
Kukulkan
2
1
3
3.5
L
King Arthur
Mr Taitan
King Arthur
1
2
0
0.5
W
Sylvanus
Sagittari
Sylvanus
2
0
2
3
L
Kukulkan
1
2
0
0.5
W
Chiron
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,184
Damage
18,900
29,875
Taken
38,404
15,101
Mitigated
17,915
11,295
Healing
11,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
5,454
1,119
0
1,902
7,760
4,402
607
0
7,760
0
44,360
W
Anubis
 
Anubis
5,208
176
0
3,863
6,244
2,944
0
2,041
4,083
45,686
991
L
Mercury
 
Mercury
1,823
257
0
2,136
7,627
2,374
0
2,074
5,553
0
31,552
L
Bacchus
DeathSariel
Bacchus
5,859
561
0
2,892
9,792
6,307
0
5,260
4,532
15,926
0
L
Artemis
EvietheBard
Artemis
3,920
1,664
0
1,716
5,463
1,875
0
725
4,738
0
38,026
W
Kukulkan
Kinosaypient
Kukulkan
4,921
511
0
678
3,484
1,321
0
1,855
1,509
30,085
0
L
King Arthur
Mr Taitan
King Arthur
5,091
807
0
3,662
10,120
5,870
0
795
9,325
0
38,955
W
Sylvanus
Sagittari
Sylvanus
3,276
1,058
384
2,723
7,057
4,565
0
2,426
4,511
19,730
0
L
Kukulkan
2,207
267
0
1,194
5,402
1,489
0
4,357
1,045
25,800
627
W
Chiron
3,325
1,612
142
1,603
5,330
1,869
104
1,334
3,996
0
43,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,539
Gold Earned
24,608
301
Minions Killed
247
0
Camps Cleared
0
935,499
Distance Traveled
958,246
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
6,049
605
60
6
0
183,825
0
W
Anubis
5,841
584
79
8
0
201,509
0
L
Mercury
4,472
447
51
5
0
239,625
0
L
Bacchus
4,531
453
16
2
0
203,548
0
L
Artemis
4,986
499
63
6
0
161,648
2
W
Kukulkan
5,377
538
56
6
0
194,040
1
L
King Arthur
5,483
548
55
6
0
176,846
0
W
Sylvanus
5,763
576
12
1
0
182,108
1
L
Kukulkan
5,136
514
62
6
0
176,579
3
W
Chiron
5,509
551
94
9
0
174,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role