Player Matchup

Anhur
Anhur
 
Anhur
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
BluCatFizz
Anubis
Level 62
God Stats
5W - 2L
1,733 SR
Queue Stats
90W - 94L
1,478 Elo+
Party 2
Cthulhu
Cthulhu
PledgeDoctor-TTV
Cthulhu
Level 46
God Stats
9W - 6L
1,730 SR
Queue Stats
41W - 40L
1,465 Elo+
Party 2
Tsukuyomi
Tsukuyomi
That_Fish_Guy24
Tsukuyomi
Level 148
God Stats
15W - 8L
1,344 SR
Queue Stats
270W - 257L
1,530 Elo+
Party 3
Xing Tian
Xing Tian
WEEN25
Xing Tian
Level 86
God Stats
1W - 2L
1,124 SR
Queue Stats
19W - 18L
1,502 Elo+
Solo
Team Averages
Level 90
1,486 SR
1,495 Elo+

VS

Team Averages
Level 61
1,524 SR
1,414 Elo+
Apollo
Apollo
Alneiwer
Apollo
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,731 Elo+
Solo
Ra
Ra
Tio-Sam-Doidao
Ra
Level 43
God Stats
29W - 33L
1,563 SR
Queue Stats
221W - 259L
1,413 Elo+
Solo
Bacchus
Bacchus
punersher123
Bacchus
Level 89
God Stats
12W - 13L
1,403 SR
Queue Stats
79W - 96L
1,363 Elo+
Solo
Hercules
Hercules
shadowmonky11
Hercules
Level 45
God Stats
4W - 2L
1,305 SR
Queue Stats
135W - 134L
1,276 Elo+
Party 1
Ao Kuang
Ao Kuang
wheezy7447
Ao Kuang
Level 23
God Stats
0W - 2L
1,850 SR
Queue Stats
6W - 4L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
5 / 1 / 7
9,099
535
8,021
10,136
3,811
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
BluCatFizz
Anubis
15
8 / 6 / 9
10,177
599
22,780
14,374
7,634
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 2 / 5
9,439
555
7,445
11,121
10,681
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Tsukuyomi
That_Fish_Guy24
Tsukuyomi
17
8 / 0 / 10
10,307
606
13,184
13,851
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
WEEN25
Xing Tian
14
6 / 4 / 7
9,533
561
11,640
14,735
7,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Alneiwer
Apollo
13
0 / 5 / 1
7,295
429
4,085
14,966
5,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
4 / 10 / 1
7,713
454
7,385
15,816
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
punersher123
Bacchus
10
1 / 6 / 4
6,909
406
5,398
14,593
13,760
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Hercules
shadowmonky11
Hercules
13
5 / 4 / 3
8,456
497
11,700
17,686
14,713
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ao Kuang
wheezy7447
Ao Kuang
13
3 / 6 / 2
7,623
448
6,718
20,387
7,512
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
31
Kills
13
13
Deaths
31
38
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
5
1
7
8.5
L
Apollo
Alneiwer
Apollo
0
5
1
0.1
W
Anubis
BluCatFizz
Anubis
8
6
9
2.08
W
4
2
5
3.25
W
Tsukuyomi
That_Fish_Guy24
Tsukuyomi
8
0
10
13
L
4
10
1
0.45
W
Xing Tian
WEEN25
Xing Tian
6
4
7
2.38
L
Bacchus
punersher123
Bacchus
1
6
4
0.5
L
Hercules
shadowmonky11
Hercules
5
4
3
1.63
L
Ao Kuang
wheezy7447
Ao Kuang
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,070
Damage
35,286
64,217
Taken
83,448
36,048
Mitigated
45,620
20,406
Healing
15,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,021
4,391
0
4,148
10,136
3,811
1,702
2,948
7,009
0
56,432
L
Apollo
Alneiwer
Apollo
4,085
2,361
0
3,095
14,966
5,166
0
6,287
8,679
0
53,522
W
Anubis
BluCatFizz
Anubis
22,780
1,328
0
5,145
14,374
7,634
1,889
7,673
6,174
66,144
2,922
W
7,445
403
332
868
11,121
10,681
256
3,632
7,256
37,053
3,877
W
Tsukuyomi
That_Fish_Guy24
Tsukuyomi
13,184
2,565
0
8,436
13,851
6,628
562
2,440
11,158
0
96,580
L
7,385
1,026
48
1,039
15,816
4,469
0
10,697
4,838
39,332
0
W
Xing Tian
WEEN25
Xing Tian
11,640
1,376
0
1,477
14,735
7,294
0
2,215
11,507
40,990
1,419
L
Bacchus
punersher123
Bacchus
5,398
728
202
2,173
14,593
13,760
0
6,492
8,078
16,007
99
L
Hercules
shadowmonky11
Hercules
11,700
3,530
0
6,348
17,686
14,713
0
8,152
8,748
0
50,921
L
Ao Kuang
wheezy7447
Ao Kuang
6,718
1,865
0
2,879
20,387
7,512
0
7,785
12,204
47,705
984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,555
Gold Earned
37,996
405
Minions Killed
331
0
Camps Cleared
0
1,637,693
Distance Traveled
1,559,076
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,099
535
75
4
0
316,605
0
L
Apollo
7,295
429
82
5
0
283,876
0
W
Anubis
10,177
599
79
5
0
254,957
0
W
Cthulhu
9,439
555
60
4
0
327,082
0
W
Tsukuyomi
10,307
606
127
7
0
396,150
0
L
Ra
7,713
454
68
4
0
263,842
0
W
Xing Tian
9,533
561
64
4
0
342,899
0
L
Bacchus
6,909
406
22
1
0
341,615
2
L
Hercules
8,456
497
83
5
0
328,144
0
L
Ao Kuang
7,623
448
76
4
0
341,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role