Player Matchup

Geb
Geb
 
Geb
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Athena
Athena
AdEaDlYsIn1513
Athena
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 23L
1,285 Elo+
Solo
Sol
Sol
Pedronh0
Sol
Level 160
God Stats
1W - 2L
1,259 SR
Queue Stats
161W - 155L
1,434 Elo+
Solo
Ymir
Ymir
Raging1614
Ymir
Level 31
God Stats
7W - 5L
1,652 SR
Queue Stats
235W - 244L
1,411 Elo+
Party 1
Cerberus
Cerberus
memin_690
Cerberus
Level 63
God Stats
15W - 10L
1,343 SR
Queue Stats
310W - 317L
1,391 Elo+
Party 1
Team Averages
Level 80
1,451 SR
1,404 Elo+

VS

Team Averages
Level 124
1,592 SR
1,424 Elo+
Sun Wukong
Sun Wukong
FIannel
Sun Wukong
Level 159
God Stats
14W - 12L
1,703 SR
Queue Stats
878W - 896L
1,475 Elo+
Solo
Jormungandr
Jormungandr
Jack_Mehoff-2Day
Jormungandr
Level 62
God Stats
1W - 2L
1,755 SR
Queue Stats
26W - 20L
1,332 Elo+
Solo
Neith
Neith
SoakingStingrayy
Neith
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
160W - 183L
1,468 Elo+
Solo
Hades
Hades
andrezao09
Hades
Level 157
God Stats
3W - 3L
1,500 SR
Queue Stats
234W - 248L
1,431 Elo+
Solo
Achilles
Achilles
shadowartist04
Achilles
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
170W - 174L
1,413 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
5 / 2 / 7
6,871
1,374
7,744
6,016
4,790
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
3 / 3 / 6
6,294
1,259
1,943
6,408
6,369
Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 2 / 7
5,685
1,137
4,958
5,849
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 1 / 5
5,762
1,152
2,344
5,557
3,410
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cerberus
memin_690
Cerberus
12
4 / 1 / 5
6,498
1,300
5,600
5,268
2,535
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FIannel
Sun Wukong
10
2 / 2 / 3
5,881
1,176
3,751
4,629
4,638
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
Jack_Mehoff-2Day
Jormungandr
8
0 / 3 / 3
5,023
1,005
3,308
6,365
5,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 7
6,047
1,209
6,245
4,776
2,288
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
9
1 / 4 / 2
5,207
1,041
7,094
5,994
2,377
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
10
5 / 3 / 1
6,398
1,280
4,413
5,594
4,008
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
14
Kills
9
9
Deaths
14
30
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
5
2
7
4.25
W
3
3
6
2
L
Sun Wukong
FIannel
Sun Wukong
2
2
3
1.75
L
Jormungandr
Jack_Mehoff-2Day
Jormungandr
0
3
3
0.5
W
0
2
7
1.75
W
2
1
5
4.5
L
1
2
7
2.25
L
Hades
1
4
2
0.5
W
Cerberus
memin_690
Cerberus
4
1
5
6.5
L
Achilles
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,589
Damage
24,811
29,098
Taken
27,358
19,441
Mitigated
18,761
9,514
Healing
5,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
7,744
1,065
1,194
950
6,016
4,790
350
1,840
4,019
12,237
2,075
W
1,943
684
169
108
6,408
6,369
330
1,776
4,508
3,993
115
L
Sun Wukong
FIannel
Sun Wukong
3,751
676
0
241
4,629
4,638
0
2,763
1,866
0
6,631
L
Jormungandr
Jack_Mehoff-2Day
Jormungandr
3,308
383
217
525
6,365
5,450
25
4,790
1,575
4,391
0
W
4,958
1,340
361
2,115
5,849
2,337
241
1,408
4,323
10,169
0
W
2,344
650
1,131
1,625
5,557
3,410
286
2,974
2,501
3,860
0
L
6,245
2,590
731
1,261
4,776
2,288
152
4,040
736
0
10,936
L
Hades
7,094
246
179
813
5,994
2,377
0
5,108
886
13,833
0
W
Cerberus
memin_690
Cerberus
5,600
305
403
1,458
5,268
2,535
391
1,849
3,345
12,019
0
L
Achilles
4,413
926
619
736
5,594
4,008
0
5,153
441
0
6,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,110
Gold Earned
28,556
52
Minions Killed
39
0
Camps Cleared
0
542,538
Distance Traveled
460,731
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,871
1,374
13
3
0
119,502
0
W
Athena
6,294
1,259
2
0
0
110,099
0
L
Sun Wukong
5,881
1,176
4
1
0
66,802
0
L
Jormungandr
5,023
1,005
2
0
0
112,034
0
W
Sol
5,685
1,137
7
1
0
115,875
0
W
Ymir
5,762
1,152
1
0
0
86,363
0
L
Neith
6,047
1,209
12
2
0
107,589
0
L
Hades
5,207
1,041
19
4
0
77,417
0
W
Cerberus
6,498
1,300
29
6
0
110,699
0
L
Achilles
6,398
1,280
2
0
0
96,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role