Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
ShinobiSlayer87
Thoth
Level 126
God Stats
52W - 27L
1,819 SR
Queue Stats
182W - 156L
1,589 Elo+
Party 1
Serqet
Serqet
Zeke1928
Serqet
Level 136
God Stats
8W - 8L
1,610 SR
Queue Stats
95W - 75L
1,532 Elo+
Solo
Odin
Odin
eagleeye0701
Odin
Level 124
God Stats
20W - 17L
1,301 SR
Queue Stats
214W - 193L
1,452 Elo+
Solo
Izanami
Izanami
virgo_remmy
Izanami
Level 107
God Stats
8W - 1L
1,762 SR
Queue Stats
37W - 32L
1,295 Elo+
Solo
Team Averages
Level 119
1,598 SR
1,474 Elo+

VS

Team Averages
Level 116
1,551 SR
1,490 Elo+
Nike
Nike
CeeMeRobbinSon
Nike
Level 126
God Stats
8W - 7L
1,545 SR
Queue Stats
211W - 206L
1,408 Elo+
Solo
Janus
Janus
JaceLogan-
Janus
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,506 Elo+
Party 2
Susano
Susano
Joshkeithl-
Susano
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
Twiztid Kris
Danzaburou
Level 149
God Stats
23W - 17L
1,567 SR
Queue Stats
226W - 214L
1,521 Elo+
Solo
Ares
Ares
mazecomet
Ares
Level 108
God Stats
17W - 13L
1,641 SR
Queue Stats
127W - 108L
1,506 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
6
0 / 0 / 3
3,806
761
2,279
3,585
2,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

7
2 / 0 / 1
3,972
794
1,317
1,665
367
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Serqet
Zeke1928
Serqet
6
2 / 0 / 1
3,620
724
1,239
3,142
987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
2 / 0 / 0
4,154
831
1,845
2,174
1,316
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
virgo_remmy
Izanami
6
2 / 1 / 0
3,745
749
2,391
3,008
881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 2 / 0
2,947
589
744
3,301
668
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Janus
5
0 / 1 / 0
3,160
632
398
2,562
590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Susano
6
0 / 1 / 0
3,082
616
782
3,938
1,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Danzaburou
Twiztid Kris
Danzaburou
6
1 / 2 / 0
3,396
679
1,202
3,519
1,022
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
5
0 / 2 / 1
3,187
637
2,310
4,528
2,769
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
2
8
Kills
1
1
Deaths
8
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
0
3
1.5
L
0
2
0
0
L
Janus
0
1
0
0
L
Susano
0
1
0
0
W
2
0
1
2.5
L
Danzaburou
Twiztid Kris
Danzaburou
1
2
0
0.5
W
Serqet
Zeke1928
Serqet
2
0
1
2.5
W
2
0
0
2
L
Ares
0
2
1
0.25
W
Izanami
virgo_remmy
Izanami
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,071
Damage
5,436
13,574
Taken
17,848
6,384
Mitigated
6,166
6,722
Healing
5,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,279
371
0
1,698
3,585
2,833
0
1,551
2,034
9,669
0
L
744
216
0
1,030
3,301
668
0
0
3,080
0
9,715
L
Janus
398
0
0
250
2,562
590
0
442
2,036
10,860
0
L
Susano
782
272
0
2,012
3,938
1,117
0
363
3,531
0
13,480
W
1,317
98
0
750
1,665
367
0
227
1,358
17,253
328
L
Danzaburou
Twiztid Kris
Danzaburou
1,202
590
0
1,288
3,519
1,022
0
1,457
2,062
0
14,614
W
Serqet
Zeke1928
Serqet
1,239
132
0
2,092
3,142
987
0
79
3,051
0
13,877
W
1,845
506
0
1,082
2,174
1,316
0
0
2,174
0
22,932
L
Ares
2,310
249
0
1,306
4,528
2,769
0
1,173
3,355
9,191
279
W
Izanami
virgo_remmy
Izanami
2,391
2,199
125
975
3,008
881
0
746
2,262
0
22,805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,297
Gold Earned
15,772
161
Minions Killed
119
0
Camps Cleared
0
512,211
Distance Traveled
458,933
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
3,806
761
12
2
0
101,284
1
L
Nike
2,947
589
19
4
0
46,253
0
L
Janus
3,160
632
25
5
0
101,625
0
L
Susano
3,082
616
32
6
0
111,046
0
W
Thoth
3,972
794
45
9
0
104,547
2
L
Danzaburou
3,396
679
34
7
0
98,122
0
W
Serqet
3,620
724
27
5
0
126,934
0
W
Odin
4,154
831
37
7
0
86,579
0
L
Ares
3,187
637
9
2
0
101,887
0
W
Izanami
3,745
749
40
8
0
92,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role