Player Matchup

Maman Brigitte
Maman Brigitte
AFRO SAMURAI SK
Maman Brigitte
Level 141
God Stats
0W - 2L
1,338 SR
Queue Stats
67W - 71L
1,521 Elo+
Party 1
Artemis
Artemis
Aenne
Artemis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,518 Elo+
Solo
Kuzenbo
Kuzenbo
BhopBaby
Kuzenbo
Level 24
God Stats
3W - 4L
1,362 SR
Queue Stats
5W - 4L
1,371 Elo+
Party 1
Da Ji
Da Ji
FunkyGravity56
Da Ji
Level 49
God Stats
1W - 2L
1,435 SR
Queue Stats
26W - 53L
1,256 Elo+
Solo
Gilgamesh
Gilgamesh
PolarBearBlk
Gilgamesh
Level 158
God Stats
6W - 6L
1,452 SR
Queue Stats
261W - 260L
1,544 Elo+
Party 1
Team Averages
Level 84
1,417 SR
1,442 Elo+

VS

Team Averages
Level 123
1,582 SR
1,459 Elo+
Thoth
Thoth
ArturoPillador
Thoth
Level 66
God Stats
15W - 15L
1,413 SR
Queue Stats
112W - 116L
1,471 Elo+
Solo
Charybdis
Charybdis
CouchKing422
Charybdis
Level 132
God Stats
4W - 10L
1,628 SR
Queue Stats
38W - 54L
1,388 Elo+
Solo
King Arthur
King Arthur
SugeSmith
King Arthur
Level 122
God Stats
182W - 174L
1,592 SR
Queue Stats
379W - 383L
1,500 Elo+
Party 2
Awilix
Awilix
kushmanjarrett94
Awilix
Level 153
God Stats
15W - 15L
1,675 SR
Queue Stats
263W - 276L
1,481 Elo+
Party 2
Surtr
Surtr
peacemakerA94
Surtr
Level 140
God Stats
7W - 6L
1,602 SR
Queue Stats
505W - 513L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
AFRO SAMURAI SK
Maman Brigitte
13
2 / 3 / 1
6,936
462
4,110
13,144
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
Aenne
Artemis
11
0 / 4 / 3
6,617
441
4,896
9,299
3,105
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
BhopBaby
Kuzenbo
11
3 / 0 / 2
7,075
472
4,685
9,012
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
3 / 6 / 0
6,778
452
5,964
14,099
6,167
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
PolarBearBlk
Gilgamesh
14
0 / 0 / 0
7,846
523
7,757
19,962
22,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 4
8,061
537
6,061
3,449
992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
CouchKing422
Charybdis
15
6 / 2 / 3
9,319
621
11,525
9,545
4,236
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
SugeSmith
King Arthur
14
0 / 0 / 0
7,601
507
13,227
13,294
12,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 0 / 4
7,683
512
6,049
10,214
4,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
0 / 6 / 4
6,354
424
4,162
14,173
7,837
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
8
Kills
13
13
Deaths
8
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
AFRO SAMURAI SK
Maman Brigitte
2
3
1
0.83
L
Artemis
Aenne
Artemis
0
4
3
0.38
W
3
0
4
5
L
Kuzenbo
BhopBaby
Kuzenbo
3
0
2
4
W
Charybdis
CouchKing422
Charybdis
6
2
3
3.75
L
3
6
0
0.5
L
Gilgamesh
PolarBearBlk
Gilgamesh
0
0
0
0
W
King Arthur
SugeSmith
King Arthur
0
0
0
0
W
4
0
4
6
W
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,412
Damage
41,024
65,516
Taken
50,675
45,467
Mitigated
30,086
14,360
Healing
8,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
AFRO SAMURAI SK
Maman Brigitte
4,110
125
0
4,624
13,144
4,944
0
719
12,390
56,570
1,466
L
Artemis
Aenne
Artemis
4,896
2,395
0
1,600
9,299
3,105
0
0
9,227
0
38,968
W
6,061
557
0
806
3,449
992
0
662
2,787
58,435
490
L
Kuzenbo
BhopBaby
Kuzenbo
4,685
2,161
0
2,474
9,012
8,318
50
2,296
6,355
23,064
0
W
Charybdis
CouchKing422
Charybdis
11,525
5,780
0
2,336
9,545
4,236
414
1,152
8,393
0
76,002
L
5,964
1,666
0
441
14,099
6,167
0
3,108
10,834
0
30,581
L
Gilgamesh
PolarBearBlk
Gilgamesh
7,757
1,715
0
5,221
19,962
22,933
0
75
19,887
0
65,090
W
King Arthur
SugeSmith
King Arthur
13,227
1,592
64
2,372
13,294
12,606
0
958
11,112
92
58,766
W
6,049
1,612
0
1,309
10,214
4,415
0
1,722
8,441
0
52,468
W
4,162
1,839
95
1,933
14,173
7,837
236
4,301
9,872
435
30,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,252
Gold Earned
39,018
351
Minions Killed
411
0
Camps Cleared
0
1,399,153
Distance Traveled
1,396,914
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
6,936
462
94
6
0
358,995
0
L
Artemis
6,617
441
71
5
0
219,475
0
W
Thoth
8,061
537
97
6
0
275,710
0
L
Kuzenbo
7,075
472
26
2
0
261,324
0
W
Charybdis
9,319
621
122
8
0
262,468
3
L
Da Ji
6,778
452
43
3
0
268,692
0
L
Gilgamesh
7,846
523
117
8
0
290,667
0
W
King Arthur
7,601
507
77
5
0
308,117
1
W
Awilix
7,683
512
76
5
0
324,813
0
W
Surtr
6,354
424
39
3
0
225,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role