Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hachiman
Hachiman
Omegaman250
Hachiman
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 15L
1,553 Elo+
Party 1
Kukulkan
Kukulkan
PKMNRED1
Kukulkan
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,553 Elo+
Party 1
Team Averages
Level 58
1,500 SR
1,535 Elo+

VS

Team Averages
Level 110
1,382 SR
1,453 Elo+
Danzaburou
Danzaburou
FriendlyUncle14
Danzaburou
Level 101
God Stats
3W - 5L
1,089 SR
Queue Stats
100W - 109L
1,451 Elo+
Solo
Baron Samedi
Baron Samedi
MonkeyDAxel
Baron Samedi
Level 91
God Stats
0W - 1L
1,557 SR
Queue Stats
215W - 222L
1,470 Elo+
Solo
Atlas
Atlas
lodidodi713
Atlas
Level 139
God Stats
10W - 11L
1,500 SR
Queue Stats
377W - 393L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
1 / 3 / 4
9,219
659
4,082
16,502
14,790
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Omegaman250
Hachiman
16
3 / 1 / 3
10,262
733
9,481
10,745
4,529
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Kukulkan
PKMNRED1
Kukulkan
16
2 / 4 / 3
10,364
740
8,634
9,473
3,864
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
FriendlyUncle14
Danzaburou
16
3 / 1 / 5
10,574
755
11,749
10,645
4,882
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
MonkeyDAxel
Baron Samedi
14
2 / 3 / 5
9,737
696
8,407
10,075
7,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 2 / 5
10,098
721
10,214
9,220
8,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
23
6
Kills
8
8
Deaths
6
10
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
1
3
4
1
L
Danzaburou
FriendlyUncle14
Danzaburou
3
1
5
5.5
L
Baron Samedi
MonkeyDAxel
Baron Samedi
2
3
5
1.5
W
Hachiman
Omegaman250
Hachiman
3
1
3
4.5
W
Kukulkan
PKMNRED1
Kukulkan
2
4
3
0.88
L
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,197
Damage
30,370
36,720
Taken
29,940
23,183
Mitigated
20,106
2,374
Healing
7,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
4,082
166
374
500
16,502
14,790
145
6,544
9,433
13,606
476
L
Danzaburou
FriendlyUncle14
Danzaburou
11,749
5,096
0
4,236
10,645
4,882
2,014
4,107
6,538
0
53,104
L
Baron Samedi
MonkeyDAxel
Baron Samedi
8,407
795
837
2,394
10,075
7,152
352
4,426
5,649
34,098
391
W
Hachiman
Omegaman250
Hachiman
9,481
5,985
0
750
10,745
4,529
1,503
5,135
5,201
0
52,877
W
Kukulkan
PKMNRED1
Kukulkan
8,634
581
0
750
9,473
3,864
773
4,884
3,935
45,929
0
L
10,214
2,852
0
0
9,220
8,072
45
3,778
5,442
25,438
1,609

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,845
Gold Earned
30,409
159
Minions Killed
186
0
Camps Cleared
0
700,502
Distance Traveled
704,868
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,219
659
25
2
0
243,870
1
L
Danzaburou
10,574
755
82
6
0
222,664
0
L
Baron Samedi
9,737
696
69
5
0
226,579
0
W
Hachiman
10,262
733
73
5
0
239,237
0
W
Kukulkan
10,364
740
61
4
0
217,395
1
L
Atlas
10,098
721
35
3
0
255,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role