Player Matchup

Ymir
Ymir
Gold V
Achkey
Ymir
Gold V
Level 85
God Stats
3W - 5L
1,520 SR
Queue Stats
36W - 39L
1,534 MMR
Solo
Cthulhu
Cthulhu
Gold III
LtK-savage-
Cthulhu
Gold III
Level 123
God Stats
1W - 2L
1,476 SR
Queue Stats
37W - 36L
1,529 MMR
Solo
Yu Huang
Yu Huang
Gold III
Pharaoh III
Yu Huang
Gold III
Level 168
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 37L
1,657 MMR
Solo
Martichoras
Martichoras
Silver I
Rocky5533
Martichoras
Silver I
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 31L
1,573 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
UneducatedMonkey
Tsukuyomi
Bronze III
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 8L
1,538 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 129
1,499 SR
1,566 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 134
1,596 SR
1,562 MMR
Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
King Arthur
King Arthur
Silver I
EnemyStandUserr
King Arthur
Silver I
Level 101
God Stats
0W - 1L
1,570 SR
Queue Stats
9W - 8L
1,603 MMR
Solo
Odin
Odin
Gold I
HeyZeusCristo
Odin
Gold I
Level 105
God Stats
5W - 11L
1,323 SR
Queue Stats
160W - 161L
1,573 MMR
Solo
Chang'e
Chang'e
Gold I
MAYO
Chang'e
Gold I
Level 159
God Stats
1W - 1L
1,868 SR
Queue Stats
70W - 63L
1,598 MMR
Solo
Jormungandr
Jormungandr
Gold III
nGnLxKJ
Jormungandr
Gold III
Level 155
God Stats
2W - 2L
1,717 SR
Queue Stats
53W - 51L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Achkey
Ymir
15
2 / 1 / 8
8,404
494
10,014
11,277
10,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
LtK-savage-
Cthulhu
15
1 / 2 / 7
9,597
565
11,706
16,292
17,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yu Huang
Pharaoh III
Yu Huang
17
2 / 2 / 4
9,684
570
6,653
9,095
3,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Martichoras
Rocky5533
Martichoras
17
6 / 0 / 5
10,345
609
10,377
8,461
3,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Tsukuyomi
16
8 / 3 / 2
9,874
581
14,242
15,872
6,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
BellonaNutLokiMercury

VS

Bans
ThanatosAo KuangCharonAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
0 / 5 / 0
8,867
522
4,309
11,898
4,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
EnemyStandUserr
King Arthur
14
2 / 6 / 1
8,733
514
12,857
21,511
17,605
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 2 / 1
9,107
536
3,593
12,845
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
MAYO
Chang'e
14
0 / 3 / 4
8,499
500
7,534
13,431
5,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
nGnLxKJ
Jormungandr
14
1 / 3 / 3
8,918
525
6,327
14,889
12,471
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
19
Kills
8
8
Deaths
19
26
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
5
0
0
W
Ymir
Achkey
Ymir
2
1
8
6
L
King Arthur
EnemyStandUserr
King Arthur
2
6
1
0.42
L
5
2
1
2.75
W
Cthulhu
LtK-savage-
Cthulhu
1
2
7
2.25
L
Chang'e
MAYO
Chang'e
0
3
4
0.67
W
Yu Huang
Pharaoh III
Yu Huang
2
2
4
2
W
Martichoras
Rocky5533
Martichoras
6
0
5
8.5
W
Tsukuyomi
8
3
2
3
L
Jormungandr
nGnLxKJ
Jormungandr
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,992
Damage
34,620
60,997
Taken
74,574
41,781
Mitigated
45,674
16,696
Healing
21,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,309
2,573
0
1,366
11,898
4,538
0
2,379
9,303
0
86,070
W
Ymir
Achkey
Ymir
10,014
2,988
0
2,380
11,277
10,005
108
2,786
8,451
44,691
888
L
King Arthur
EnemyStandUserr
King Arthur
12,857
2,305
0
2,932
21,511
17,605
0
10,563
9,868
0
71,596
L
3,593
341
0
6,428
12,845
5,894
0
3,125
9,601
0
76,089
W
Cthulhu
LtK-savage-
Cthulhu
11,706
2,396
340
3,250
16,292
17,943
0
1,683
14,548
60,374
1,090
L
Chang'e
MAYO
Chang'e
7,534
635
1,585
6,053
13,431
5,166
582
3,264
10,043
65,891
1,676
W
Yu Huang
Pharaoh III
Yu Huang
6,653
940
0
400
9,095
3,623
573
3,499
5,332
83,579
0
W
Martichoras
Rocky5533
Martichoras
10,377
4,252
0
5,191
8,461
3,899
1,548
1,968
6,443
0
88,241
W
Tsukuyomi
14,242
3,683
0
5,135
15,872
6,311
0
3,359
12,210
0
70,369
L
Jormungandr
nGnLxKJ
Jormungandr
6,327
1,145
0
2,866
14,889
12,471
55
5,998
8,312
38,419
2,690

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,904
Gold Earned
44,124
603
Minions Killed
577
0
Camps Cleared
0
1,625,507
Distance Traveled
1,583,868
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,867
522
158
9
0
295,031
0
W
Ymir
8,404
494
75
4
0
297,838
2
L
King Arthur
8,733
514
125
7
0
280,498
0
L
Odin
9,107
536
112
7
0
376,115
2
W
Cthulhu
9,597
565
136
8
0
316,996
0
L
Chang'e
8,499
500
135
8
0
316,810
1
W
Yu Huang
9,684
570
146
9
0
312,174
3
W
Martichoras
10,345
609
154
9
0
326,003
4
W
Tsukuyomi
9,874
581
92
5
0
372,496
0
L
Jormungandr
8,918
525
47
3
0
315,414
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role