Player Matchup

Pele
Pele
Ktone777
Pele
Level 149
God Stats
3W - 15L
1,177 SR
Queue Stats
1,392W - 1,442L
1,376 Elo+
Solo
Zhong Kui
Zhong Kui
LeZohan94
Zhong Kui
Level 145
God Stats
2W - 2L
1,581 SR
Queue Stats
110W - 95L
1,470 Elo+
Solo
Kuzenbo
Kuzenbo
MissBowmanxx
Kuzenbo
Level 210
God Stats
3W - 3L
1,500 SR
Queue Stats
740W - 775L
1,591 Elo+
Solo
Atlas
Atlas
X_DanielC_X
Atlas
Level 125
God Stats
2W - 7L
1,274 SR
Queue Stats
181W - 190L
1,428 Elo+
Solo
Rama
Rama
miketherealest12
Rama
Level 107
God Stats
6W - 7L
1,713 SR
Queue Stats
305W - 299L
1,450 Elo+
Solo
Team Averages
Level 147
1,449 SR
1,463 Elo+

VS

Team Averages
Level 120
1,451 SR
1,482 Elo+
Chiron
Chiron
Anci3ntM3t3or
Chiron
Level 145
God Stats
2W - 2L
1,277 SR
Queue Stats
71W - 71L
1,514 Elo+
Solo
Osiris
Osiris
SWERVEONEM92
Osiris
Level 157
God Stats
2W - 0L
1,500 SR
Queue Stats
443W - 459L
1,521 Elo+
Solo
Sun Wukong
Sun Wukong
skullseye
Sun Wukong
Level 88
God Stats
12W - 5L
1,694 SR
Queue Stats
255W - 276L
1,431 Elo+
Solo
Rama
Rama
xXitachiXx90
Rama
Level 140
God Stats
2W - 3L
1,282 SR
Queue Stats
170W - 179L
1,473 Elo+
Solo
Mercury
Mercury
x_DEBAR13_x
Mercury
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
5
0 / 0 / 0
6,084
507
0
193
62
Zhong Kui
LeZohan94
Zhong Kui
16
2 / 5 / 6
9,280
773
12,085
22,124
20,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Kuzenbo
MissBowmanxx
Kuzenbo
14
1 / 3 / 7
7,978
665
8,160
11,528
20,047
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 3 / 11
10,049
837
7,645
13,648
17,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
9 / 3 / 2
9,941
828
12,455
11,788
6,018
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 5
10,564
880
18,619
10,752
5,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Osiris
15
0 / 2 / 8
8,846
737
3,005
9,524
11,789
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sun Wukong
skullseye
Sun Wukong
17
1 / 3 / 10
9,487
791
8,889
13,794
18,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 2 / 6
11,501
958
12,323
9,248
4,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
x_DEBAR13_x
Mercury
14
1 / 4 / 5
8,697
725
5,187
8,315
4,005
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
14
Kills
14
14
Deaths
14
26
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
3
5
3.17
L
Pele
0
0
0
0
L
Zhong Kui
LeZohan94
Zhong Kui
2
5
6
1
L
Kuzenbo
MissBowmanxx
Kuzenbo
1
3
7
1.5
W
Osiris
0
2
8
2
L
2
3
11
2.5
L
9
3
2
3.33
W
Sun Wukong
skullseye
Sun Wukong
1
3
10
2
W
5
2
6
4
W
Mercury
x_DEBAR13_x
Mercury
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,345
Damage
48,023
59,281
Taken
51,633
64,145
Mitigated
44,378
20,269
Healing
14,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,619
4,670
1,697
2,716
10,752
5,561
2,464
8,264
2,006
0
39,419
L
Pele
0
0
0
0
193
62
0
0
193
0
0
L
Zhong Kui
LeZohan94
Zhong Kui
12,085
1,693
1,292
7,959
22,124
20,330
254
0
22,124
24,759
1,364
L
Kuzenbo
MissBowmanxx
Kuzenbo
8,160
1,684
851
3,150
11,528
20,047
68
0
11,528
12,069
0
W
Osiris
3,005
831
767
1,849
9,524
11,789
782
3,508
5,878
0
7,372
L
7,645
1,934
1,203
2,009
13,648
17,688
0
0
13,648
24,500
1,211
L
12,455
8,367
515
3,290
11,788
6,018
595
0
11,788
0
28,738
W
Sun Wukong
skullseye
Sun Wukong
8,889
1,031
1,757
2,917
13,794
18,095
419
5,414
8,252
0
23,911
W
12,323
8,280
37
2,614
9,248
4,928
3,972
4,808
4,222
0
34,447
W
Mercury
x_DEBAR13_x
Mercury
5,187
1,058
0
119
8,315
4,005
0
3,756
4,370
0
14,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,332
Gold Earned
49,095
125
Minions Killed
147
0
Camps Cleared
0
813,546
Distance Traveled
1,056,959
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,564
880
48
4
0
200,387
0
L
Pele
6,084
507
0
0
0
37
0
L
Zhong Kui
9,280
773
38
3
0
199,820
0
L
Kuzenbo
7,978
665
11
1
0
193,710
0
W
Osiris
8,846
737
2
0
0
148,131
0
L
Atlas
10,049
837
32
3
0
220,759
0
L
Rama
9,941
828
44
4
0
199,220
0
W
Sun Wukong
9,487
791
26
2
0
271,525
0
W
Rama
11,501
958
58
5
0
214,111
0
W
Mercury
8,697
725
13
1
0
222,805
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role