Player Matchup

Janus
Janus
ImThatOneGuyOG
Janus
Level 102
God Stats
2W - 2L
1,789 SR
Queue Stats
26W - 29L
1,339 Elo+
Party 1
Medusa
Medusa
KushSlug
Medusa
Level 68
God Stats
13W - 14L
1,322 SR
Queue Stats
26W - 30L
1,327 Elo+
Party 1
Chaac
Chaac
i sCAr U 03
Chaac
Level 69
God Stats
0W - 3L
1,198 SR
Queue Stats
22W - 29L
1,339 Elo+
Party 1
Team Averages
Level 80
1,436 SR
1,335 Elo+

VS

Team Averages
Level 69
1,685 SR
1,400 Elo+
Ravana
Ravana
JazMii
Ravana
Level 107
God Stats
2W - 1L
1,744 SR
Queue Stats
25W - 28L
1,401 Elo+
Solo
Cthulhu
Cthulhu
Jlozano12
Cthulhu
Level 35
God Stats
8W - 3L
1,593 SR
Queue Stats
22W - 26L
1,364 Elo+
Solo
Kukulkan
Kukulkan
Thebrickgang
Kukulkan
Level 65
God Stats
7W - 3L
1,720 SR
Queue Stats
144W - 127L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 5 / 3
9,968
665
13,909
10,565
4,786
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
KushSlug
Medusa
14
2 / 7 / 3
9,820
655
7,963
17,515
7,111
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 3
8,958
597
6,698
19,631
18,691
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
JazMii
Ravana
17
3 / 1 / 10
11,177
745
11,903
10,063
6,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Jlozano12
Cthulhu
17
6 / 1 / 6
11,604
774
15,725
17,701
17,353
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Kukulkan
Thebrickgang
Kukulkan
16
6 / 3 / 5
11,673
778
14,794
9,838
3,983
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
36
5
Kills
15
15
Deaths
5
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
W
Ravana
JazMii
Ravana
3
1
10
8
W
Cthulhu
Jlozano12
Cthulhu
6
1
6
9
L
Medusa
KushSlug
Medusa
2
7
3
0.5
W
Kukulkan
Thebrickgang
Kukulkan
6
3
5
2.83
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,570
Damage
42,422
47,711
Taken
37,602
30,588
Mitigated
28,284
6,907
Healing
8,087
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,909
1,254
0
653
10,565
4,786
0
7,912
2,536
58,233
0
W
Ravana
JazMii
Ravana
11,903
2,233
0
3,367
10,063
6,948
922
3,540
6,523
0
30,763
W
Cthulhu
Jlozano12
Cthulhu
15,725
684
513
2,257
17,701
17,353
617
6,680
11,021
45,575
1,306
L
Medusa
KushSlug
Medusa
7,963
3,620
0
1,676
17,515
7,111
0
9,754
7,174
0
25,321
W
Kukulkan
Thebrickgang
Kukulkan
14,794
2,059
0
1,950
9,838
3,983
486
3,744
6,094
59,312
539
L
6,698
2,027
119
4,459
19,631
18,691
0
11,221
7,598
0
18,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,746
Gold Earned
34,454
143
Minions Killed
183
0
Camps Cleared
0
797,852
Distance Traveled
845,630
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,968
665
90
6
0
256,480
0
W
Ravana
11,177
745
37
2
0
275,259
4
W
Cthulhu
11,604
774
56
4
0
296,161
1
L
Medusa
9,820
655
31
2
0
272,039
0
W
Kukulkan
11,673
778
90
6
0
274,210
0
L
Chaac
8,958
597
22
1
0
269,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role