Player Matchup

Anhur
Anhur
Cry4_Me
Anhur
Level 157
God Stats
3W - 1L
1,467 SR
Queue Stats
48W - 61L
1,385 Elo+
Party 1
Vulcan
Vulcan
MichaelMyer
Vulcan
Level 168
God Stats
13W - 8L
1,766 SR
Queue Stats
300W - 302L
1,499 Elo+
Solo
Jormungandr
Jormungandr
greenbay
Jormungandr
Level 148
God Stats
6W - 5L
1,535 SR
Queue Stats
40W - 50L
1,408 Elo+
Party 1
Team Averages
Level 158
1,589 SR
1,431 Elo+

VS

Team Averages
Level 60
1,459 SR
1,272 Elo+
Ah Puch
Ah Puch
Dinolapin
Ah Puch
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 11L
1,134 Elo+
Party 2
Amaterasu
Amaterasu
Dragon698
Amaterasu
Level 129
God Stats
0W - 2L
1,376 SR
Queue Stats
219W - 231L
1,548 Elo+
Party 2
Olorun
Olorun
JoLeFou
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 11L
1,134 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cry4_Me
Anhur
16
3 / 5 / 5
12,123
758
15,402
17,335
7,017
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vulcan
19
6 / 3 / 5
12,978
811
23,713
10,082
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
greenbay
Jormungandr
18
2 / 5 / 8
12,263
766
10,541
20,932
17,281
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dinolapin
Ah Puch
17
1 / 3 / 7
10,885
680
8,015
13,141
4,607
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Amaterasu
Dragon698
Amaterasu
17
5 / 6 / 7
11,844
740
11,736
26,724
22,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
JoLeFou
Olorun
18
7 / 3 / 4
11,975
748
17,154
19,669
8,451
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
11
Kills
13
13
Deaths
12
18
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
Cry4_Me
Anhur
3
5
5
1.1
L
Ah Puch
Dinolapin
Ah Puch
1
3
7
1.5
L
Amaterasu
Dragon698
Amaterasu
5
6
7
1.42
L
Olorun
JoLeFou
Olorun
7
3
4
3
W
Vulcan
6
3
5
2.83
W
Jormungandr
greenbay
Jormungandr
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,656
Damage
36,905
48,349
Taken
59,534
29,568
Mitigated
35,222
7,594
Healing
12,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Cry4_Me
Anhur
15,402
8,922
0
2,616
17,335
7,017
666
10,406
6,920
0
70,866
L
Ah Puch
Dinolapin
Ah Puch
8,015
845
0
1,852
13,141
4,607
480
8,367
4,662
50,276
0
L
Amaterasu
Dragon698
Amaterasu
11,736
4,095
0
6,503
26,724
22,164
426
14,336
12,088
685
31,954
L
Olorun
JoLeFou
Olorun
17,154
8,589
394
3,679
19,669
8,451
1,085
9,885
9,499
45,685
0
W
Vulcan
23,713
9,290
0
1,382
10,082
5,270
2,004
3,498
6,575
71,014
0
W
Jormungandr
greenbay
Jormungandr
10,541
2,268
0
3,596
20,932
17,281
300
11,856
9,067
35,017
2,460

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
34,704
245
Minions Killed
162
0
Camps Cleared
0
858,752
Distance Traveled
887,620
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
12,123
758
90
6
0
247,795
0
L
Ah Puch
10,885
680
70
4
0
286,531
0
L
Amaterasu
11,844
740
33
2
0
315,761
0
L
Olorun
11,975
748
59
4
0
285,328
0
W
Vulcan
12,978
811
96
6
0
326,199
5
W
Jormungandr
12,263
766
59
4
0
284,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role