Player Matchup

Cthulhu
Cthulhu
Continuezz
Cthulhu
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 159L
1,505 Elo+
Party 1
Chiron
Chiron
Ve3B
Chiron
Level 45
God Stats
3W - 1L
1,602 SR
Queue Stats
90W - 91L
1,444 Elo+
Party 1
Ix Chel
Ix Chel
Yerrrpitc
Ix Chel
Level 60
God Stats
8W - 8L
1,500 SR
Queue Stats
192W - 147L
1,659 Elo+
Solo
Team Averages
Level 68
1,534 SR
1,536 Elo+

VS

Team Averages
Level 131
1,474 SR
1,566 Elo+
Thor
Thor
ETurNalxPAIN
Thor
Level 109
God Stats
14W - 15L
1,698 SR
Queue Stats
14W - 15L
1,651 Elo+
Solo
Sol
Sol
OGmadgod490
Sol
Level 155
God Stats
13W - 14L
1,309 SR
Queue Stats
435W - 454L
1,551 Elo+
Solo
Charon
Charon
TheFinalStitch
Charon
Level 129
God Stats
7W - 14L
1,415 SR
Queue Stats
108W - 119L
1,496 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Continuezz
Cthulhu
13
0 / 2 / 2
7,815
710
5,487
12,563
11,773
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
Ve3B
Chiron
13
0 / 0 / 2
7,813
710
3,158
5,920
2,309
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Yerrrpitc
Ix Chel
13
2 / 0 / 0
8,406
764
4,884
5,990
2,379
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 0
5,807
528
494
1,272
441
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 1
7,323
666
9,167
7,044
2,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

13
1 / 1 / 0
7,115
647
2,523
8,280
6,828
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
3
2
Kills
2
2
Deaths
2
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Continuezz
Cthulhu
0
2
2
0.5
L
0
0
0
0
L
1
1
1
1.5
L
1
1
0
1
W
Chiron
Ve3B
Chiron
0
0
2
1
W
Ix Chel
Yerrrpitc
Ix Chel
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,529
Damage
12,184
24,473
Taken
16,596
16,461
Mitigated
10,124
8,340
Healing
1,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Continuezz
Cthulhu
5,487
42
468
1,463
12,563
11,773
258
3,927
8,636
28,957
3,724
L
494
0
77
329
1,272
441
0
910
362
0
3,246
L
9,167
1,633
0
1,137
7,044
2,855
0
3,866
3,027
30,273
790
L
2,523
344
0
400
8,280
6,828
0
4,507
3,430
17,044
0
W
Chiron
Ve3B
Chiron
3,158
476
1,388
2,821
5,920
2,309
792
4,371
1,549
0
26,477
W
Ix Chel
Yerrrpitc
Ix Chel
4,884
684
637
1,563
5,990
2,379
919
3,523
2,467
39,802
1,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,034
Gold Earned
20,245
168
Minions Killed
74
0
Camps Cleared
0
611,046
Distance Traveled
428,927
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,815
710
52
5
0
214,224
2
L
Thor
5,807
528
8
1
0
47,274
1
L
Sol
7,323
666
43
4
0
177,088
0
L
Charon
7,115
647
23
2
0
204,565
1
W
Chiron
7,813
710
47
4
0
211,000
0
W
Ix Chel
8,406
764
69
6
0
185,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role