Player Matchup

Cerberus
Cerberus
Dongoatie
Cerberus
Level 67
God Stats
45W - 35L
1,679 SR
Queue Stats
542W - 577L
1,476 Elo+
Solo
Hades
Hades
S0lNKY
Hades
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 76L
1,404 Elo+
Solo
Hun Batz
Hun Batz
Xnetter_
Hun Batz
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 22L
1,326 Elo+
Solo
Team Averages
Level 52
1,560 SR
1,402 Elo+

VS

Team Averages
Level 51
1,630 SR
1,394 Elo+
Nu Wa
Nu Wa
Cybree
Nu Wa
Level 45
God Stats
2W - 0L
1,955 SR
Queue Stats
70W - 16L
1,713 Elo+
Solo
Izanami
Izanami
Recoilless_Nxshy
Izanami
Level 61
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 71L
1,153 Elo+
Solo
Cthulhu
Cthulhu
SURF-VIBES
Cthulhu
Level 47
God Stats
5W - 6L
1,436 SR
Queue Stats
16W - 21L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Dongoatie
Cerberus
15
1 / 2 / 2
9,510
594
6,710
19,603
16,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hades
S0lNKY
Hades
16
3 / 3 / 1
10,809
676
12,433
20,373
9,893
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Xnetter_
Hun Batz
14
0 / 4 / 0
9,200
575
7,212
15,073
7,758
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Cybree
Nu Wa
18
5 / 1 / 4
11,502
719
21,707
9,852
4,565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
2 / 3 / 6
10,763
673
14,014
13,531
5,967
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Cthulhu
SURF-VIBES
Cthulhu
17
2 / 0 / 7
10,829
677
10,157
13,555
12,200
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
9
9
Deaths
4
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Cybree
Nu Wa
5
1
4
7
L
Cerberus
Dongoatie
Cerberus
1
2
2
1
W
2
3
6
1.67
L
Hades
S0lNKY
Hades
3
3
1
1.17
W
Cthulhu
SURF-VIBES
Cthulhu
2
0
7
5.5
L
Hun Batz
Xnetter_
Hun Batz
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
45,878
55,049
Taken
36,938
33,742
Mitigated
22,732
14,495
Healing
3,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Cybree
Nu Wa
21,707
5,196
171
807
9,852
4,565
249
4,344
5,367
63,969
2,451
L
Cerberus
Dongoatie
Cerberus
6,710
176
0
4,858
19,603
16,091
0
9,653
9,015
30,520
1,430
W
14,014
10,338
213
1,803
13,531
5,967
1,819
8,105
4,933
0
35,425
L
Hades
S0lNKY
Hades
12,433
467
504
7,233
20,373
9,893
0
10,197
9,371
47,834
0
W
Cthulhu
SURF-VIBES
Cthulhu
10,157
322
461
429
13,555
12,200
130
4,940
8,156
40,220
2,344
L
Hun Batz
Xnetter_
Hun Batz
7,212
1,442
0
1,900
15,073
7,758
0
8,567
5,927
0
36,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,519
Gold Earned
33,094
187
Minions Killed
213
0
Camps Cleared
0
828,143
Distance Traveled
856,562
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,502
719
85
5
0
275,447
0
L
Cerberus
9,510
594
65
4
0
260,825
1
W
Izanami
10,763
673
71
4
0
258,307
0
L
Hades
10,809
676
66
4
0
275,616
3
W
Cthulhu
10,829
677
57
4
0
322,808
0
L
Hun Batz
9,200
575
56
4
0
291,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role