Player Matchup

Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
SavageMyGuy
Mercury
Level 146
God Stats
4W - 6L
1,486 SR
Queue Stats
435W - 460L
1,480 Elo+
Solo
Charon
Charon
ssgssmitchell
Charon
Level 88
God Stats
23W - 15L
1,576 SR
Queue Stats
173W - 146L
1,553 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ySebxs
Ah Muzen Cab
Level 96
God Stats
5W - 5L
1,565 SR
Queue Stats
169W - 170L
1,444 Elo+
Party 1
Team Averages
Level 111
1,525 SR
1,495 Elo+

VS

Team Averages
Level 120
1,676 SR
1,469 Elo+
Odin
Odin
BigPharaohYusuf
Odin
Level 112
God Stats
3W - 2L
1,535 SR
Queue Stats
191W - 183L
1,469 Elo+
Solo
Eset
Eset
ISLAND THE
Eset
Level 189
God Stats
4W - 3L
1,695 SR
Queue Stats
341W - 318L
1,482 Elo+
Solo
Arachne
Arachne
L-Choppaa
Arachne
Level 64
God Stats
28W - 16L
1,769 SR
Queue Stats
245W - 225L
1,424 Elo+
Solo
Anhur
Anhur
argos_hch
Anhur
Level 127
God Stats
2W - 1L
1,623 SR
Queue Stats
51W - 52L
1,463 Elo+
Solo
Sobek
Sobek
poooopdaddychad
Sobek
Level 109
God Stats
2W - 0L
1,756 SR
Queue Stats
32W - 24L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
11
2 / 2 / 1
6,657
605
4,756
10,221
5,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
 
Janus
5
0 / 0 / 1
4,375
398
40
1,938
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
SavageMyGuy
Mercury
12
3 / 1 / 2
6,349
577
2,159
8,272
2,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

9
1 / 2 / 3
5,478
498
4,044
10,792
7,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
ySebxs
Ah Muzen Cab
10
1 / 0 / 0
5,780
525
5,427
3,341
1,101
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 3
6,656
605
7,018
7,300
6,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 3 / 1
6,902
627
4,494
6,379
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
L-Choppaa
Arachne
11
1 / 2 / 4
6,135
558
3,536
8,728
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Anhur
argos_hch
Anhur
11
0 / 1 / 1
5,782
526
2,339
5,977
2,146
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 1 / 1
5,826
530
1,947
10,075
7,020
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
15
7
Kills
5
5
Deaths
8
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
1
1.25
L
Janus
 
Janus
0
0
1
0.5
W
1
1
3
2.5
W
2
3
1
0.83
W
Arachne
L-Choppaa
Arachne
1
2
4
1.5
L
Mercury
SavageMyGuy
Mercury
3
1
2
4
W
Anhur
argos_hch
Anhur
0
1
1
0.5
W
1
1
1
1.5
L
1
2
3
1.25
L
Ah Muzen Cab
ySebxs
Ah Muzen Cab
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,426
Damage
19,334
34,564
Taken
38,459
18,230
Mitigated
21,579
13,810
Healing
12,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,756
579
0
3,368
10,221
5,952
0
1,538
7,970
0
43,249
L
Janus
 
Janus
40
40
0
978
1,938
612
0
1,338
600
9,538
0
W
7,018
843
0
2,502
7,300
6,804
166
636
6,664
0
44,283
W
4,494
738
153
1,696
6,379
2,202
238
457
5,922
53,071
2,929
W
Arachne
L-Choppaa
Arachne
3,536
2,454
0
2,904
8,728
3,407
820
987
7,741
0
40,690
L
Mercury
SavageMyGuy
Mercury
2,159
368
0
4,450
8,272
2,974
0
351
7,921
0
42,955
W
Anhur
argos_hch
Anhur
2,339
1,191
0
2,167
5,977
2,146
0
655
5,322
0
42,243
W
1,947
477
0
3,131
10,075
7,020
13
1,349
8,726
19,055
1,815
L
4,044
561
0
3,586
10,792
7,591
0
2,630
7,990
20,899
0
L
Ah Muzen Cab
ySebxs
Ah Muzen Cab
5,427
2,280
0
1,428
3,341
1,101
240
345
2,996
0
44,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,639
Gold Earned
31,301
300
Minions Killed
361
0
Camps Cleared
0
1,002,171
Distance Traveled
1,107,804
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,657
605
89
8
0
213,197
0
L
Janus
4,375
398
24
2
0
71,806
0
W
Odin
6,656
605
82
7
0
219,586
0
W
Eset
6,902
627
93
8
0
186,225
3
W
Arachne
6,135
558
77
7
0
261,681
0
L
Mercury
6,349
577
92
8
0
259,334
0
W
Anhur
5,782
526
78
7
0
201,030
0
W
Sobek
5,826
530
31
3
0
239,282
0
L
Charon
5,478
498
17
2
0
240,720
0
L
Ah Muzen Cab
5,780
525
78
7
0
217,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role