Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
Decoy_141
King Arthur
Level 81
God Stats
2W - 2L
1,485 SR
Queue Stats
143W - 116L
1,486 Elo+
Party 1
Ra
Ra
OVERDOSEDeOvER
Ra
Level 129
God Stats
1W - 3L
1,300 SR
Queue Stats
174W - 171L
1,490 Elo+
Party 3
Izanami
Izanami
R3__beast
Izanami
Level 27
God Stats
1W - 1L
1,295 SR
Queue Stats
52W - 48L
1,415 Elo+
Party 1
Gilgamesh
Gilgamesh
chelleybum
Gilgamesh
Level 84
God Stats
72W - 33L
1,705 SR
Queue Stats
142W - 117L
1,480 Elo+
Party 1
Team Averages
Level 89
1,457 SR
1,474 Elo+

VS

Team Averages
Level 99
1,582 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
DaViD04T
Sobek
Level 62
God Stats
0W - 2L
1,503 SR
Queue Stats
62W - 69L
1,457 Elo+
Solo
Odin
Odin
Dragonravine
Odin
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 86L
1,455 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Reavle
Tsukuyomi
Level 104
God Stats
11W - 4L
1,776 SR
Queue Stats
97W - 83L
1,463 Elo+
Party 2
Nu Wa
Nu Wa
marionisonfire
Nu Wa
Level 158
God Stats
45W - 32L
1,630 SR
Queue Stats
91W - 94L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
10
1 / 0 / 1
5,885
589
3,140
6,027
3,855
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

King Arthur
Decoy_141
King Arthur
12
3 / 0 / 2
7,046
705
5,952
6,755
4,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
2 / 1 / 1
6,715
672
2,296
4,388
1,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
R3__beast
Izanami
10
0 / 0 / 1
5,635
564
2,858
4,875
1,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
chelleybum
Gilgamesh
10
3 / 0 / 6
6,240
624
6,967
8,480
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 0 / 0
5,623
562
2,720
4,650
1,624
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sobek
DaViD04T
Sobek
7
0 / 3 / 0
4,553
455
2,490
9,279
6,864
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 3 / 0
4,896
490
2,681
9,243
7,274
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Tsukuyomi
Reavle
Tsukuyomi
12
1 / 2 / 0
5,684
568
3,406
7,834
2,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 1 / 0
5,504
550
2,370
2,786
786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
1
9
Kills
1
1
Deaths
9
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
1
0
1
1.5
L
Izanami
 
Izanami
0
0
0
0
L
Sobek
DaViD04T
Sobek
0
3
0
0
W
King Arthur
Decoy_141
King Arthur
3
0
2
4
L
0
3
0
0
W
2
1
1
2.5
W
Izanami
R3__beast
Izanami
0
0
1
0.5
L
Tsukuyomi
Reavle
Tsukuyomi
1
2
0
0.5
W
Gilgamesh
chelleybum
Gilgamesh
3
0
6
6
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,213
Damage
13,667
30,525
Taken
33,792
16,008
Mitigated
19,376
9,778
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
3,140
1,280
0
1,682
6,027
3,855
0
1,639
4,388
30,716
0
L
Izanami
 
Izanami
2,720
1,939
0
1,531
4,650
1,624
0
977
3,673
0
48,480
L
Sobek
DaViD04T
Sobek
2,490
373
0
2,851
9,279
6,864
0
2,367
6,912
7,404
1,216
W
King Arthur
Decoy_141
King Arthur
5,952
574
0
1,826
6,755
4,843
0
565
5,827
8,128
44,458
L
2,681
236
0
1,411
9,243
7,274
0
638
8,605
3,980
21,523
W
2,296
224
300
1,396
4,388
1,622
0
1,166
3,222
57,565
1,016
W
Izanami
R3__beast
Izanami
2,858
2,518
0
2,442
4,875
1,738
701
644
4,231
0
40,695
L
Tsukuyomi
Reavle
Tsukuyomi
3,406
418
0
4,513
7,834
2,828
0
1,126
6,708
0
49,721
W
Gilgamesh
chelleybum
Gilgamesh
6,967
3,623
0
2,132
8,480
3,950
680
1,209
7,111
0
39,802
L
2,370
1,028
0
90
2,786
786
0
861
1,925
41,383
1,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,521
Gold Earned
26,260
360
Minions Killed
329
0
Camps Cleared
0
1,044,412
Distance Traveled
1,006,843
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
5,885
589
35
4
0
210,872
2
L
Izanami
5,623
562
94
9
0
189,268
0
L
Sobek
4,553
455
11
1
0
185,670
5
W
King Arthur
7,046
705
93
9
0
211,953
0
L
Odin
4,896
490
48
5
0
195,969
0
W
Ra
6,715
672
102
10
0
196,900
0
W
Izanami
5,635
564
68
7
0
183,783
0
L
Tsukuyomi
5,684
568
91
9
0
243,384
0
W
Gilgamesh
6,240
624
62
6
0
240,904
0
L
Nu Wa
5,504
550
85
9
0
192,552
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role