Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
CowGurlUp07
Danzaburou
Level 64
God Stats
86W - 66L
1,527 SR
Queue Stats
274W - 285L
1,362 Elo+
Party 1
Chronos
Chronos
Jorns
Chronos
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,432 Elo+
Solo
Team Averages
Level 96
1,509 SR
1,431 Elo+

VS

Team Averages
Level 98
1,507 SR
1,444 Elo+
Loki
Loki
DarkcloudOwO
Loki
Level 102
God Stats
8W - 14L
1,462 SR
Queue Stats
39W - 46L
1,440 Elo+
Solo
Chang'e
Chang'e
PERSIANJ0315
Chang'e
Level 144
God Stats
27W - 30L
1,558 SR
Queue Stats
386W - 379L
1,497 Elo+
Solo
Cu Chulainn
Cu Chulainn
jigxzy08
Cu Chulainn
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
194W - 203L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 1 / 3
9,013
751
16,016
14,557
12,901
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
CowGurlUp07
Danzaburou
14
2 / 1 / 2
8,764
730
4,586
5,379
1,860
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
Jorns
Chronos
14
1 / 3 / 5
8,660
722
7,815
9,092
3,260
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 2
8,431
703
8,027
11,085
4,884
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Chang'e
PERSIANJ0315
Chang'e
15
2 / 1 / 3
8,872
739
7,519
10,919
5,046
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cu Chulainn
jigxzy08
Cu Chulainn
12
0 / 2 / 2
7,374
615
5,209
12,763
9,480
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
12
6
Kills
5
5
Deaths
6
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
1
3
4.5
W
Danzaburou
CowGurlUp07
Danzaburou
2
1
2
3
L
3
3
2
1.33
W
Chronos
Jorns
Chronos
1
3
5
1.17
L
Chang'e
PERSIANJ0315
Chang'e
2
1
3
3.5
L
Cu Chulainn
jigxzy08
Cu Chulainn
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,417
Damage
20,755
29,028
Taken
34,767
18,021
Mitigated
19,410
3,089
Healing
6,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
16,016
1,177
0
1,371
14,557
12,901
0
4,677
9,355
0
46,709
W
Danzaburou
CowGurlUp07
Danzaburou
4,586
872
0
793
5,379
1,860
838
531
4,792
0
27,672
L
8,027
1,902
149
1,027
11,085
4,884
0
1,314
9,725
0
20,752
W
Chronos
Jorns
Chronos
7,815
2,611
0
925
9,092
3,260
808
1,640
7,249
33,499
1,123
L
Chang'e
PERSIANJ0315
Chang'e
7,519
959
1,324
3,169
10,919
5,046
0
2,606
8,234
34,914
0
L
Cu Chulainn
jigxzy08
Cu Chulainn
5,209
1,317
0
500
12,763
9,480
0
3,322
9,395
0
15,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,437
Gold Earned
24,677
154
Minions Killed
127
0
Camps Cleared
0
706,770
Distance Traveled
676,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,013
751
52
4
0
244,787
0
W
Danzaburou
8,764
730
45
4
0
242,574
0
L
Loki
8,431
703
23
2
0
239,233
0
W
Chronos
8,660
722
57
5
0
219,409
0
L
Chang'e
8,872
739
79
7
0
211,187
0
L
Cu Chulainn
7,374
615
25
2
0
226,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role