Player Matchup

Ravana
Ravana
Platinum II
ChaChinx
Ravana
Platinum II
Level 170
God Stats
3W - 2L
1,317 SR
Queue Stats
209W - 202L
1,660 MMR
Party 3
Athena
Athena
Platinum V
Eviolike
Athena
Platinum V
Level 156
God Stats
9W - 4L
1,833 SR
Queue Stats
29W - 22L
1,661 MMR
Party 2
Da Ji
Da Ji
Platinum III
ShaolinMidget
Da Ji
Platinum III
Level 174
God Stats
3W - 1L
1,804 SR
Queue Stats
118W - 97L
1,729 MMR
Party 3
Scylla
Scylla
Platinum V
Zunakoo
Scylla
Platinum V
Level 180
God Stats
14W - 8L
1,702 SR
Queue Stats
33W - 25L
1,675 MMR
Party 2
Xbalanque
Xbalanque
Gold II
mokaba97
Xbalanque
Gold II
Level 154
God Stats
2W - 1L
1,467 SR
Queue Stats
51W - 53L
1,674 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 167
1,625 SR
1,680 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 186
1,561 SR
1,620 MMR
Thanatos
Thanatos
Platinum III
 
Thanatos
Platinum III
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artemis
Artemis
Gold I
Vaaanmitsu
Artemis
Gold I
Level 199
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 40L
1,611 MMR
Party 1
Kuzenbo
Kuzenbo
Gold II
VicroSK
Kuzenbo
Gold II
Level 153
God Stats
2W - 3L
1,670 SR
Queue Stats
93W - 100L
1,640 MMR
Solo
Loki
Loki
Gold I
iamBakaLoooser
Loki
Gold I
Level 237
God Stats
0W - 2L
1,429 SR
Queue Stats
3W - 7L
1,675 MMR
Solo
Hera
Hera
Gold I
печенькаВтесте
Hera
Gold I
Level 163
God Stats
1W - 2L
1,708 SR
Queue Stats
79W - 59L
1,676 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
ChaChinx
Ravana
15
3 / 1 / 6
9,329
666
9,389
7,015
4,379
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Athena
Eviolike
Athena
12
0 / 0 / 6
7,437
531
2,724
8,403
7,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

14
9 / 1 / 3
8,429
602
10,343
8,303
3,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Scylla
Zunakoo
Scylla
15
3 / 1 / 3
8,507
608
4,324
4,452
1,633
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
mokaba97
Xbalanque
14
1 / 1 / 2
7,864
562
4,678
10,050
3,810
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bans
MercurySusano

VS

Bans
Erlang ShenMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 5 / 0
6,995
500
3,162
12,312
5,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Vaaanmitsu
Artemis
13
0 / 2 / 1
7,276
520
6,528
8,212
3,338
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
VicroSK
Kuzenbo
10
0 / 2 / 1
6,547
468
3,430
11,286
13,439
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
0 / 2 / 0
6,022
430
2,011
8,232
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
1 / 5 / 2
7,080
506
3,979
7,697
2,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
8
16
Kills
4
4
Deaths
16
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
0
0.6
W
Ravana
ChaChinx
Ravana
3
1
6
6
W
Athena
Eviolike
Athena
0
0
6
3
W
9
1
3
10.5
L
Artemis
Vaaanmitsu
Artemis
0
2
1
0.25
L
Kuzenbo
VicroSK
Kuzenbo
0
2
1
0.25
W
Scylla
Zunakoo
Scylla
3
1
3
4.5
L
0
2
0
0
W
Xbalanque
mokaba97
Xbalanque
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,458
Damage
19,110
38,223
Taken
47,739
20,839
Mitigated
27,277
12,066
Healing
15,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
3,162
923
0
7,613
12,312
5,132
0
1,360
10,952
0
52,552
W
Ravana
ChaChinx
Ravana
9,389
3,622
0
1,471
7,015
4,379
0
1,669
5,346
1,557
68,063
W
Athena
Eviolike
Athena
2,724
886
0
2,059
8,403
7,792
942
1,846
6,557
32,977
3,135
W
10,343
3,087
0
3,495
8,303
3,225
260
1,234
7,069
0
53,205
L
Artemis
Vaaanmitsu
Artemis
6,528
2,890
0
2,359
8,212
3,338
0
1,242
6,970
0
66,183
L
Kuzenbo
VicroSK
Kuzenbo
3,430
1,521
0
2,555
11,286
13,439
0
1,611
9,675
27,538
0
W
Scylla
Zunakoo
Scylla
4,324
389
0
1,687
4,452
1,633
474
2,444
2,008
71,756
1,138
L
2,011
215
0
2,163
8,232
2,557
0
258
7,974
0
32,034
W
Xbalanque
mokaba97
Xbalanque
4,678
1,907
0
3,354
10,050
3,810
255
458
9,592
0
70,380
L
3,979
457
0
1,070
7,697
2,811
0
2,922
4,775
48,970
1,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,566
Gold Earned
33,920
484
Minions Killed
398
0
Camps Cleared
0
1,448,741
Distance Traveled
1,301,714
2
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,995
500
87
6
0
310,579
2
W
Ravana
9,329
666
113
8
0
267,866
0
W
Athena
7,437
531
66
5
0
315,243
2
W
Da Ji
8,429
602
83
6
0
318,689
0
L
Artemis
7,276
520
113
8
0
244,394
3
L
Kuzenbo
6,547
468
33
2
0
262,743
4
W
Scylla
8,507
608
110
8
0
299,225
0
L
Loki
6,022
430
68
5
0
233,157
0
W
Xbalanque
7,864
562
112
8
0
247,718
0
L
Hera
7,080
506
97
7
0
250,841
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role