Player Matchup

Baba Yaga
Baba Yaga
AlerionAshkore
Baba Yaga
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 42L
1,542 Elo+
Solo
Mercury
Mercury
DaReaperMate
Mercury
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 18L
1,334 Elo+
Solo
Terra
Terra
Overload3GS
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,338 Elo+
Solo
Ishtar
Ishtar
SmOrEoz
Ishtar
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 113L
1,508 Elo+
Solo
Nut
Nut
chichico1312
Nut
Level 106
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 95L
1,502 Elo+
Solo
Team Averages
Level 107
1,500 SR
1,445 Elo+

VS

Team Averages
Level 116
1,474 SR
1,500 Elo+
Horus
Horus
AliveForNow
Horus
Level 134
God Stats
1W - 0L
1,493 SR
Queue Stats
35W - 27L
1,375 Elo+
Solo
Shiva
Shiva
ELPeetamx
Shiva
Level 113
God Stats
3W - 0L
1,715 SR
Queue Stats
35W - 34L
1,554 Elo+
Party 1
Fenrir
Fenrir
LordHerny
Fenrir
Level 147
God Stats
3W - 3L
1,329 SR
Queue Stats
41W - 42L
1,532 Elo+
Party 1
Skadi
Skadi
Vixen_art2011
Skadi
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
121W - 112L
1,537 Elo+
Solo
Susano
Susano
YeahAight
Susano
Level 82
God Stats
1W - 0L
1,332 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AlerionAshkore
Baba Yaga
9
0 / 4 / 2
4,958
992
4,148
5,142
1,342
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
DaReaperMate
Mercury
8
1 / 4 / 0
4,958
992
935
5,572
1,766
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

6
0 / 1 / 0
4,419
884
251
1,772
1,026
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ishtar
SmOrEoz
Ishtar
9
4 / 4 / 0
5,818
1,164
4,444
5,716
1,812
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

9
1 / 3 / 3
5,297
1,059
3,777
5,264
1,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 10
6,828
1,366
2,423
4,119
2,947
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shiva
ELPeetamx
Shiva
10
2 / 1 / 11
6,102
1,220
4,851
6,101
4,462
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fenrir
LordHerny
Fenrir
8
3 / 3 / 7
5,565
1,113
4,531
5,254
2,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

11
2 / 0 / 9
6,639
1,328
3,441
3,590
1,654
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Susano
YeahAight
Susano
11
7 / 2 / 4
6,595
1,319
6,092
5,020
2,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
6
Kills
16
16
Deaths
7
5
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AlerionAshkore
Baba Yaga
0
4
2
0.25
W
2
1
10
7
L
Mercury
DaReaperMate
Mercury
1
4
0
0.25
W
Shiva
ELPeetamx
Shiva
2
1
11
7.5
W
Fenrir
LordHerny
Fenrir
3
3
7
2.17
L
0
1
0
0
L
Ishtar
SmOrEoz
Ishtar
4
4
0
1
W
2
0
9
6.5
W
Susano
YeahAight
Susano
7
2
4
4.5
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,555
Damage
21,338
23,466
Taken
24,084
7,838
Mitigated
13,442
2,239
Healing
7,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AlerionAshkore
Baba Yaga
4,148
433
143
507
5,142
1,342
0
0
5,142
6,344
197
W
2,423
1,195
947
1,086
4,119
2,947
545
409
3,710
54
3,894
L
Mercury
DaReaperMate
Mercury
935
318
91
268
5,572
1,766
0
54
5,518
0
2,747
W
Shiva
ELPeetamx
Shiva
4,851
743
543
1,580
6,101
4,462
173
1,802
4,299
0
10,836
W
Fenrir
LordHerny
Fenrir
4,531
1,169
183
513
5,254
2,285
123
527
4,727
0
5,823
L
251
33
0
40
1,772
1,026
0
0
1,772
243
8
L
Ishtar
SmOrEoz
Ishtar
4,444
2,927
0
288
5,716
1,812
0
0
5,716
0
5,700
W
3,441
1,370
161
1,265
3,590
1,654
1,396
748
2,842
0
8,587
W
Susano
YeahAight
Susano
6,092
2,427
338
600
5,020
2,094
381
774
4,246
0
10,610
L
3,777
1,417
57
845
5,264
1,892
0
0
5,264
0
8,180

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,450
Gold Earned
31,729
19
Minions Killed
48
0
Camps Cleared
0
353,813
Distance Traveled
496,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,958
992
6
1
0
82,753
0
W
Horus
6,828
1,366
3
1
0
84,845
0
L
Mercury
4,958
992
1
0
0
99,129
0
W
Shiva
6,102
1,220
12
2
0
108,978
0
W
Fenrir
5,565
1,113
1
0
0
89,130
0
L
Terra
4,419
884
0
0
0
13,079
0
L
Ishtar
5,818
1,164
5
1
0
83,147
0
W
Skadi
6,639
1,328
17
3
0
101,908
0
W
Susano
6,595
1,319
15
3
0
112,031
0
L
Nut
5,297
1,059
7
1
0
75,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role