Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
GRID8950
Ah Puch
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 48L
1,338 Elo+
Solo
Ne Zha
Ne Zha
IndoorHerb
Ne Zha
Level 27
God Stats
3W - 6L
1,500 SR
Queue Stats
224W - 252L
1,429 Elo+
Solo
Vulcan
Vulcan
SmitesGOAT
Vulcan
Level 25
God Stats
2W - 0L
1,722 SR
Queue Stats
45W - 36L
1,437 Elo+
Solo
Ullr
Ullr
Zelqh
Ullr
Level 18
God Stats
12W - 6L
1,641 SR
Queue Stats
270W - 234L
1,497 Elo+
Solo
Team Averages
Level 33
1,573 SR
1,440 Elo+

VS

Team Averages
Level 47
1,575 SR
1,472 Elo+
Bellona
Bellona
CheeseJayBro
Bellona
Level 27
God Stats
1W - 1L
1,332 SR
Queue Stats
1W - 3L
1,318 Elo+
Party 1
Cu Chulainn
Cu Chulainn
French_Duck-21
Cu Chulainn
Level 46
God Stats
2W - 4L
1,610 SR
Queue Stats
39W - 61L
1,275 Elo+
Party 1
Zeus
Zeus
Larocca
Zeus
Level 69
God Stats
14W - 4L
1,756 SR
Queue Stats
80W - 22L
1,750 Elo+
Party 2
Loki
Loki
StarFishSpreader
Loki
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 14L
1,716 Elo+
Party 2
Hera
Hera
kibutsuji-01
Hera
Level 64
God Stats
1W - 3L
1,679 SR
Queue Stats
15W - 37L
1,302 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
13
0 / 1 / 4
7,931
793
1,935
7,177
5,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Ah Puch
GRID8950
Ah Puch
14
0 / 1 / 5
7,777
778
6,093
4,759
1,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
IndoorHerb
Ne Zha
15
3 / 2 / 4
8,892
889
4,257
13,442
11,573
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Vulcan
SmitesGOAT
Vulcan
13
1 / 1 / 2
7,775
778
4,211
3,058
1,287
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ullr
Zelqh
Ullr
16
4 / 1 / 3
9,006
901
9,079
10,046
4,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CheeseJayBro
Bellona
13
0 / 2 / 4
7,479
748
1,956
9,313
8,329
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
French_Duck-21
Cu Chulainn
14
0 / 1 / 2
7,761
776
3,812
9,984
7,448
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Zeus
Larocca
Zeus
16
2 / 0 / 2
8,612
861
10,417
3,339
1,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
4 / 0 / 2
8,769
877
10,277
4,561
1,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 5 / 1
7,263
726
5,493
7,870
2,993
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
17
8
Kills
6
6
Deaths
8
18
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
0
1
4
2
L
Bellona
CheeseJayBro
Bellona
0
2
4
1
L
Cu Chulainn
French_Duck-21
Cu Chulainn
0
1
2
1
W
Ah Puch
GRID8950
Ah Puch
0
1
5
2.5
W
Ne Zha
IndoorHerb
Ne Zha
3
2
4
2.5
L
Zeus
Larocca
Zeus
2
0
2
3
W
Vulcan
SmitesGOAT
Vulcan
1
1
2
2
L
4
0
2
5
W
Ullr
Zelqh
Ullr
4
1
3
5.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,575
Damage
31,955
38,482
Taken
35,067
24,031
Mitigated
21,989
8,886
Healing
4,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
1,935
1,192
0
2,016
7,177
5,264
489
2,381
4,645
0
15,901
L
Bellona
CheeseJayBro
Bellona
1,956
317
0
1,995
9,313
8,329
60
4,051
5,262
0
8,440
L
Cu Chulainn
French_Duck-21
Cu Chulainn
3,812
1,058
0
586
9,984
7,448
0
2,981
7,003
0
24,646
W
Ah Puch
GRID8950
Ah Puch
6,093
36
0
221
4,759
1,767
0
2,748
1,810
20,784
514
W
Ne Zha
IndoorHerb
Ne Zha
4,257
1,026
0
5,002
13,442
11,573
26
5,600
7,274
0
15,530
L
Zeus
Larocca
Zeus
10,417
575
0
410
3,339
1,298
165
281
3,058
27,152
730
W
Vulcan
SmitesGOAT
Vulcan
4,211
2,898
0
523
3,058
1,287
0
586
2,450
14,914
260
L
10,277
1,966
0
702
4,561
1,921
0
497
4,064
0
37,449
W
Ullr
Zelqh
Ullr
9,079
3,343
0
1,124
10,046
4,140
1,451
3,297
6,469
0
38,716
L
5,493
1,307
0
559
7,870
2,993
0
2,134
5,736
13,760
475

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,381
Gold Earned
39,884
179
Minions Killed
206
0
Camps Cleared
0
977,334
Distance Traveled
1,066,011
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,931
793
30
3
0
151,883
2
L
Bellona
7,479
748
16
2
0
204,877
0
L
Cu Chulainn
7,761
776
48
5
0
220,523
0
W
Ah Puch
7,777
778
42
4
0
206,701
0
W
Ne Zha
8,892
889
12
1
0
236,975
0
L
Zeus
8,612
861
62
6
0
207,109
0
W
Vulcan
7,775
778
33
3
0
159,027
0
L
Loki
8,769
877
56
6
0
256,821
0
W
Ullr
9,006
901
62
6
0
222,748
2
L
Hera
7,263
726
24
2
0
176,681
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role