Player Matchup

Chang'e
Chang'e
MadMaxRox
Chang'e
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 138L
1,426 Elo+
Party 1
Ne Zha
Ne Zha
Ongonging
Ne Zha
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 3L
1,782 Elo+
Party 1
Hachiman
Hachiman
Peeders
Hachiman
Level 57
God Stats
1W - 2L
1,379 SR
Queue Stats
13W - 26L
1,373 Elo+
Party 1
Horus
Horus
revilokid
Horus
Level 108
God Stats
27W - 38L
1,141 SR
Queue Stats
73W - 131L
1,419 Elo+
Party 1
Scylla
Scylla
sausagedaddy
Scylla
Level 145
God Stats
6W - 3L
1,297 SR
Queue Stats
52W - 69L
1,487 Elo+
Party 1
Team Averages
Level 96
1,363 SR
1,497 Elo+

VS

Team Averages
Level 133
1,674 SR
1,626 Elo+
Pele
Pele
DarkSilentor
Pele
Level 156
God Stats
2W - 1L
1,742 SR
Queue Stats
108W - 95L
1,552 Elo+
Solo
Rama
Rama
Losteri
Rama
Level 75
God Stats
0W - 1L
1,514 SR
Queue Stats
51W - 19L
1,919 Elo+
Solo
King Arthur
King Arthur
MAD0605
King Arthur
Level 159
God Stats
18W - 18L
1,785 SR
Queue Stats
444W - 436L
1,596 Elo+
Solo
Scylla
Scylla
ccarreau0
Scylla
Level 144
God Stats
1W - 1L
1,500 SR
Queue Stats
302W - 289L
1,520 Elo+
Party 2
Sobek
Sobek
totocepmo
Sobek
Level 129
God Stats
2W - 4L
1,829 SR
Queue Stats
339W - 333L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MadMaxRox
Chang'e
15
0 / 2 / 0
8,696
512
8,754
16,696
14,679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ne Zha
Ongonging
Ne Zha
17
6 / 2 / 5
9,332
549
10,933
15,393
8,573
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hachiman
Peeders
Hachiman
18
0 / 3 / 7
9,888
582
12,353
14,228
5,728
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
revilokid
Horus
14
5 / 0 / 5
8,464
498
9,949
11,783
7,572
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
18
3 / 0 / 5
10,180
599
8,266
4,810
1,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 4
8,798
518
8,070
17,465
7,591
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
Losteri
Rama
17
2 / 3 / 1
9,779
575
7,748
15,732
5,823
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

King Arthur
MAD0605
King Arthur
17
1 / 1 / 0
10,315
607
13,582
16,773
16,038
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
ccarreau0
Scylla
15
1 / 5 / 1
8,432
496
6,134
10,949
3,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sobek
totocepmo
Sobek
11
1 / 3 / 2
7,306
430
4,968
18,110
15,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
14
Kills
7
7
Deaths
14
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
L
Rama
Losteri
Rama
2
3
1
0.83
L
King Arthur
MAD0605
King Arthur
1
1
0
1
W
Chang'e
MadMaxRox
Chang'e
0
2
0
0
W
Ne Zha
Ongonging
Ne Zha
6
2
5
4.25
W
Hachiman
Peeders
Hachiman
0
3
7
1.17
L
Scylla
ccarreau0
Scylla
1
5
1
0.3
W
Horus
revilokid
Horus
5
0
5
7.5
W
Scylla
3
0
5
5.5
L
Sobek
totocepmo
Sobek
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,255
Damage
40,502
62,910
Taken
79,029
38,315
Mitigated
48,539
19,289
Healing
18,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,070
1,913
0
3,210
17,465
7,591
0
2,581
14,654
0
78,771
L
Rama
Losteri
Rama
7,748
5,795
0
5,791
15,732
5,823
0
25
15,707
0
100,613
L
King Arthur
MAD0605
King Arthur
13,582
1,345
0
4,388
16,773
16,038
0
6,926
8,795
214
104,716
W
Chang'e
MadMaxRox
Chang'e
8,754
936
430
5,942
16,696
14,679
0
85
16,611
65,239
0
W
Ne Zha
Ongonging
Ne Zha
10,933
2,687
0
2,486
15,393
8,573
0
1,619
13,694
0
86,868
W
Hachiman
Peeders
Hachiman
12,353
8,532
0
7,171
14,228
5,728
234
685
13,543
0
102,560
L
Scylla
ccarreau0
Scylla
6,134
599
0
500
10,949
3,354
0
2,049
8,760
69,491
1,249
W
Horus
revilokid
Horus
9,949
4,213
200
2,560
11,783
7,572
0
5,629
5,830
542
30,466
W
Scylla
8,266
1,750
0
500
4,810
1,763
0
2,343
2,191
106,086
373
L
Sobek
totocepmo
Sobek
4,968
716
0
4,388
18,110
15,733
0
4,297
13,563
21,142
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,560
Gold Earned
44,630
673
Minions Killed
603
0
Camps Cleared
0
1,796,101
Distance Traveled
1,720,290
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,798
518
103
6
0
381,157
0
L
Rama
9,779
575
177
10
0
325,527
3
L
King Arthur
10,315
607
153
9
0
314,867
1
W
Chang'e
8,696
512
146
9
0
313,430
2
W
Ne Zha
9,332
549
113
7
0
379,799
1
W
Hachiman
9,888
582
168
10
0
372,035
4
L
Scylla
8,432
496
152
9
0
320,142
3
W
Horus
8,464
498
42
2
0
356,403
6
W
Scylla
10,180
599
204
12
0
374,434
2
L
Sobek
7,306
430
18
1
0
378,597
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role