Player Matchup

Ares
Ares
HunterOPTIKA
Ares
Level 65
God Stats
18W - 12L
1,705 SR
Queue Stats
652W - 638L
1,481 Elo+
Solo
Cthulhu
Cthulhu
IDeCa
Cthulhu
Level 118
God Stats
11W - 6L
1,920 SR
Queue Stats
403W - 392L
1,485 Elo+
Party 1
Hun Batz
Hun Batz
Mr灬怪兽
Hun Batz
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 99L
1,493 Elo+
Solo
Khepri
Khepri
PrinzNougat
Khepri
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
TheOz26
Tsukuyomi
Level 128
God Stats
6W - 6L
1,406 SR
Queue Stats
434W - 435L
1,452 Elo+
Party 1
Team Averages
Level 121
1,606 SR
1,481 Elo+

VS

Team Averages
Level 92
1,435 SR
1,448 Elo+
Geb
Geb
 
Geb
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Alan241
Erlang Shen
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 76L
1,468 Elo+
Party 2
Ares
Ares
FeintFox
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,387 Elo+
Solo
He Bo
He Bo
LeMulet_
He Bo
Level 115
God Stats
0W - 3L
1,176 SR
Queue Stats
187W - 170L
1,538 Elo+
Solo
Cernunnos
Cernunnos
Wobble V2
Cernunnos
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 14L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 18
9,919
827
7,846
12,503
18,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
IDeCa
Cthulhu
17
4 / 2 / 21
10,104
842
13,596
12,371
17,746
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Hun Batz
Mr灬怪兽
Hun Batz
17
9 / 3 / 13
10,716
893
15,962
13,042
10,887
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Khepri
15
0 / 1 / 21
9,726
811
4,798
9,099
11,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
TheOz26
Tsukuyomi
17
13 / 4 / 14
10,829
902
19,988
16,159
11,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 5 / 6
9,160
763
9,545
14,952
15,772
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Alan241
Erlang Shen
16
3 / 5 / 6
9,075
756
10,638
16,978
19,818
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ares
15
2 / 7 / 4
8,342
695
5,329
16,368
17,919
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
LeMulet_
He Bo
14
0 / 7 / 6
7,729
644
9,823
12,354
5,154
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cernunnos
Wobble V2
Cernunnos
15
3 / 5 / 2
9,079
757
9,211
11,298
4,578
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
34
29
Kills
10
12
Deaths
29
87
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
2
5
6
1
L
Erlang Shen
Alan241
Erlang Shen
3
5
6
1.2
L
Ares
2
7
4
0.57
W
3
2
18
6
W
Cthulhu
IDeCa
Cthulhu
4
2
21
7.25
L
He Bo
LeMulet_
He Bo
0
7
6
0.43
W
Hun Batz
Mr灬怪兽
Hun Batz
9
3
13
5.17
W
Khepri
0
1
21
10.5
W
Tsukuyomi
TheOz26
Tsukuyomi
13
4
14
5
L
Cernunnos
Wobble V2
Cernunnos
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,190
Damage
44,546
63,174
Taken
71,950
69,415
Mitigated
63,241
16,186
Healing
13,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
9,545
389
1,888
2,547
14,952
15,772
0
4,897
10,011
17,119
1,788
L
Erlang Shen
Alan241
Erlang Shen
10,638
4,517
969
3,773
16,978
19,818
0
5,474
11,243
0
19,263
L
Ares
5,329
1,162
0
250
16,368
17,919
0
6,183
9,624
12,367
0
W
7,846
708
0
774
12,503
18,592
1,589
5,198
7,090
8,662
534
W
Cthulhu
IDeCa
Cthulhu
13,596
685
2,126
1,635
12,371
17,746
398
3,105
9,001
36,172
352
L
He Bo
LeMulet_
He Bo
9,823
685
435
249
12,354
5,154
0
3,775
8,429
18,156
732
W
Hun Batz
Mr灬怪兽
Hun Batz
15,962
2,307
1,618
1,694
13,042
10,887
1,976
5,144
7,670
0
30,548
W
Khepri
4,798
314
2,521
2,218
9,099
11,100
789
4,850
4,185
12,005
0
W
Tsukuyomi
TheOz26
Tsukuyomi
19,988
5,088
155
3,445
16,159
11,090
1,405
5,508
9,926
0
30,487
L
Cernunnos
Wobble V2
Cernunnos
9,211
5,094
1,077
1,925
11,298
4,578
0
3,922
7,159
0
21,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,294
Gold Earned
43,385
122
Minions Killed
98
0
Camps Cleared
0
1,172,276
Distance Traveled
989,017
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
9,160
763
15
1
0
208,821
0
L
Erlang Shen
9,075
756
17
1
0
200,950
0
L
Ares
8,342
695
9
1
0
198,129
0
W
Ares
9,919
827
4
0
0
227,620
0
W
Cthulhu
10,104
842
42
4
0
232,043
0
L
He Bo
7,729
644
30
3
0
208,415
0
W
Hun Batz
10,716
893
43
4
0
222,880
0
W
Khepri
9,726
811
10
1
0
241,592
0
W
Tsukuyomi
10,829
902
23
2
0
248,141
0
L
Cernunnos
9,079
757
27
2
0
172,702
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role