Player Matchup

Surtr
Surtr
CALI1697
Surtr
Level 8
God Stats
5W - 5L
1,312 SR
Queue Stats
380W - 450L
1,384 Elo+
Party 2
Heimdallr
Heimdallr
Dinonugget235
Heimdallr
Level 78
God Stats
3W - 1L
1,770 SR
Queue Stats
338W - 321L
1,465 Elo+
Solo
Sol
Sol
ERROR-luisprota
Sol
Level 47
God Stats
5W - 6L
1,576 SR
Queue Stats
403W - 466L
1,438 Elo+
Party 2
Bakasura
Bakasura
JOAN-MI
Bakasura
Level 48
God Stats
8W - 9L
1,568 SR
Queue Stats
309W - 382L
1,428 Elo+
Party 2
Cabrakan
Cabrakan
lucalicante
Cabrakan
Level 27
God Stats
1W - 2L
1,280 SR
Queue Stats
148W - 199L
1,363 Elo+
Party 2
Team Averages
Level 42
1,501 SR
1,416 Elo+

VS

Team Averages
Level 96
1,516 SR
1,444 Elo+
Arachne
Arachne
DI0-BRAND0-1900
Arachne
Level 26
God Stats
8W - 5L
1,464 SR
Queue Stats
97W - 104L
1,430 Elo+
Party 1
Skadi
Skadi
Giolandoboh
Skadi
Level 154
God Stats
59W - 44L
1,537 SR
Queue Stats
387W - 354L
1,443 Elo+
Solo
Cthulhu
Cthulhu
JalterlsMyWaifu
Cthulhu
Level 109
God Stats
5W - 2L
1,836 SR
Queue Stats
90W - 104L
1,447 Elo+
Party 1
Rama
Rama
SalterIsMyWaifu
Rama
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 88L
1,382 Elo+
Party 1
Olorun
Olorun
ericanilox
Olorun
Level 86
God Stats
14W - 13L
1,241 SR
Queue Stats
692W - 663L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
CALI1697
Surtr
10
0 / 3 / 0
5,761
443
3,299
12,058
11,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heimdallr
Dinonugget235
Heimdallr
13
1 / 1 / 0
6,833
526
7,127
8,894
4,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

9
1 / 4 / 1
5,863
451
8,911
9,993
3,681
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
JOAN-MI
Bakasura
13
1 / 1 / 1
6,471
498
1,610
11,392
5,630
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
lucalicante
Cabrakan
9
0 / 4 / 0
5,662
436
1,767
11,721
11,965
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 4
8,065
620
5,600
8,508
3,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 2
8,480
652
10,354
6,514
2,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
4 / 1 / 3
7,748
596
10,951
10,092
6,629
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

12
1 / 1 / 4
6,636
510
2,528
7,649
2,891
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Olorun
ericanilox
Olorun
13
1 / 1 / 2
7,999
615
6,690
9,459
3,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
13
13
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Surtr
CALI1697
Surtr
0
3
0
0
W
4
0
4
6
L
Heimdallr
Dinonugget235
Heimdallr
1
1
0
1
L
1
4
1
0.38
W
3
0
2
4
L
Bakasura
JOAN-MI
Bakasura
1
1
1
1.5
W
4
1
3
5.5
W
1
1
4
3
W
Olorun
ericanilox
Olorun
1
1
2
2
L
Cabrakan
lucalicante
Cabrakan
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,714
Damage
36,123
54,058
Taken
42,222
37,102
Mitigated
20,208
17,780
Healing
16,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
CALI1697
Surtr
3,299
1,129
0
1,420
12,058
11,388
0
0
12,058
299
29,900
W
5,600
4,959
0
1,866
8,508
3,989
14
1,650
6,858
0
48,361
L
Heimdallr
Dinonugget235
Heimdallr
7,127
3,948
0
4,827
8,894
4,438
0
4,500
4,394
0
63,993
L
8,911
4,197
0
3,527
9,993
3,681
0
4,995
4,998
37,613
4,852
W
10,354
4,664
0
2,407
6,514
2,771
1,259
204
6,000
0
68,410
L
Bakasura
JOAN-MI
Bakasura
1,610
878
0
6,761
11,392
5,630
0
1,300
10,092
0
38,160
W
10,951
1,301
631
2,827
10,092
6,629
453
5,011
4,903
40,102
2,373
W
2,528
1,963
0
3,454
7,649
2,891
1,644
2,829
4,512
0
33,244
W
Olorun
ericanilox
Olorun
6,690
2,665
270
4,651
9,459
3,928
345
387
9,069
63,114
5,130
L
Cabrakan
lucalicante
Cabrakan
1,767
691
0
1,245
11,721
11,965
0
6,256
5,465
11,079
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,590
Gold Earned
38,928
342
Minions Killed
415
0
Camps Cleared
0
1,290,520
Distance Traveled
1,250,610
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,761
443
52
4
0
249,554
0
W
Arachne
8,065
620
73
6
0
306,446
0
L
Heimdallr
6,833
526
102
8
0
229,379
3
L
Sol
5,863
451
67
5
0
241,739
2
W
Skadi
8,480
652
120
9
0
216,143
0
L
Bakasura
6,471
498
106
8
0
318,779
0
W
Cthulhu
7,748
596
60
5
0
279,924
0
W
Rama
6,636
510
54
4
0
163,427
0
W
Olorun
7,999
615
108
8
0
284,670
6
L
Cabrakan
5,662
436
15
1
0
251,069
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role