Player Matchup

Horus
Horus
 
Horus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DarkFoinix
Janus
Level 137
God Stats
2W - 1L
1,686 SR
Queue Stats
36W - 21L
1,449 Elo+
Solo
Bake Kujira
Bake Kujira
NecroticSoul
Bake Kujira
Level 157
God Stats
1W - 2L
1,526 SR
Queue Stats
6W - 4L
1,615 Elo+
Party 2
Loki
Loki
Xy-Joker97-Yx
Loki
Level 146
God Stats
0W - 6L
1,432 SR
Queue Stats
187W - 216L
1,513 Elo+
Solo
Cernunnos
Cernunnos
le-M-78711
Cernunnos
Level 92
God Stats
77W - 80L
1,560 SR
Queue Stats
352W - 320L
1,542 Elo+
Solo
Team Averages
Level 134
1,541 SR
1,524 Elo+

VS

Team Averages
Level 121
1,503 SR
1,546 Elo+
Serqet
Serqet
DOVAFINN14
Serqet
Level 109
God Stats
3W - 3L
1,573 SR
Queue Stats
12W - 13L
1,519 Elo+
Solo
Kali
Kali
Drillzack
Kali
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 37L
1,566 Elo+
Solo
Janus
Janus
SUPERFLUFF11
Janus
Level 148
God Stats
3W - 5L
1,351 SR
Queue Stats
80W - 70L
1,564 Elo+
Party 1
Charon
Charon
Smaskarn273
Charon
Level 60
God Stats
24W - 14L
1,595 SR
Queue Stats
71W - 63L
1,524 Elo+
Party 1
Nut
Nut
Wembie
Nut
Level 158
God Stats
6W - 10L
1,493 SR
Queue Stats
21W - 23L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
2 / 3 / 1
7,527
753
5,948
11,661
14,187
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
14
2 / 5 / 2
7,891
789
8,515
8,669
3,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bake Kujira
NecroticSoul
Bake Kujira
13
2 / 4 / 2
7,703
770
8,603
13,093
13,047
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
0 / 5 / 4
7,725
773
3,337
10,176
4,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
le-M-78711
Cernunnos
14
0 / 2 / 2
7,666
767
5,233
8,580
3,605
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
DOVAFINN14
Serqet
16
8 / 3 / 4
9,258
926
13,257
7,316
4,208
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
16
5 / 2 / 9
9,337
934
8,623
12,684
6,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

16
2 / 0 / 8
8,789
879
8,921
5,008
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
14
1 / 0 / 7
8,167
817
4,571
9,494
8,037
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nut
Wembie
Nut
14
3 / 1 / 4
8,070
807
9,184
7,505
3,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
6
Kills
19
19
Deaths
6
11
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
2
3
1
0.83
W
Serqet
DOVAFINN14
Serqet
8
3
4
3.33
L
Janus
2
5
2
0.6
W
Kali
5
2
9
4.75
L
Bake Kujira
NecroticSoul
Bake Kujira
2
4
2
0.75
W
2
0
8
6
W
Charon
1
0
7
4.5
W
Nut
Wembie
Nut
3
1
4
5
L
0
5
4
0.4
L
Cernunnos
le-M-78711
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,636
Damage
44,556
52,179
Taken
42,007
38,890
Mitigated
23,941
5,410
Healing
7,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
5,948
2,906
492
2,613
11,661
14,187
0
3,171
8,036
0
11,712
W
Serqet
DOVAFINN14
Serqet
13,257
2,859
0
456
7,316
4,208
265
2,108
5,114
0
23,213
L
Janus
8,515
473
0
60
8,669
3,818
0
821
7,826
26,578
0
W
Kali
8,623
3,758
0
3,366
12,684
6,337
35
5,040
7,416
0
21,489
L
Bake Kujira
NecroticSoul
Bake Kujira
8,603
3,758
0
876
13,093
13,047
0
4,075
8,729
18,388
0
W
8,921
857
0
1,000
5,008
2,067
1,030
1,872
3,106
39,311
0
W
Charon
4,571
880
0
1,003
9,494
8,037
341
3,061
6,177
13,875
869
W
Nut
Wembie
Nut
9,184
5,724
0
1,630
7,505
3,292
1,463
4,311
3,076
0
22,640
L
3,337
263
0
202
10,176
4,233
0
1,720
8,336
0
22,825
L
Cernunnos
le-M-78711
Cernunnos
5,233
1,811
0
1,167
8,580
3,605
0
2,370
5,886
0
22,959

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,512
Gold Earned
43,621
186
Minions Killed
204
0
Camps Cleared
0
957,368
Distance Traveled
1,017,706
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,527
753
22
2
0
198,254
0
W
Serqet
9,258
926
31
3
0
220,504
0
L
Janus
7,891
789
67
7
0
177,198
0
W
Kali
9,337
934
26
3
0
213,927
0
L
Bake Kujira
7,703
770
14
1
0
199,809
0
W
Janus
8,789
879
87
9
0
207,281
0
W
Charon
8,167
817
23
2
0
179,802
0
W
Nut
8,070
807
37
4
0
196,192
0
L
Loki
7,725
773
39
4
0
195,136
0
L
Cernunnos
7,666
767
44
4
0
186,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role