Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Sasquatch533
Ah Muzen Cab
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 5L
1,627 Elo+
Party 1
Bacchus
Bacchus
ScraryET
Bacchus
Level 88
God Stats
4W - 1L
1,500 SR
Queue Stats
222W - 241L
1,424 Elo+
Solo
Arachne
Arachne
bigkids
Arachne
Level 119
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 12L
1,487 Elo+
Party 1
Zhong Kui
Zhong Kui
meatcakes44
Zhong Kui
Level 158
God Stats
10W - 6L
1,810 SR
Queue Stats
542W - 584L
1,408 Elo+
Solo
Team Averages
Level 118
1,562 SR
1,489 Elo+

VS

Team Averages
Level 122
1,546 SR
1,458 Elo+
Chaac
Chaac
 
Chaac
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
BZuiga
Apollo
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 26L
1,372 Elo+
Solo
Jormungandr
Jormungandr
GoldenOden
Jormungandr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,427 Elo+
Solo
Ra
Ra
Numbers7ven
Ra
Level 149
God Stats
3W - 1L
1,732 SR
Queue Stats
216W - 202L
1,497 Elo+
Solo
Ne Zha
Ne Zha
tyspeed360
Ne Zha
Level 154
God Stats
3W - 3L
1,500 SR
Queue Stats
403W - 416L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
12
3 / 0 / 7
6,675
1,113
4,109
4,850
1,929
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Ah Muzen Cab
Sasquatch533
Ah Muzen Cab
11
1 / 0 / 8
6,190
1,032
3,619
2,729
1,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bacchus
ScraryET
Bacchus
11
1 / 0 / 9
6,275
1,046
2,500
6,847
7,410
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
bigkids
Arachne
13
4 / 1 / 6
7,125
1,188
7,250
7,200
3,479
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
meatcakes44
Zhong Kui
11
3 / 4 / 6
6,610
1,102
9,909
7,913
7,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
5
1 / 1 / 0
4,891
815
1,454
1,560
1,074
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apollo
BZuiga
Apollo
10
0 / 4 / 4
5,446
908
2,974
7,399
2,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jormungandr
GoldenOden
Jormungandr
10
1 / 3 / 3
5,762
960
5,417
7,075
6,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
2 / 1 / 3
6,402
1,067
4,210
5,379
2,126
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ne Zha
tyspeed360
Ne Zha
12
1 / 3 / 3
6,160
1,027
5,023
7,917
3,700
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
12
Kills
5
5
Deaths
12
36
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
 
Ix Chel
3
0
7
6.5
L
Chaac
 
Chaac
1
1
0
1
L
Apollo
BZuiga
Apollo
0
4
4
0.5
L
Jormungandr
GoldenOden
Jormungandr
1
3
3
0.83
L
2
1
3
3.5
W
Ah Muzen Cab
Sasquatch533
Ah Muzen Cab
1
0
8
5
W
Bacchus
ScraryET
Bacchus
1
0
9
5.5
W
Arachne
bigkids
Arachne
4
1
6
7
W
Zhong Kui
meatcakes44
Zhong Kui
3
4
6
1.5
L
Ne Zha
tyspeed360
Ne Zha
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,387
Damage
19,078
29,539
Taken
29,330
20,984
Mitigated
15,971
14,242
Healing
10,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
 
Ix Chel
4,109
459
2,881
2,531
4,850
1,929
715
1,260
3,552
10,742
993
L
Chaac
 
Chaac
1,454
43
75
93
1,560
1,074
0
1,257
303
0
3,138
L
Apollo
BZuiga
Apollo
2,974
1,157
215
555
7,399
2,841
0
4,212
3,187
0
7,419
L
Jormungandr
GoldenOden
Jormungandr
5,417
1,791
43
306
7,075
6,230
0
3,281
3,794
9,860
0
L
4,210
223
4,587
2,707
5,379
2,126
0
3,598
1,781
14,046
0
W
Ah Muzen Cab
Sasquatch533
Ah Muzen Cab
3,619
1,838
414
388
2,729
1,007
330
399
2,153
0
12,929
W
Bacchus
ScraryET
Bacchus
2,500
514
624
1,943
6,847
7,410
77
1,607
5,091
5,335
393
W
Arachne
bigkids
Arachne
7,250
5,482
1,016
2,819
7,200
3,479
324
2,094
5,041
0
14,084
W
Zhong Kui
meatcakes44
Zhong Kui
9,909
689
0
1,626
7,913
7,159
190
3,527
4,075
15,134
261
L
Ne Zha
tyspeed360
Ne Zha
5,023
931
286
1,521
7,917
3,700
0
3,276
4,641
0
13,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,875
Gold Earned
28,661
67
Minions Killed
81
0
Camps Cleared
0
667,206
Distance Traveled
529,554
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
6,675
1,113
20
3
0
131,114
0
L
Chaac
4,891
815
6
1
0
35,805
0
L
Apollo
5,446
908
10
2
0
128,226
0
L
Jormungandr
5,762
960
19
3
0
116,184
0
L
Ra
6,402
1,067
24
4
0
132,142
0
W
Ah Muzen Cab
6,190
1,032
8
1
0
127,364
0
W
Bacchus
6,275
1,046
6
1
0
136,017
0
W
Arachne
7,125
1,188
25
4
0
156,116
0
W
Zhong Kui
6,610
1,102
8
1
0
116,595
0
L
Ne Zha
6,160
1,027
22
4
0
117,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role