Player Matchup

Danzaburou
Danzaburou
BlackRose055205
Danzaburou
Level 41
God Stats
6W - 10L
1,680 SR
Queue Stats
13W - 27L
1,267 Elo+
Solo
Zeus
Zeus
BlondeManatee48
Zeus
Level 137
God Stats
1W - 5L
1,500 SR
Queue Stats
241W - 242L
1,551 Elo+
Solo
Xing Tian
Xing Tian
SmokenQuasar
Xing Tian
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
105W - 94L
1,556 Elo+
Solo
Apollo
Apollo
ToastedFlowers
Apollo
Level 155
God Stats
19W - 16L
1,589 SR
Queue Stats
136W - 116L
1,550 Elo+
Solo
Thor
Thor
Twisted868_YT
Thor
Level 157
God Stats
17W - 17L
1,472 SR
Queue Stats
181W - 248L
1,334 Elo+
Solo
Team Averages
Level 112
1,548 SR
1,452 Elo+

VS

Team Averages
Level 99
1,530 SR
1,411 Elo+
Olorun
Olorun
CROSSXROSE
Olorun
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 74L
1,188 Elo+
Party 1
Shiva
Shiva
CaptinCheif31
Shiva
Level 144
God Stats
2W - 1L
1,653 SR
Queue Stats
152W - 140L
1,494 Elo+
Solo
Nemesis
Nemesis
Keniel-DJ
Nemesis
Level 34
God Stats
14W - 23L
1,481 SR
Queue Stats
44W - 73L
1,362 Elo+
Party 1
Merlin
Merlin
ReverenceForGod
Merlin
Level 159
God Stats
7W - 6L
1,514 SR
Queue Stats
137W - 114L
1,538 Elo+
Solo
Ares
Ares
kazo14276
Ares
Level 129
God Stats
3W - 1L
1,502 SR
Queue Stats
74W - 71L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BlackRose055205
Danzaburou
8
0 / 1 / 0
4,868
443
1,699
4,431
1,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
2 / 1 / 1
6,889
626
3,570
5,212
1,797
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xing Tian
SmokenQuasar
Xing Tian
9
0 / 1 / 2
5,491
499
3,688
12,212
5,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 2 / 0
5,648
513
3,336
8,794
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 0
5,492
499
1,655
8,531
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
CROSSXROSE
Olorun
10
2 / 1 / 1
5,839
531
7,966
4,511
1,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
2 / 0 / 1
7,983
726
5,079
7,909
3,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Nemesis
Keniel-DJ
Nemesis
9
0 / 1 / 2
5,322
484
1,309
7,419
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 0 / 1
7,643
695
3,296
3,791
1,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
10
1 / 1 / 2
6,033
548
4,477
8,340
6,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
7
7
Deaths
3
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BlackRose055205
Danzaburou
0
1
0
0
L
2
1
1
2.5
W
Olorun
CROSSXROSE
Olorun
2
1
1
2.5
W
2
0
1
2.5
W
Nemesis
Keniel-DJ
Nemesis
0
1
2
1
W
2
0
1
2.5
L
Xing Tian
SmokenQuasar
Xing Tian
0
1
2
1
L
1
2
0
0.5
L
0
2
0
0
W
Ares
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,948
Damage
22,127
39,180
Taken
31,970
15,476
Mitigated
15,953
10,546
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BlackRose055205
Danzaburou
1,699
581
0
430
4,431
1,712
645
3,163
1,268
0
24,794
L
3,570
646
0
820
5,212
1,797
0
2,557
2,655
47,517
1,617
W
Olorun
CROSSXROSE
Olorun
7,966
5,272
661
861
4,511
1,950
1,020
2,373
2,094
34,171
0
W
5,079
719
0
3,902
7,909
3,918
857
0
7,909
0
63,602
W
Nemesis
Keniel-DJ
Nemesis
1,309
595
0
3,604
7,419
2,428
0
396
7,003
0
32,968
W
3,296
198
0
169
3,791
1,332
0
1,793
1,926
60,320
1,226
L
Xing Tian
SmokenQuasar
Xing Tian
3,688
601
903
3,290
12,212
5,841
0
7,784
4,428
23,199
1,405
L
3,336
1,831
0
2,857
8,794
3,262
0
2,003
6,791
0
50,518
L
1,655
0
0
2,246
8,531
2,864
0
0
8,531
0
35,652
W
Ares
4,477
491
0
1,598
8,340
6,325
198
2,448
5,846
21,473
1,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,388
Gold Earned
32,820
340
Minions Killed
378
0
Camps Cleared
0
1,018,820
Distance Traveled
1,092,237
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,868
443
44
4
0
193,540
2
L
Zeus
6,889
626
114
10
0
203,990
0
W
Olorun
5,839
531
54
5
0
194,048
0
W
Shiva
7,983
726
121
11
0
219,675
0
W
Nemesis
5,322
484
63
6
0
246,580
0
W
Merlin
7,643
695
104
9
0
221,152
1
L
Xing Tian
5,491
499
24
2
0
205,427
0
L
Apollo
5,648
513
86
8
0
219,296
0
L
Thor
5,492
499
72
7
0
196,567
0
W
Ares
6,033
548
36
3
0
210,782
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role