Player Matchup

Xbalanque
Xbalanque
BA0494
Xbalanque
Level 61
God Stats
220W - 148L
1,550 SR
Queue Stats
356W - 325L
1,517 Elo+
Party 1
Odin
Odin
SRitis
Odin
Level 89
God Stats
5W - 5L
1,500 SR
Queue Stats
223W - 198L
1,567 Elo+
Party 1
Zeus
Zeus
Selling Dankies
Zeus
Level 109
God Stats
7W - 9L
1,537 SR
Queue Stats
84W - 72L
1,518 Elo+
Solo
Bacchus
Bacchus
ThePandaPounder
Bacchus
Level 54
God Stats
1W - 1L
1,506 SR
Queue Stats
59W - 63L
1,545 Elo+
Party 1
Xing Tian
Xing Tian
ayjayjay11
Xing Tian
Level 104
God Stats
11W - 3L
1,712 SR
Queue Stats
356W - 318L
1,523 Elo+
Party 1
Team Averages
Level 83
1,561 SR
1,534 Elo+

VS

Team Averages
Level 108
1,548 SR
1,518 Elo+
Terra
Terra
 
Terra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
RFRT_Sato
Hercules
Level 152
God Stats
0W - 3L
1,712 SR
Queue Stats
15W - 12L
1,650 Elo+
Solo
Cupid
Cupid
ToesandKnees
Cupid
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,436 Elo+
Party 2
Cabrakan
Cabrakan
fritos69
Cabrakan
Level 46
God Stats
1W - 1L
1,285 SR
Queue Stats
71W - 63L
1,451 Elo+
Party 2
Nu Wa
Nu Wa
lil__ace101
Nu Wa
Level 121
God Stats
88W - 41L
1,742 SR
Queue Stats
169W - 138L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BA0494
Xbalanque
13
1 / 3 / 4
7,046
503
7,304
9,176
3,509
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
SRitis
Odin
16
9 / 1 / 4
9,059
647
7,077
10,040
4,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

13
2 / 1 / 4
7,841
560
4,648
6,364
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 5
7,893
564
5,336
9,607
9,802
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Xing Tian
ayjayjay11
Xing Tian
14
3 / 1 / 4
8,488
606
8,961
11,853
8,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
10
0 / 2 / 2
6,262
447
6,545
9,613
8,749
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
RFRT_Sato
Hercules
12
2 / 3 / 1
6,785
485
3,549
11,622
6,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

10
2 / 2 / 1
6,031
431
5,559
7,840
3,159
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
fritos69
Cabrakan
11
1 / 4 / 2
6,918
494
7,089
12,235
12,130
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 5 / 1
6,865
490
6,663
8,445
3,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
16
Kills
6
6
Deaths
16
21
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
0
2
2
0.5
W
Xbalanque
BA0494
Xbalanque
1
3
4
1
L
Hercules
RFRT_Sato
Hercules
2
3
1
0.83
W
Odin
SRitis
Odin
9
1
4
11
W
2
1
4
4
W
1
0
5
3.5
L
2
2
1
1.25
W
Xing Tian
ayjayjay11
Xing Tian
3
1
4
5
L
Cabrakan
fritos69
Cabrakan
1
4
2
0.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,326
Damage
29,405
47,040
Taken
49,755
29,123
Mitigated
33,570
14,962
Healing
10,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
6,545
389
34
3,173
9,613
8,749
0
1,976
7,637
25,642
2,161
W
Xbalanque
BA0494
Xbalanque
7,304
3,165
0
1,872
9,176
3,509
0
4,214
4,962
0
60,790
L
Hercules
RFRT_Sato
Hercules
3,549
618
0
1,657
11,622
6,421
42
2,592
8,946
0
49,183
W
Odin
SRitis
Odin
7,077
2,511
0
5,200
10,040
4,728
0
2,023
8,017
0
67,491
W
4,648
1,241
0
1,720
6,364
2,103
0
4,077
2,287
50,761
0
W
5,336
982
0
4,450
9,607
9,802
98
3,020
6,587
32,679
0
L
5,559
3,209
737
2,803
7,840
3,159
0
2,698
5,130
0
33,383
W
Xing Tian
ayjayjay11
Xing Tian
8,961
584
0
1,720
11,853
8,981
0
5,830
6,023
50,588
1,049
L
Cabrakan
fritos69
Cabrakan
7,089
993
0
2,132
12,235
12,130
0
6,577
4,877
44,104
766
L
6,663
1,400
0
235
8,445
3,111
245
3,615
4,786
44,215
2,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,327
Gold Earned
32,861
422
Minions Killed
336
0
Camps Cleared
0
1,347,016
Distance Traveled
1,232,477
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,262
447
39
3
0
258,450
3
W
Xbalanque
7,046
503
116
8
0
248,535
0
L
Hercules
6,785
485
90
6
0
281,509
2
W
Odin
9,059
647
92
7
0
313,576
0
W
Zeus
7,841
560
92
7
0
230,296
0
W
Bacchus
7,893
564
31
2
0
301,492
0
L
Cupid
6,031
431
52
4
0
266,189
0
W
Xing Tian
8,488
606
91
7
0
253,117
5
L
Cabrakan
6,918
494
81
6
0
201,660
1
L
Nu Wa
6,865
490
74
5
0
224,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role