Player Matchup

Neith
Neith
Gold V
 
Neith
Gold V
Level 191
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Gold I
Srgodlike
Agni
Gold I
Level 129
God Stats
9W - 4L
1,502 SR
Queue Stats
460W - 463L
1,536 MMR
Solo
Hercules
Hercules
Gold III
f0lwedy
Hercules
Gold III
Level 222
God Stats
9W - 8L
1,706 SR
Queue Stats
120W - 125L
1,532 MMR
Solo
Pele
Pele
Gold II
marriechantal
Pele
Gold II
Level 61
God Stats
30W - 15L
1,760 SR
Queue Stats
109W - 105L
1,660 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 145
1,594 SR
1,546 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 136
1,659 SR
1,534 MMR
Da Ji
Da Ji
Gold III
Buzv
Da Ji
Gold III
Level 155
God Stats
3W - 5L
1,631 SR
Queue Stats
273W - 269L
1,529 MMR
Solo
Sylvanus
Sylvanus
Gold V
Daslook
Sylvanus
Gold V
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 24L
1,520 MMR
Solo
Ishtar
Ishtar
Bronze IV
VladBuh
Ishtar
Bronze IV
Level 86
God Stats
0W - 1L
1,825 SR
Queue Stats
5W - 18L
1,554 MMR
Solo
Achilles
Achilles
Gold IV
soup-CSSBN
Achilles
Gold IV
Level 165
God Stats
39W - 37L
1,545 SR
Queue Stats
102W - 112L
1,538 MMR
Solo
Aphrodite
Aphrodite
Gold IV
夜妖光丶
Aphrodite
Gold IV
Level 123
God Stats
1W - 1L
1,793 SR
Queue Stats
11W - 7L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
5 / 0 / 2
6,538
654
6,032
6,547
2,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
 
Bacchus
10
3 / 1 / 5
6,179
618
3,946
7,321
6,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Agni
11
1 / 2 / 3
6,122
612
6,166
5,318
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
f0lwedy
Hercules
9
1 / 3 / 0
5,198
520
6,379
11,504
8,191
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

10
1 / 1 / 5
5,535
554
6,479
9,013
3,513
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AwilixAthenaKukulkan

VS

Bans
Ao KuangSusanoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Buzv
Da Ji
11
3 / 1 / 2
6,125
613
4,205
8,302
3,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Daslook
Sylvanus
7
0 / 5 / 1
4,279
428
3,670
12,319
6,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ishtar
VladBuh
Ishtar
8
0 / 3 / 0
4,603
460
4,342
6,622
2,447
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
soup-CSSBN
Achilles
12
3 / 1 / 0
6,614
661
6,347
8,999
6,572
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Aphrodite
夜妖光丶
Aphrodite
10
1 / 1 / 1
5,566
557
4,633
8,559
3,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
11
Kills
7
7
Deaths
11
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
2
6
W
Bacchus
 
Bacchus
3
1
5
5.5
L
Da Ji
Buzv
Da Ji
3
1
2
4
L
Sylvanus
Daslook
Sylvanus
0
5
1
0.1
W
Agni
1
2
3
1.25
L
Ishtar
VladBuh
Ishtar
0
3
0
0
W
Hercules
f0lwedy
Hercules
1
3
0
0.33
W
1
1
5
3.5
L
Achilles
soup-CSSBN
Achilles
3
1
0
3
L
Aphrodite
夜妖光丶
Aphrodite
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,002
Damage
23,197
39,703
Taken
44,801
22,932
Mitigated
22,129
10,127
Healing
19,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
6,032
3,133
0
2,390
6,547
2,544
0
1,343
5,204
0
56,877
W
Bacchus
 
Bacchus
3,946
618
0
2,805
7,321
6,634
0
1,813
5,508
17,280
0
L
Da Ji
Buzv
Da Ji
4,205
1,090
0
3,908
8,302
3,329
0
1,799
6,503
0
44,291
L
Sylvanus
Daslook
Sylvanus
3,670
1,117
1,218
2,572
12,319
6,436
0
2,547
9,772
15,268
6,218
W
Agni
6,166
426
0
750
5,318
2,050
22
2,390
2,928
45,184
363
L
Ishtar
VladBuh
Ishtar
4,342
2,841
0
795
6,622
2,447
0
1,017
5,605
0
21,367
W
Hercules
f0lwedy
Hercules
6,379
2,556
0
2,919
11,504
8,191
115
910
9,912
6,534
29,664
W
6,479
1,559
0
1,263
9,013
3,513
0
1,365
7,648
0
47,048
L
Achilles
soup-CSSBN
Achilles
6,347
2,542
0
3,896
8,999
6,572
0
802
7,581
0
49,275
L
Aphrodite
夜妖光丶
Aphrodite
4,633
410
1,213
5,814
8,559
3,345
0
4,954
3,521
32,979
882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,572
Gold Earned
27,187
339
Minions Killed
283
0
Camps Cleared
0
1,054,935
Distance Traveled
992,109
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,538
654
83
8
0
189,292
2
W
Bacchus
6,179
618
42
4
0
212,295
4
L
Da Ji
6,125
613
72
7
0
214,390
0
L
Sylvanus
4,279
428
25
3
0
193,847
3
W
Agni
6,122
612
88
9
0
215,230
2
L
Ishtar
4,603
460
41
4
0
183,645
2
W
Hercules
5,198
520
54
5
0
201,356
3
W
Pele
5,535
554
72
7
0
236,762
0
L
Achilles
6,614
661
80
8
0
197,743
0
L
Aphrodite
5,566
557
65
7
0
202,484
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role