Player Matchup

Awilix
Awilix
 
Awilix
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Jackus2253
Hades
Level 47
God Stats
5W - 5L
1,551 SR
Queue Stats
263W - 310L
1,496 Elo+
Solo
Nut
Nut
Rexiael
Nut
Level 48
God Stats
2W - 1L
1,505 SR
Queue Stats
5W - 5L
1,332 Elo+
Solo
Bellona
Bellona
Zvezda_Ph97
Bellona
Level 100
God Stats
2W - 4L
1,210 SR
Queue Stats
135W - 131L
1,272 Elo+
Solo
Kukulkan
Kukulkan
jankaso
Kukulkan
Level 84
God Stats
2W - 1L
2,001 SR
Queue Stats
11W - 14L
1,434 Elo+
Solo
Team Averages
Level 85
1,553 SR
1,407 Elo+

VS

Team Averages
Level 112
1,639 SR
1,477 Elo+
Bacchus
Bacchus
 
Bacchus
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 205
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
FaZe_rinconalcon
Freya
Level 64
God Stats
6W - 3L
1,812 SR
Queue Stats
16W - 18L
1,472 Elo+
Solo
Ao Kuang
Ao Kuang
GeorgeLuigi007
Ao Kuang
Level 109
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 100L
1,425 Elo+
Solo
Olorun
Olorun
Villain_117
Olorun
Level 66
God Stats
7W - 2L
1,884 SR
Queue Stats
52W - 36L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
13
4 / 0 / 1
6,350
635
3,444
6,864
2,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
10
1 / 0 / 0
5,428
543
1,775
6,624
4,360
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nut
10
2 / 0 / 1
5,207
521
4,871
5,260
2,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Zvezda_Ph97
Bellona
11
1 / 0 / 2
5,795
580
4,440
8,329
7,045
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
jankaso
Kukulkan
11
1 / 0 / 1
6,185
619
2,848
3,188
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
0 / 0 / 0
5,358
536
2,881
6,601
5,846
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sun Wukong
 
Sun Wukong
1
0 / 0 / 0
3,466
347
0
0
0
8
0 / 4 / 0
4,528
453
2,961
6,267
2,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ao Kuang
10
0 / 3 / 0
5,734
573
4,455
9,407
3,799
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Olorun
10
0 / 2 / 0
5,700
570
3,004
6,857
2,739
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
0
9
Kills
0
0
Deaths
9
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Awilix
 
Awilix
4
0
1
4.5
L
Bacchus
 
Bacchus
0
0
0
0
L
Sun Wukong
 
Sun Wukong
0
0
0
0
L
0
4
0
0
L
Ao Kuang
0
3
0
0
W
Hades
1
0
0
1
W
Nut
2
0
1
2.5
L
Olorun
0
2
0
0
W
Bellona
Zvezda_Ph97
Bellona
1
0
2
2
W
Kukulkan
jankaso
Kukulkan
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,378
Damage
13,301
30,265
Taken
29,132
17,459
Mitigated
14,510
13,128
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
 
Awilix
3,444
1,156
0
4,203
6,864
2,681
0
986
5,878
0
52,772
L
Bacchus
 
Bacchus
2,881
529
0
2,365
6,601
5,846
0
966
5,635
26,247
0
L
Sun Wukong
 
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0
L
2,961
859
0
892
6,267
2,126
0
746
5,521
22,175
1,388
L
Ao Kuang
4,455
1,404
0
3,413
9,407
3,799
0
0
9,407
41,210
2,150
W
Hades
1,775
430
178
4,166
6,624
4,360
0
2,253
4,109
21,354
2,047
W
Nut
4,871
3,241
0
624
5,260
2,120
330
3,156
1,952
0
36,694
L
Olorun
3,004
801
0
2,404
6,857
2,739
0
2,848
4,009
38,974
4,127
W
Bellona
Zvezda_Ph97
Bellona
4,440
1,153
0
3,327
8,329
7,045
0
3,890
4,439
0
32,666
W
Kukulkan
jankaso
Kukulkan
2,848
703
0
630
3,188
1,253
0
2,330
858
42,077
1,026

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,965
Gold Earned
24,786
316
Minions Killed
221
0
Camps Cleared
0
1,026,784
Distance Traveled
764,100
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,350
635
85
9
0
260,379
0
L
Bacchus
5,358
536
25
3
0
215,953
5
L
Sun Wukong
3,466
347
0
0
0
16,517
0
L
Freya
4,528
453
38
4
0
179,696
0
L
Ao Kuang
5,734
573
78
8
0
192,527
0
W
Hades
5,428
543
22
2
0
195,318
0
W
Nut
5,207
521
65
7
0
179,782
0
L
Olorun
5,700
570
80
8
0
159,407
0
W
Bellona
5,795
580
56
6
0
201,722
2
W
Kukulkan
6,185
619
88
9
0
189,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role